Player Matchup

Nike
Nike
BestKoreaAndKim
Nike
Level 63
God Stats
15W - 21L
1,489 SR
Queue Stats
246W - 236L
1,523 Elo+
Solo
Nox
Nox
Mashout
Nox
Level 154
God Stats
0W - 3L
1,292 SR
Queue Stats
71W - 70L
1,602 Elo+
Party 1
Danzaburou
Danzaburou
heras1
Danzaburou
Level 137
God Stats
20W - 18L
1,423 SR
Queue Stats
70W - 66L
1,601 Elo+
Party 1
Team Averages
Level 118
1,401 SR
1,575 Elo+

VS

Team Averages
Level 128
1,558 SR
1,506 Elo+
Achilles
Achilles
WanderDN
Achilles
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,400 Elo+
Party 2
Janus
Janus
dantek12
Janus
Level 153
God Stats
5W - 5L
1,450 SR
Queue Stats
247W - 247L
1,584 Elo+
Party 2
Cernunnos
Cernunnos
justwouter
Cernunnos
Level 143
God Stats
5W - 1L
1,723 SR
Queue Stats
283W - 296L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,956
723
8,114
10,761
6,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
14
1 / 3 / 1
8,108
737
4,405
7,620
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
heras1
Danzaburou
13
2 / 1 / 0
8,218
747
8,790
7,507
2,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
WanderDN
Achilles
15
2 / 1 / 4
9,037
822
5,658
13,891
10,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
dantek12
Janus
16
0 / 2 / 7
9,891
899
6,852
7,155
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
justwouter
Cernunnos
16
6 / 0 / 1
10,332
939
9,889
9,143
3,304
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
8
8
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Nox
1
3
1
0.5
W
Achilles
WanderDN
Achilles
2
1
4
4
W
Janus
dantek12
Janus
0
2
7
1.75
L
Danzaburou
heras1
Danzaburou
2
1
0
2
W
Cernunnos
justwouter
Cernunnos
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,309
Damage
22,399
25,888
Taken
30,189
11,149
Mitigated
15,628
2,570
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,114
408
0
474
10,761
6,535
0
2,014
8,040
0
19,132
L
Nox
4,405
394
0
841
7,620
2,288
0
1,846
5,443
14,238
375
W
Achilles
WanderDN
Achilles
5,658
1,081
0
5,495
13,891
10,047
86
2,576
10,366
0
13,207
W
Janus
dantek12
Janus
6,852
151
0
1,392
7,155
2,277
160
1,478
5,335
50,870
1,732
L
Danzaburou
heras1
Danzaburou
8,790
1,647
0
1,255
7,507
2,326
0
2,147
5,059
0
34,214
W
Cernunnos
justwouter
Cernunnos
9,889
5,934
0
4,806
9,143
3,304
2,954
334
8,295
0
43,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,282
Gold Earned
29,260
96
Minions Killed
169
0
Camps Cleared
0
615,900
Distance Traveled
694,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,956
723
20
2
0
209,752
0
L
Nox
8,108
737
30
3
0
193,788
0
W
Achilles
9,037
822
24
2
0
245,823
0
W
Janus
9,891
899
94
9
0
218,461
0
L
Danzaburou
8,218
747
46
4
0
212,360
0
W
Cernunnos
10,332
939
51
5
0
230,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role