Player Matchup

Athena
Athena
BlueLionDimitri
Athena
Level 128
God Stats
3W - 0L
1,632 SR
Queue Stats
21W - 13L
1,489 Elo+
Party 1
Apollo
Apollo
TomyDC21222
Apollo
Level 118
God Stats
3W - 11L
1,401 SR
Queue Stats
213W - 214L
1,405 Elo+
Solo
Aphrodite
Aphrodite
richydate5
Aphrodite
Level 129
God Stats
27W - 15L
1,722 SR
Queue Stats
440W - 399L
1,402 Elo+
Solo
Bastet
Bastet
Тиранида
Bastet
Level 105
God Stats
10W - 4L
1,681 SR
Queue Stats
22W - 14L
1,467 Elo+
Party 1
Bellona
Bellona
Чувачок007
Bellona
Level 95
God Stats
2W - 4L
1,242 SR
Queue Stats
18W - 9L
1,447 Elo+
Party 1
Team Averages
Level 115
1,536 SR
1,442 Elo+

VS

Team Averages
Level 77
1,334 SR
1,399 Elo+
Pele
Pele
Bionyxk
Pele
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 167L
1,400 Elo+
Solo
Charybdis
Charybdis
GrimmAllan
Charybdis
Level 43
God Stats
0W - 4L
1,089 SR
Queue Stats
20W - 44L
1,272 Elo+
Party 2
Charon
Charon
XelnithDarkGod
Charon
Level 127
God Stats
1W - 1L
1,547 SR
Queue Stats
7W - 7L
1,540 Elo+
Solo
Nox
Nox
Zz-Got-Rice-zZ
Nox
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
101W - 107L
1,648 Elo+
Solo
Amaterasu
Amaterasu
ladyblessedxo
Amaterasu
Level 28
God Stats
1W - 12L
1,032 SR
Queue Stats
4W - 22L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
9,269
579
5,194
15,912
16,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
14
2 / 1 / 4
8,336
521
3,640
6,515
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
richydate5
Aphrodite
16
5 / 3 / 4
9,945
622
12,451
11,401
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 0 / 5
8,781
549
10,514
8,204
2,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
1 / 0 / 3
8,654
541
10,436
7,047
5,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bionyxk
Pele
12
2 / 6 / 2
7,675
480
5,450
12,024
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
GrimmAllan
Charybdis
12
0 / 4 / 2
7,254
453
8,735
11,540
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 3
6,827
427
6,636
12,265
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 3 / 1
8,031
502
7,240
8,913
2,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
ladyblessedxo
Amaterasu
13
0 / 3 / 1
7,133
446
3,308
18,717
14,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
20
Kills
4
4
Deaths
20
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
Bionyxk
Pele
2
6
2
0.5
W
5
0
4
7
L
Charybdis
GrimmAllan
Charybdis
0
4
2
0.25
W
Apollo
2
1
4
4
L
0
4
3
0.38
L
2
3
1
0.83
L
Amaterasu
ladyblessedxo
Amaterasu
0
3
1
0.17
W
Aphrodite
richydate5
Aphrodite
5
3
4
2.33
W
7
0
5
9.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,235
Damage
31,369
49,079
Taken
63,459
31,796
Mitigated
29,304
15,017
Healing
17,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Bionyxk
Pele
5,450
864
0
1,838
12,024
3,315
0
4,297
7,356
0
38,538
W
5,194
2,289
414
1,614
15,912
16,563
0
5,228
10,684
39,041
1,650
L
Charybdis
GrimmAllan
Charybdis
8,735
3,844
0
3,895
11,540
3,393
58
3,881
7,577
0
53,026
W
Apollo
3,640
2,385
0
882
6,515
2,290
2,442
1,722
4,793
0
46,828
L
6,636
1,221
0
2,185
12,265
5,724
0
3,841
8,317
26,257
0
L
7,240
728
0
2,012
8,913
2,136
44
3,800
4,770
54,392
2,587
L
Amaterasu
ladyblessedxo
Amaterasu
3,308
1,109
0
7,208
18,717
14,736
0
976
16,786
0
37,240
W
Aphrodite
richydate5
Aphrodite
12,451
816
870
6,429
11,401
5,192
0
4,486
6,915
67,439
0
W
10,514
2,081
0
2,162
8,204
2,583
26
1,515
6,689
0
48,144
W
10,436
2,497
0
2,646
7,047
5,168
0
671
6,376
0
46,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,985
Gold Earned
36,920
430
Minions Killed
351
0
Camps Cleared
0
1,580,214
Distance Traveled
1,573,480
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,675
480
62
4
0
338,083
8
W
Athena
9,269
579
66
4
0
355,550
3
L
Charybdis
7,254
453
95
6
0
308,889
0
W
Apollo
8,336
521
80
5
0
313,643
0
L
Charon
6,827
427
22
1
0
287,755
8
L
Nox
8,031
502
101
6
0
314,269
7
L
Amaterasu
7,133
446
71
4
0
324,484
0
W
Aphrodite
9,945
622
116
7
0
280,110
0
W
Bastet
8,781
549
78
5
0
347,778
0
W
Bellona
8,654
541
90
6
0
283,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role