Player Matchup

Danzaburou
Danzaburou
AmourPlastique
Danzaburou
Level 46
God Stats
0W - 3L
1,278 SR
Queue Stats
15W - 30L
1,330 Elo+
Party 2
Baba Yaga
Baba Yaga
Ghostparade
Baba Yaga
Level 18
God Stats
0W - 2L
1,296 SR
Queue Stats
4W - 10L
1,401 Elo+
Party 2
Sobek
Sobek
Yuujinbukai
Sobek
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,266 Elo+
Party 2
Awilix
Awilix
lamouette57
Awilix
Level 29
God Stats
2W - 3L
1,624 SR
Queue Stats
7W - 15L
1,401 Elo+
Party 2
Baron Samedi
Baron Samedi
lumerik57
Baron Samedi
Level 24
God Stats
0W - 2L
1,278 SR
Queue Stats
6W - 15L
1,371 Elo+
Party 2
Team Averages
Level 25
1,395 SR
1,354 Elo+

VS

Team Averages
Level 118
1,556 SR
1,529 Elo+
Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
MineTobiichi
Ra
Level 119
God Stats
4W - 0L
1,654 SR
Queue Stats
14W - 8L
1,650 Elo+
Party 3
Amaterasu
Amaterasu
SiffGodBeast
Amaterasu
Level 136
God Stats
8W - 7L
1,433 SR
Queue Stats
159W - 154L
1,541 Elo+
Solo
Athena
Athena
acm1forever
Athena
Level 126
God Stats
10W - 13L
1,649 SR
Queue Stats
80W - 75L
1,473 Elo+
Party 1
Arachne
Arachne
nerd_bros64
Arachne
Level 118
God Stats
15W - 14L
1,544 SR
Queue Stats
126W - 131L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmourPlastique
Danzaburou
12
4 / 2 / 2
7,415
530
8,028
10,133
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Ghostparade
Baba Yaga
11
0 / 4 / 2
6,323
452
3,707
7,496
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 6 / 4
6,411
458
4,275
13,712
12,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
12
2 / 6 / 5
6,862
490
8,626
13,406
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
lumerik57
Baron Samedi
11
2 / 4 / 1
6,598
471
4,691
6,931
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
6 / 2 / 3
8,042
574
9,765
7,665
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 0 / 7
8,862
633
9,725
8,049
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
SiffGodBeast
Amaterasu
15
5 / 0 / 1
9,661
690
8,670
10,082
6,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
12
2 / 3 / 11
7,903
565
6,296
14,920
14,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
nerd_bros64
Arachne
14
3 / 3 / 5
7,790
556
4,496
12,393
5,551
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
8
Kills
22
22
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
2
3
3.75
L
Danzaburou
AmourPlastique
Danzaburou
4
2
2
2.5
L
Baba Yaga
Ghostparade
Baba Yaga
0
4
2
0.25
W
6
0
7
9.5
W
Amaterasu
SiffGodBeast
Amaterasu
5
0
1
5.5
L
0
6
4
0.33
W
Athena
2
3
11
2.5
L
Awilix
2
6
5
0.75
L
Baron Samedi
lumerik57
Baron Samedi
2
4
1
0.63
W
Arachne
nerd_bros64
Arachne
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,327
Damage
38,952
51,678
Taken
53,109
25,779
Mitigated
33,259
13,157
Healing
18,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,765
7,242
0
2,329
7,665
2,785
2,513
2,378
5,287
0
54,581
L
Danzaburou
AmourPlastique
Danzaburou
8,028
2,632
0
4,426
10,133
3,689
0
4,564
5,569
0
56,603
L
Baba Yaga
Ghostparade
Baba Yaga
3,707
317
0
1,035
7,496
2,980
0
393
7,103
27,261
752
W
9,725
1,842
1,852
4,527
8,049
3,412
214
2,615
5,434
67,970
1,470
W
Amaterasu
SiffGodBeast
Amaterasu
8,670
2,559
0
4,763
10,082
6,838
593
2,376
7,706
0
67,254
L
4,275
979
0
2,268
13,712
12,123
0
3,107
10,605
10,844
0
W
Athena
6,296
1,617
0
1,723
14,920
14,673
468
3,028
11,892
20,589
1,745
L
Awilix
8,626
2,534
0
3,498
13,406
4,235
0
4,361
9,045
0
53,180
L
Baron Samedi
lumerik57
Baron Samedi
4,691
573
498
1,432
6,931
2,752
0
2,971
3,960
31,664
0
W
Arachne
nerd_bros64
Arachne
4,496
2,932
0
2,817
12,393
5,551
0
2,276
10,117
0
56,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,609
Gold Earned
42,258
337
Minions Killed
450
0
Camps Cleared
0
1,369,189
Distance Traveled
1,445,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,042
574
83
6
0
264,198
0
L
Danzaburou
7,415
530
96
7
0
255,765
0
L
Baba Yaga
6,323
452
58
4
0
273,067
0
W
Ra
8,862
633
128
9
0
306,768
0
W
Amaterasu
9,661
690
119
9
0
271,226
0
L
Sobek
6,411
458
13
1
0
239,706
0
W
Athena
7,903
565
29
2
0
298,913
0
L
Awilix
6,862
490
97
7
0
322,614
0
L
Baron Samedi
6,598
471
73
5
0
278,037
0
W
Arachne
7,790
556
91
7
0
304,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role