Player Matchup

Danzaburou
Danzaburou
AmourPlastique
Danzaburou
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 30L
1,342 Elo+
Party 2
Cliodhna
Cliodhna
Ghostparade
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,434 Elo+
Party 2
Yemoja
Yemoja
Yuujinbukai
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
lumerik57
Baron Samedi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,391 Elo+
Party 2
Erlang Shen
Erlang Shen
nickols30
Erlang Shen
Level 111
God Stats
3W - 9L
1,314 SR
Queue Stats
105W - 111L
1,500 Elo+
Solo
Team Averages
Level 41
1,463 SR
1,434 Elo+

VS

Team Averages
Level 125
1,505 SR
1,476 Elo+
Bacchus
Bacchus
Cristian_JR82
Bacchus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,479 Elo+
Solo
Sol
Sol
DOODAH145
Sol
Level 143
God Stats
4W - 4L
1,143 SR
Queue Stats
242W - 269L
1,501 Elo+
Party 1
Skadi
Skadi
Giolandoboh
Skadi
Level 155
God Stats
47W - 39L
1,564 SR
Queue Stats
285W - 263L
1,440 Elo+
Solo
Arachne
Arachne
Hyleos
Arachne
Level 129
God Stats
45W - 32L
1,613 SR
Queue Stats
468W - 463L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
sDAWGI97I
Kuzenbo
Level 156
God Stats
12W - 5L
1,704 SR
Queue Stats
235W - 257L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmourPlastique
Danzaburou
8
0 / 2 / 0
4,675
468
3,565
6,402
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Ghostparade
Cliodhna
8
0 / 3 / 0
4,675
468
3,212
7,377
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Yemoja
7
0 / 4 / 0
4,552
455
2,487
6,251
3,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
lumerik57
Baron Samedi
9
0 / 1 / 0
5,299
530
1,841
4,045
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
nickols30
Erlang Shen
8
0 / 3 / 0
4,534
453
2,033
9,212
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 0 / 8
5,562
556
3,119
6,252
5,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 0 / 3
6,039
604
5,765
5,627
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 0 / 3
5,397
540
2,593
2,385
571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Hyleos
Arachne
11
5 / 0 / 1
6,260
626
5,492
7,651
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kuzenbo
sDAWGI97I
Kuzenbo
10
2 / 0 / 1
6,454
645
3,872
5,155
4,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
13
13
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AmourPlastique
Danzaburou
0
2
0
0
W
Bacchus
0
0
8
4
W
4
0
3
5.5
L
Cliodhna
Ghostparade
Cliodhna
0
3
0
0
W
2
0
3
3.5
W
Arachne
Hyleos
Arachne
5
0
1
5.5
L
Yemoja
0
4
0
0
L
Baron Samedi
lumerik57
Baron Samedi
0
1
0
0
L
Erlang Shen
nickols30
Erlang Shen
0
3
0
0
W
Kuzenbo
sDAWGI97I
Kuzenbo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,138
Damage
20,841
33,287
Taken
27,070
12,173
Mitigated
14,442
11,803
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AmourPlastique
Danzaburou
3,565
1,642
0
1,478
6,402
2,084
0
2,951
3,451
0
30,555
W
Bacchus
3,119
132
0
1,855
6,252
5,343
0
1,254
4,998
11,589
0
W
5,765
2,428
0
4,133
5,627
1,332
702
844
4,783
36,975
3,055
L
Cliodhna
Ghostparade
Cliodhna
3,212
522
0
3,582
7,377
2,124
0
1,450
5,927
0
28,050
W
2,593
754
0
640
2,385
571
319
484
1,901
0
26,204
W
Arachne
Hyleos
Arachne
5,492
4,395
0
2,594
7,651
2,653
0
1,921
5,730
0
44,375
L
Yemoja
2,487
629
2,030
936
6,251
3,171
0
3,271
2,980
7,751
0
L
Baron Samedi
lumerik57
Baron Samedi
1,841
62
0
263
4,045
1,305
0
1,102
2,943
25,795
1,016
L
Erlang Shen
nickols30
Erlang Shen
2,033
945
0
3,514
9,212
3,489
0
3,692
5,520
0
18,220
W
Kuzenbo
sDAWGI97I
Kuzenbo
3,872
2,052
0
1,532
5,155
4,543
0
0
5,155
29,213
1,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,735
Gold Earned
29,712
225
Minions Killed
236
0
Camps Cleared
0
920,621
Distance Traveled
983,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,675
468
55
6
0
177,665
0
W
Bacchus
5,562
556
9
1
0
224,772
0
W
Sol
6,039
604
71
7
0
178,339
0
L
Cliodhna
4,675
468
57
6
0
227,645
0
W
Skadi
5,397
540
42
4
0
193,315
0
W
Arachne
6,260
626
69
7
0
219,761
0
L
Yemoja
4,552
455
17
2
0
177,047
0
L
Baron Samedi
5,299
530
66
7
0
198,246
0
L
Erlang Shen
4,534
453
30
3
0
140,018
0
W
Kuzenbo
6,454
645
45
5
0
166,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role