Player Matchup

Nut
Nut
BGDynamite
Nut
Level 148
God Stats
5W - 1L
1,660 SR
Queue Stats
36W - 26L
1,503 Elo+
Solo
Hades
Hades
Claus5745
Hades
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,539 Elo+
Solo
Hun Batz
Hun Batz
Levdercoole1123
Hun Batz
Level 72
God Stats
5W - 1L
1,517 SR
Queue Stats
101W - 103L
1,466 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bunter-zug971
Kumbhakarna
Level 77
God Stats
2W - 0L
1,905 SR
Queue Stats
64W - 70L
1,445 Elo+
Party 1
Horus
Horus
kiichern654
Horus
Level 118
God Stats
2W - 3L
1,471 SR
Queue Stats
135W - 131L
1,472 Elo+
Party 1
Team Averages
Level 90
1,611 SR
1,485 Elo+

VS

Team Averages
Level 120
1,515 SR
1,500 Elo+
Cernunnos
Cernunnos
Alkonaftik
Cernunnos
Level 107
God Stats
1W - 1L
1,744 SR
Queue Stats
42W - 23L
1,620 Elo+
Solo
Surtr
Surtr
Ananero
Surtr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 242L
1,501 Elo+
Solo
Hel
Hel
Serafia10
Hel
Level 41
God Stats
1W - 3L
1,456 SR
Queue Stats
49W - 71L
1,434 Elo+
Solo
Scylla
Scylla
dark0_0111
Scylla
Level 158
God Stats
14W - 16L
1,490 SR
Queue Stats
188W - 199L
1,496 Elo+
Solo
Nu Wa
Nu Wa
undeadnoob95
Nu Wa
Level 144
God Stats
0W - 1L
1,383 SR
Queue Stats
18W - 25L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 5
9,748
650
15,231
12,184
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Claus5745
Hades
9
0 / 1 / 3
6,797
453
1,783
4,907
2,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
15
9 / 5 / 2
9,180
612
10,704
15,336
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kumbhakarna
bunter-zug971
Kumbhakarna
13
5 / 0 / 10
8,721
581
6,151
10,282
7,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
3 / 0 / 0
9,025
602
8,340
11,396
9,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alkonaftik
Cernunnos
11
0 / 6 / 2
6,646
443
7,409
13,008
3,363
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Surtr
Ananero
Surtr
10
0 / 5 / 2
6,444
430
3,469
14,768
7,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 7 / 3
6,679
445
6,074
10,908
2,831
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
dark0_0111
Scylla
13
3 / 4 / 2
8,087
539
5,100
8,004
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 4
7,786
519
9,697
10,295
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
29
Kills
6
7
Deaths
29
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alkonaftik
Cernunnos
0
6
2
0.17
L
Surtr
Ananero
Surtr
0
5
2
0.2
W
12
1
5
14.5
W
Hades
Claus5745
Hades
0
1
3
1.5
W
Hun Batz
9
5
2
2
L
1
7
3
0.36
W
Kumbhakarna
bunter-zug971
Kumbhakarna
5
0
10
10
L
Scylla
dark0_0111
Scylla
3
4
2
1
W
3
0
0
3
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,209
Damage
31,749
54,105
Taken
56,983
28,815
Mitigated
17,538
20,554
Healing
14,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alkonaftik
Cernunnos
7,409
3,411
0
1,533
13,008
3,363
0
1,848
11,070
0
45,249
L
Surtr
Ananero
Surtr
3,469
1,350
0
2,978
14,768
7,204
0
991
13,300
357
30,860
W
15,231
10,426
0
6,909
12,184
4,592
369
4,623
7,507
0
85,465
W
Hades
Claus5745
Hades
1,783
138
32
1,842
4,907
2,011
0
2,689
1,966
16,054
463
W
Hun Batz
10,704
2,885
0
5,734
15,336
4,446
0
6,901
8,212
0
77,201
L
6,074
485
2,670
4,181
10,908
2,831
0
2,473
8,435
36,920
0
W
Kumbhakarna
bunter-zug971
Kumbhakarna
6,151
749
76
1,931
10,282
7,847
0
3,189
7,011
29,788
462
L
Scylla
dark0_0111
Scylla
5,100
541
0
2,717
8,004
1,750
462
1,475
6,483
45,857
0
W
8,340
2,798
80
3,950
11,396
9,919
48
2,960
8,074
0
62,176
L
9,697
2,825
0
600
10,295
2,390
0
1,121
9,128
38,565
1,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,471
Gold Earned
35,642
431
Minions Killed
325
0
Camps Cleared
0
1,280,744
Distance Traveled
1,304,991
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,646
443
71
5
0
286,839
1
L
Surtr
6,444
430
47
3
0
230,348
0
W
Nut
9,748
650
143
10
0
281,409
2
W
Hades
6,797
453
35
2
0
133,220
0
W
Hun Batz
9,180
612
109
7
0
297,007
0
L
Hel
6,679
445
64
4
0
292,879
3
W
Kumbhakarna
8,721
581
32
2
0
305,272
0
L
Scylla
8,087
539
87
6
0
254,354
0
W
Horus
9,025
602
112
7
0
263,836
0
L
Nu Wa
7,786
519
56
4
0
240,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role