Player Matchup

Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Brìck
Tsukuyomi
Level 117
God Stats
0W - 3L
1,250 SR
Queue Stats
1W - 3L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Corvak1
Cthulhu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 93L
1,578 Elo+
Solo
Freya
Freya
JTaids
Freya
Level 179
God Stats
2W - 1L
1,896 SR
Queue Stats
168W - 158L
1,594 Elo+
Solo
Neith
Neith
Rogueckt
Neith
Level 69
God Stats
4W - 4L
1,678 SR
Queue Stats
108W - 99L
1,466 Elo+
Solo
Team Averages
Level 106
1,565 SR
1,523 Elo+

VS

Team Averages
Level 66
1,599 SR
1,544 Elo+
Medusa
Medusa
 
Medusa
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
H1_FRIEND1
Mercury
Level 47
God Stats
4W - 4L
1,547 SR
Queue Stats
74W - 70L
1,545 Elo+
Solo
Mulan
Mulan
Lokomo
Mulan
Level 109
God Stats
26W - 15L
1,716 SR
Queue Stats
126W - 97L
1,588 Elo+
Solo
Anubis
Anubis
Mewmewmeow
Anubis
Level 48
God Stats
8W - 1L
1,702 SR
Queue Stats
19W - 11L
1,570 Elo+
Solo
Fafnir
Fafnir
Zimmer_owns_ya
Fafnir
Level 85
God Stats
16W - 18L
1,527 SR
Queue Stats
496W - 457L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
2 / 4 / 0
4,664
666
2,225
5,267
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Brìck
Tsukuyomi
8
1 / 1 / 0
4,256
608
2,562
5,481
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Corvak1
Cthulhu
5
0 / 3 / 1
3,402
486
1,884
4,859
2,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Freya
JTaids
Freya
6
0 / 3 / 1
3,770
539
1,979
3,446
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Neith
Rogueckt
Neith
8
0 / 1 / 0
4,332
619
1,342
4,328
926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
3 / 0 / 2
4,899
700
4,649
2,854
736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
H1_FRIEND1
Mercury
10
4 / 1 / 1
5,295
756
3,013
4,488
1,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Lokomo
Mulan
9
1 / 0 / 1
5,138
734
4,083
5,005
2,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Mewmewmeow
Anubis
10
3 / 2 / 2
5,404
772
2,502
3,708
1,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 0 / 5
4,950
707
1,539
3,357
2,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
4
0
0.5
W
Medusa
 
Medusa
3
0
2
4
L
Tsukuyomi
Brìck
Tsukuyomi
1
1
0
1
L
Cthulhu
Corvak1
Cthulhu
0
3
1
0.17
W
Mercury
H1_FRIEND1
Mercury
4
1
1
4.5
L
Freya
JTaids
Freya
0
3
1
0.17
W
Mulan
Lokomo
Mulan
1
0
1
1.5
W
Anubis
Mewmewmeow
Anubis
3
2
2
2
L
Neith
Rogueckt
Neith
0
1
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,992
Damage
15,786
23,381
Taken
19,412
6,831
Mitigated
8,236
6,572
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,225
338
120
957
5,267
1,191
0
2,126
3,141
24,537
166
W
Medusa
 
Medusa
4,649
1,574
0
968
2,854
736
462
1,776
958
0
31,532
L
Tsukuyomi
Brìck
Tsukuyomi
2,562
789
0
2,623
5,481
1,402
0
327
5,117
0
18,496
L
Cthulhu
Corvak1
Cthulhu
1,884
406
0
924
4,859
2,471
0
622
4,237
9,569
0
W
Mercury
H1_FRIEND1
Mercury
3,013
1,740
0
540
4,488
1,459
0
751
3,697
0
26,889
L
Freya
JTaids
Freya
1,979
686
0
710
3,446
841
0
950
2,496
12,988
739
W
Mulan
Lokomo
Mulan
4,083
213
0
3,222
5,005
2,449
0
0
5,005
0
29,682
W
Anubis
Mewmewmeow
Anubis
2,502
270
0
1,312
3,708
1,387
0
1,855
1,853
32,359
595
L
Neith
Rogueckt
Neith
1,342
419
0
1,238
4,328
926
0
0
4,103
0
25,746
W
1,539
384
0
1,931
3,357
2,205
67
1,234
1,843
7,107
815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,424
Gold Earned
25,686
196
Minions Killed
240
0
Camps Cleared
0
714,400
Distance Traveled
744,053
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,664
666
46
7
0
155,781
4
W
Medusa
4,899
700
50
7
0
132,082
0
L
Tsukuyomi
4,256
608
39
6
0
175,887
0
L
Cthulhu
3,402
486
19
3
0
112,392
0
W
Mercury
5,295
756
51
7
0
171,350
0
L
Freya
3,770
539
34
5
0
131,440
0
W
Mulan
5,138
734
60
9
0
149,246
1
W
Anubis
5,404
772
68
10
0
129,866
0
L
Neith
4,332
619
58
8
0
138,900
0
W
Fafnir
4,950
707
11
2
0
161,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role