Player Matchup

Aphrodite
Aphrodite
Maxyheaa
Aphrodite
Level 148
God Stats
5W - 0L
1,889 SR
Queue Stats
137W - 35L
1,766 Elo+
Party 2
Horus
Horus
dragondeath2
Horus
Level 87
God Stats
25W - 3L
1,905 SR
Queue Stats
80W - 18L
1,800 Elo+
Party 2
Nut
Nut
jelmersteg213
Nut
Level 146
God Stats
17W - 2L
1,778 SR
Queue Stats
68W - 17L
1,803 Elo+
Party 2
Team Averages
Level 127
1,857 SR
1,790 Elo+

VS

Team Averages
Level 98
1,533 SR
1,507 Elo+
Ares
Ares
DøømDønuts
Ares
Level 110
God Stats
2W - 1L
1,897 SR
Queue Stats
28W - 26L
1,600 Elo+
Party 1
Scylla
Scylla
JimmyGee
Scylla
Level 155
God Stats
5W - 7L
1,431 SR
Queue Stats
151W - 148L
1,582 Elo+
Party 1
Heimdallr
Heimdallr
thestrangemoose
Heimdallr
Level 29
God Stats
23W - 31L
1,270 SR
Queue Stats
23W - 31L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Maxyheaa
Aphrodite
15
8 / 1 / 3
9,592
959
5,701
6,144
2,444
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 0 / 10
8,391
839
4,119
11,750
11,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 1 / 9
9,386
939
9,229
6,838
2,509
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,003
700
3,538
8,887
5,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Scylla
JimmyGee
Scylla
13
2 / 4 / 0
8,292
829
6,375
6,343
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
thestrangemoose
Heimdallr
12
0 / 3 / 1
6,886
689
3,834
5,899
2,065
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
2
2
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Scylla
JimmyGee
Scylla
2
4
0
0.5
W
Aphrodite
Maxyheaa
Aphrodite
8
1
3
9.5
W
1
0
10
6
W
2
1
9
6.5
L
Heimdallr
thestrangemoose
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,049
Damage
13,747
24,732
Taken
21,129
16,939
Mitigated
10,312
14,929
Healing
1,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,538
0
0
1,156
8,887
5,886
0
1,795
7,085
9,660
0
L
Scylla
JimmyGee
Scylla
6,375
546
0
647
6,343
2,361
0
2,194
4,142
27,908
685
W
Aphrodite
Maxyheaa
Aphrodite
5,701
486
4,196
3,986
6,144
2,444
970
2,573
3,429
31,850
0
W
4,119
1,548
690
3,830
11,750
11,986
938
3,326
8,158
0
19,058
W
9,229
4,819
0
2,227
6,838
2,509
1,498
3,530
3,118
0
45,749
L
Heimdallr
thestrangemoose
Heimdallr
3,834
1,432
0
158
5,899
2,065
0
1,775
4,117
0
12,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,369
Gold Earned
22,181
152
Minions Killed
96
0
Camps Cleared
0
591,564
Distance Traveled
499,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,003
700
15
2
0
181,098
0
L
Scylla
8,292
829
67
7
0
169,216
0
W
Aphrodite
9,592
959
52
5
0
187,898
0
W
Horus
8,391
839
31
3
0
230,217
0
W
Nut
9,386
939
69
7
0
173,449
0
L
Heimdallr
6,886
689
14
1
0
149,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role