Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Baformet
Ares
Level 157
God Stats
9W - 11L
1,520 SR
Queue Stats
407W - 384L
1,543 Elo+
Party 2
Osiris
Osiris
RaoulDuke8585
Osiris
Level 170
God Stats
3W - 2L
1,355 SR
Queue Stats
107W - 79L
1,571 Elo+
Solo
Ne Zha
Ne Zha
popcornAlex
Ne Zha
Level 187
God Stats
35W - 20L
1,606 SR
Queue Stats
451W - 425L
1,561 Elo+
Solo
Team Averages
Level 158
1,496 SR
1,535 Elo+

VS

Team Averages
Level 112
1,482 SR
1,490 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Flare2gTtv
Hun Batz
Level 158
God Stats
3W - 3L
1,316 SR
Queue Stats
334W - 365L
1,458 Elo+
Party 1
Achilles
Achilles
ImDerrickBTW
Achilles
Level 69
God Stats
1W - 2L
1,449 SR
Queue Stats
17W - 17L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
NotAmphirax
Danzaburou
Level 84
God Stats
8W - 16L
1,429 SR
Queue Stats
22W - 35L
1,464 Elo+
Party 1
Ix Chel
Ix Chel
aqua6879
Ix Chel
Level 98
God Stats
0W - 1L
1,715 SR
Queue Stats
77W - 96L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 0 / 1
7,093
645
4,886
5,007
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
 
Apollo
11
2 / 2 / 2
6,400
582
8,766
8,214
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ares
10
0 / 2 / 5
5,919
538
4,737
9,816
7,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 0 / 1
7,873
716
9,994
10,898
12,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ne Zha
12
4 / 1 / 2
6,642
604
5,413
9,930
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
2 / 1 / 1
6,395
581
4,616
10,440
7,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Flare2gTtv
Hun Batz
10
1 / 6 / 1
5,553
505
5,534
10,075
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ImDerrickBTW
Achilles
10
0 / 4 / 0
5,651
514
4,298
12,850
7,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
NotAmphirax
Danzaburou
11
1 / 2 / 2
6,465
588
8,620
8,929
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
aqua6879
Ix Chel
11
0 / 0 / 0
5,711
519
2,530
5,784
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
4
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
1
1.5
W
Apollo
 
Apollo
2
2
2
1.5
L
Aphrodite
 
Aphrodite
2
1
1
2.5
W
Ares
0
2
5
1.25
L
Hun Batz
Flare2gTtv
Hun Batz
1
6
1
0.25
L
Achilles
ImDerrickBTW
Achilles
0
4
0
0
L
Danzaburou
NotAmphirax
Danzaburou
1
2
2
1
W
6
0
1
6.5
L
Ix Chel
aqua6879
Ix Chel
0
0
0
0
W
Ne Zha
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,796
Damage
25,598
43,865
Taken
48,078
27,863
Mitigated
23,088
15,011
Healing
17,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,886
513
197
4,115
5,007
1,529
619
1,469
3,538
51,933
2,744
W
Apollo
 
Apollo
8,766
5,702
0
2,190
8,214
2,959
0
1,466
6,748
0
44,816
L
Aphrodite
 
Aphrodite
4,616
553
2,080
4,981
10,440
7,056
0
2,167
8,273
19,801
0
W
Ares
4,737
895
0
2,792
9,816
7,137
0
2,210
7,606
18,824
1,060
L
Hun Batz
Flare2gTtv
Hun Batz
5,534
1,920
0
2,950
10,075
2,866
0
888
8,945
0
37,241
L
Achilles
ImDerrickBTW
Achilles
4,298
1,577
0
2,469
12,850
7,955
0
1,104
11,020
0
34,570
L
Danzaburou
NotAmphirax
Danzaburou
8,620
4,517
0
4,062
8,929
3,468
0
2,128
6,801
0
58,615
W
9,994
2,899
0
3,551
10,898
12,122
0
1,072
9,826
0
56,374
L
Ix Chel
aqua6879
Ix Chel
2,530
216
100
619
5,784
1,743
0
3,136
2,648
37,030
0
W
Ne Zha
5,413
835
0
2,166
9,930
4,116
0
1,309
8,621
0
56,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,927
Gold Earned
29,775
389
Minions Killed
322
0
Camps Cleared
0
1,187,103
Distance Traveled
1,156,114
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,093
645
100
9
0
236,562
8
W
Apollo
6,400
582
88
8
0
218,027
0
L
Aphrodite
6,395
581
33
3
0
230,388
1
W
Ares
5,919
538
28
3
0
254,189
0
L
Hun Batz
5,553
505
62
6
0
251,062
3
L
Achilles
5,651
514
58
5
0
222,214
0
L
Danzaburou
6,465
588
94
9
0
218,724
0
W
Osiris
7,873
716
87
8
0
209,328
3
L
Ix Chel
5,711
519
75
7
0
233,726
1
W
Ne Zha
6,642
604
86
8
0
268,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role