Player Matchup

Mulan
Mulan
MRTCN
Mulan
Level 46
God Stats
8W - 6L
1,513 SR
Queue Stats
33W - 25L
1,328 Elo+
Solo
Zeus
Zeus
Matrixpower
Zeus
Level 61
God Stats
23W - 15L
1,093 SR
Queue Stats
81W - 79L
1,373 Elo+
Party 1
Amaterasu
Amaterasu
OlafMaster64
Amaterasu
Level 50
God Stats
10W - 4L
1,755 SR
Queue Stats
87W - 81L
1,446 Elo+
Party 1
Izanami
Izanami
PHNOXLUCABNM
Izanami
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
pipone25
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Team Averages
Level 40
1,472 SR
1,429 Elo+

VS

Team Averages
Level 116
1,406 SR
1,440 Elo+
Bastet
Bastet
Barbarus54
Bastet
Level 109
God Stats
0W - 2L
1,227 SR
Queue Stats
113W - 113L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BrownieXGaming
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,406 Elo+
Solo
Chernobog
Chernobog
Kumsi83
Chernobog
Level 103
God Stats
5W - 6L
1,408 SR
Queue Stats
366W - 363L
1,421 Elo+
Solo
Aphrodite
Aphrodite
Yo-PsYcHO_
Aphrodite
Level 66
God Stats
7W - 10L
1,261 SR
Queue Stats
44W - 48L
1,502 Elo+
Solo
Mulan
Mulan
Z0mb1e_Wolf_TV
Mulan
Level 176
God Stats
34W - 35L
1,636 SR
Queue Stats
480W - 500L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MRTCN
Mulan
16
6 / 0 / 4
9,253
514
14,858
16,401
15,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 3 / 5
10,722
596
12,644
11,288
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
OlafMaster64
Amaterasu
15
2 / 2 / 5
8,960
498
11,609
20,160
18,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
PHNOXLUCABNM
Izanami
14
1 / 4 / 0
7,576
421
4,802
8,884
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
pipone25
Jormungandr
14
1 / 0 / 1
8,724
485
4,660
8,630
7,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Barbarus54
Bastet
15
3 / 4 / 1
8,676
482
9,518
17,843
6,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
BrownieXGaming
Morgan Le Fay
13
0 / 8 / 1
8,018
445
7,314
11,232
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Kumsi83
Chernobog
16
3 / 2 / 2
9,312
517
7,386
8,278
3,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Aphrodite
Yo-PsYcHO_
Aphrodite
11
1 / 3 / 1
7,845
436
4,253
14,089
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 1 / 1
9,646
536
14,866
15,290
16,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
18
Kills
9
9
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
Barbarus54
Bastet
3
4
1
0.88
L
Morgan Le Fay
BrownieXGaming
Morgan Le Fay
0
8
1
0.06
L
Chernobog
Kumsi83
Chernobog
3
2
2
2
W
Mulan
MRTCN
Mulan
6
0
4
8
W
8
3
5
3.5
W
Amaterasu
OlafMaster64
Amaterasu
2
2
5
2.25
W
Izanami
PHNOXLUCABNM
Izanami
1
4
0
0.25
L
Aphrodite
Yo-PsYcHO_
Aphrodite
1
3
1
0.5
L
2
1
1
2.5
W
Jormungandr
pipone25
Jormungandr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,573
Damage
43,337
65,363
Taken
66,732
47,083
Mitigated
41,495
14,139
Healing
19,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Barbarus54
Bastet
9,518
3,151
0
4,959
17,843
6,765
0
3,198
14,645
0
69,554
L
Morgan Le Fay
BrownieXGaming
Morgan Le Fay
7,314
955
0
723
11,232
4,213
0
3,308
7,924
51,418
2,815
L
Chernobog
Kumsi83
Chernobog
7,386
3,370
0
2,332
8,278
3,264
132
3,468
4,810
0
74,805
W
Mulan
MRTCN
Mulan
14,858
1,224
0
266
16,401
15,517
0
2,252
14,149
307
82,371
W
12,644
3,267
0
3,376
11,288
3,523
814
5,479
5,809
68,664
311
W
Amaterasu
OlafMaster64
Amaterasu
11,609
4,581
0
8,017
20,160
18,382
0
2,804
17,356
0
63,248
W
Izanami
PHNOXLUCABNM
Izanami
4,802
2,897
0
460
8,884
2,626
0
1,356
7,528
0
53,900
L
Aphrodite
Yo-PsYcHO_
Aphrodite
4,253
683
2,672
5,936
14,089
10,827
24
6,778
7,311
26,280
0
L
14,866
1,947
0
3,276
15,290
16,426
0
793
14,497
2,614
71,952
W
Jormungandr
pipone25
Jormungandr
4,660
1,164
0
2,020
8,630
7,035
0
888
7,742
36,366
1,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,235
Gold Earned
43,497
498
Minions Killed
487
0
Camps Cleared
0
1,832,733
Distance Traveled
1,670,817
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,676
482
96
5
0
349,279
2
L
Morgan Le Fay
8,018
445
90
5
0
310,349
4
L
Chernobog
9,312
517
138
8
0
316,350
0
W
Mulan
9,253
514
108
6
0
430,588
0
W
Zeus
10,722
596
127
7
0
338,843
0
W
Amaterasu
8,960
498
108
6
0
349,397
0
W
Izanami
7,576
421
113
6
0
352,692
0
L
Aphrodite
7,845
436
42
2
0
333,174
6
L
Mulan
9,646
536
121
7
0
361,665
4
W
Jormungandr
8,724
485
42
2
0
361,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role