Player Matchup

Bacchus
Bacchus
Silver III
Bilelbsp71
Bacchus
Silver III
Level 90
God Stats
18W - 19L
1,427 SR
Queue Stats
250W - 283L
882 MMR
Party 1
Thor
Thor
Silver III
Gooner_Leon
Thor
Silver III
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 37L
1,195 MMR
Solo
Ra
Ra
Silver IV
Petitroii
Ra
Silver IV
Level 84
God Stats
4W - 8L
1,353 SR
Queue Stats
83W - 113L
901 MMR
Party 1
Nike
Nike
Bronze II
bghg1212
Nike
Bronze II
Level 120
God Stats
45W - 49L
1,473 SR
Queue Stats
81W - 118L
657 MMR
Solo
Charybdis
Charybdis
Silver V
khalidJF
Charybdis
Silver V
Level 79
God Stats
1W - 1L
1,562 SR
Queue Stats
60W - 78L
672 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,463 SR
861 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,426 SR
940 MMR
Danzaburou
Danzaburou
Silver IV
 
Danzaburou
Silver IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
TTV_NUREJIN
Nu Wa
Silver III
Level 167
God Stats
45W - 39L
1,541 SR
Queue Stats
123W - 138L
934 MMR
Solo
Chronos
Chronos
Silver I
Yuzah38
Chronos
Silver I
Level 112
God Stats
1W - 1L
1,283 SR
Queue Stats
158W - 165L
1,152 MMR
Party 2
Bastet
Bastet
Silver III
azoh38
Bastet
Silver III
Level 160
God Stats
28W - 23L
1,384 SR
Queue Stats
155W - 186L
931 MMR
Party 2
Charon
Charon
Bronze IV
veterano23
Charon
Bronze IV
Level 158
God Stats
7W - 9L
1,420 SR
Queue Stats
265W - 344L
183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bilelbsp71
Bacchus
11
1 / 3 / 1
7,157
477
4,174
12,691
10,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 5 / 0
7,726
515
5,598
13,867
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 6 / 1
6,955
464
4,462
8,913
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
11
2 / 8 / 2
7,523
502
8,887
14,617
5,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
khalidJF
Charybdis
11
0 / 7 / 1
6,630
442
3,098
9,501
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
FreyaPersephoneKing ArthurMedusaSurtr

VS

Bans
AwilixAo KuangThanatosArachneAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 1 / 3
9,189
613
4,463
6,179
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
6 / 4 / 2
9,387
626
11,272
7,654
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
Yuzah38
Chronos
15
7 / 0 / 4
8,906
594
11,601
8,398
3,042
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
azoh38
Bastet
15
11 / 1 / 4
9,482
632
9,287
11,227
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
veterano23
Charon
12
1 / 0 / 11
8,141
543
6,576
11,161
9,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
6
Kills
29
29
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
3
5.5
L
Bacchus
Bilelbsp71
Bacchus
1
3
1
0.5
L
3
5
0
0.6
L
0
6
1
0.08
W
6
4
2
1.75
W
Chronos
Yuzah38
Chronos
7
0
4
9
W
Bastet
azoh38
Bastet
11
1
4
13
L
Nike
2
8
2
0.38
L
Charybdis
khalidJF
Charybdis
0
7
1
0.07
W
Charon
veterano23
Charon
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,219
Damage
43,199
59,589
Taken
44,619
26,890
Mitigated
21,692
9,118
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,463
2,071
0
2,650
6,179
2,514
2,215
784
5,395
0
67,435
L
Bacchus
Bilelbsp71
Bacchus
4,174
469
0
2,842
12,691
10,772
0
6,965
5,528
28,494
0
L
5,598
754
0
798
13,867
5,171
0
5,057
8,616
0
50,501
L
4,462
140
732
1,248
8,913
2,979
0
4,977
3,720
50,632
385
W
11,272
2,910
0
1,229
7,654
1,710
2,090
0
7,654
59,440
551
W
Chronos
Yuzah38
Chronos
11,601
2,341
0
4,895
8,398
3,042
929
2,898
5,500
61,955
0
W
Bastet
azoh38
Bastet
9,287
1,892
0
3,509
11,227
4,981
0
1,629
9,598
0
65,391
L
Nike
8,887
881
0
2,579
14,617
5,362
0
7,413
6,665
0
55,462
L
Charybdis
khalidJF
Charybdis
3,098
974
0
919
9,501
2,606
0
3,609
5,742
0
33,819
W
Charon
veterano23
Charon
6,576
1,366
0
2,747
11,161
9,445
264
3,124
7,933
27,665
1,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,991
Gold Earned
45,105
377
Minions Killed
498
0
Camps Cleared
0
1,389,811
Distance Traveled
1,468,315
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,189
613
120
8
0
253,738
0
L
Bacchus
7,157
477
41
3
0
304,186
7
L
Thor
7,726
515
86
6
0
321,541
0
L
Ra
6,955
464
104
7
0
273,739
1
W
Nu Wa
9,387
626
115
8
0
259,459
0
W
Chronos
8,906
594
109
7
0
314,699
4
W
Bastet
9,482
632
115
8
0
355,047
0
L
Nike
7,523
502
85
6
0
243,000
0
L
Charybdis
6,630
442
61
4
0
247,345
0
W
Charon
8,141
543
39
3
0
285,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role