Player Matchup

Ao Kuang
Ao Kuang
IMSLOWFR
Ao Kuang
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 121L
1,495 Elo+
Party 1
Ix Chel
Ix Chel
Three21Shoot
Ix Chel
Level 159
God Stats
4W - 1L
1,592 SR
Queue Stats
72W - 71L
1,556 Elo+
Solo
Hel
Hel
XtraWockhardt
Hel
Level 84
God Stats
5W - 1L
1,742 SR
Queue Stats
27W - 27L
1,495 Elo+
Party 1
Nut
Nut
dxxdlebob
Nut
Level 123
God Stats
6W - 7L
1,498 SR
Queue Stats
118W - 89L
1,519 Elo+
Party 1
Bellona
Bellona
naiIed
Bellona
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 19L
1,356 Elo+
Party 1
Team Averages
Level 90
1,566 SR
1,484 Elo+

VS

Team Averages
Level 102
1,630 SR
1,492 Elo+
King Arthur
King Arthur
 
King Arthur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Cashout DMV
Anhur
Level 94
God Stats
1W - 1L
1,838 SR
Queue Stats
176W - 156L
1,526 Elo+
Solo
Ravana
Ravana
HgM3RCURY
Ravana
Level 151
God Stats
2W - 4L
1,376 SR
Queue Stats
112W - 116L
1,447 Elo+
Solo
Raijin
Raijin
Lukake
Raijin
Level 68
God Stats
5W - 2L
1,936 SR
Queue Stats
32W - 32L
1,504 Elo+
Solo
Aphrodite
Aphrodite
S1-Tier
Aphrodite
Level 135
God Stats
2W - 5L
1,500 SR
Queue Stats
153W - 151L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IMSLOWFR
Ao Kuang
11
6 / 0 / 1
5,794
724
4,630
7,254
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Three21Shoot
Ix Chel
9
1 / 1 / 3
5,220
653
3,611
5,369
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
4 / 2 / 3
5,204
651
4,470
4,684
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 2
5,599
700
3,433
3,059
756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
naiIed
Bellona
8
1 / 2 / 1
4,902
613
3,683
6,304
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
2 / 3 / 0
5,299
662
5,006
9,496
5,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
0 / 4 / 0
3,648
456
602
5,512
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
HgM3RCURY
Ravana
8
0 / 1 / 1
4,422
553
1,760
4,488
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Lukake
Raijin
9
3 / 3 / 0
5,479
685
5,092
4,189
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
S1-Tier
Aphrodite
8
0 / 2 / 3
4,743
593
1,959
6,768
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
5
5
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
0
0.67
L
0
4
0
0
L
Ravana
HgM3RCURY
Ravana
0
1
1
0.5
W
Ao Kuang
IMSLOWFR
Ao Kuang
6
0
1
6.5
L
Raijin
Lukake
Raijin
3
3
0
1
L
Aphrodite
S1-Tier
Aphrodite
0
2
3
0.75
W
Ix Chel
Three21Shoot
Ix Chel
1
1
3
2.5
W
4
2
3
2.75
W
1
0
2
2
W
Bellona
naiIed
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,827
Damage
14,419
26,670
Taken
30,453
10,927
Mitigated
13,059
8,432
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,006
680
0
1,786
9,496
5,355
0
1,510
7,986
0
33,564
L
602
256
0
1,192
5,512
1,319
0
1,460
3,683
0
12,419
L
Ravana
HgM3RCURY
Ravana
1,760
502
0
857
4,488
1,582
0
1,933
2,425
0
27,777
W
Ao Kuang
IMSLOWFR
Ao Kuang
4,630
1,152
0
1,695
7,254
2,544
0
317
6,857
32,841
0
L
Raijin
Lukake
Raijin
5,092
288
0
207
4,189
1,097
0
3,188
601
27,535
0
L
Aphrodite
S1-Tier
Aphrodite
1,959
438
1,528
3,388
6,768
3,706
0
3,266
3,047
12,955
595
W
Ix Chel
Three21Shoot
Ix Chel
3,611
352
153
1,472
5,369
1,252
0
2,743
2,310
28,557
0
W
4,470
120
685
2,136
4,684
997
0
2,570
1,924
20,499
0
W
3,433
1,519
0
375
3,059
756
680
542
2,517
0
39,965
W
Bellona
naiIed
Bellona
3,683
1,342
0
1,916
6,304
5,378
0
0
6,304
0
22,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,719
Gold Earned
23,591
274
Minions Killed
201
0
Camps Cleared
0
853,442
Distance Traveled
750,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,299
662
44
6
0
152,827
0
L
Anhur
3,648
456
20
3
0
101,321
0
L
Ravana
4,422
553
57
7
0
187,720
0
W
Ao Kuang
5,794
724
56
7
0
200,378
0
L
Raijin
5,479
685
58
7
0
154,961
0
L
Aphrodite
4,743
593
22
3
0
153,625
0
W
Ix Chel
5,220
653
65
8
0
165,462
0
W
Hel
5,204
651
37
5
0
167,563
0
W
Nut
5,599
700
73
9
0
165,510
0
W
Bellona
4,902
613
43
5
0
154,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role