Player Matchup

Loki
Loki
 
Loki
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Pand41789
Cerberus
Level 128
God Stats
9W - 5L
1,685 SR
Queue Stats
478W - 465L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
Toastywaffle416
Cthulhu
Level 85
God Stats
126W - 92L
1,667 SR
Queue Stats
249W - 248L
1,591 Elo+
Party 2
Poseidon
Poseidon
aj00927
Poseidon
Level 124
God Stats
2W - 5L
1,401 SR
Queue Stats
209W - 187L
1,470 Elo+
Solo
Chronos
Chronos
lxTrizzYxl
Chronos
Level 74
God Stats
17W - 8L
1,615 SR
Queue Stats
51W - 41L
1,427 Elo+
Solo
Team Averages
Level 109
1,574 SR
1,512 Elo+

VS

Team Averages
Level 96
1,486 SR
1,458 Elo+
Nemesis
Nemesis
PolarBearBlk
Nemesis
Level 158
God Stats
2W - 0L
1,732 SR
Queue Stats
261W - 260L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
Ravestub22
Kuzenbo
Level 84
God Stats
9W - 11L
1,414 SR
Queue Stats
97W - 107L
1,448 Elo+
Party 1
Sol
Sol
VacantSoul420
Sol
Level 102
God Stats
5W - 3L
1,171 SR
Queue Stats
197W - 192L
1,491 Elo+
Solo
Chaac
Chaac
pleasejimmy
Chaac
Level 107
God Stats
7W - 3L
1,564 SR
Queue Stats
89W - 106L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
yungwolfy
Danzaburou
Level 27
God Stats
28W - 17L
1,548 SR
Queue Stats
110W - 115L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 4 / 2
4,778
597
3,651
7,033
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Pand41789
Cerberus
9
1 / 0 / 0
5,276
660
4,044
7,013
5,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 1
4,204
526
2,002
4,191
2,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
aj00927
Poseidon
11
3 / 1 / 0
6,122
765
4,310
3,251
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
lxTrizzYxl
Chronos
9
0 / 1 / 1
4,619
577
2,590
5,924
1,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PolarBearBlk
Nemesis
10
2 / 1 / 3
5,308
664
2,402
7,536
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Ravestub22
Kuzenbo
9
2 / 1 / 1
5,345
668
3,912
6,789
5,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 2
5,022
628
2,374
4,490
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 1 / 0
5,212
652
3,863
7,124
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
yungwolfy
Danzaburou
9
2 / 1 / 1
4,673
584
3,452
3,316
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
7
8
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
2
0.5
L
Cerberus
Pand41789
Cerberus
1
0
0
1
W
Nemesis
PolarBearBlk
Nemesis
2
1
3
3.5
W
Kuzenbo
Ravestub22
Kuzenbo
2
1
1
2.5
L
0
2
1
0.25
W
1
1
2
2
L
Poseidon
aj00927
Poseidon
3
1
0
3
L
Chronos
lxTrizzYxl
Chronos
0
1
1
0.5
W
0
1
0
0
W
Danzaburou
yungwolfy
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,597
Damage
16,003
27,412
Taken
29,255
11,993
Mitigated
14,178
8,769
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,651
1,178
0
2,260
7,033
1,815
11
1,167
5,688
0
22,428
L
Cerberus
Pand41789
Cerberus
4,044
638
0
2,714
7,013
5,701
0
0
7,013
34,047
1,593
W
Nemesis
PolarBearBlk
Nemesis
2,402
1,043
0
731
7,536
2,708
0
1,180
6,230
0
36,691
W
Kuzenbo
Ravestub22
Kuzenbo
3,912
1,672
0
2,739
6,789
5,805
0
2,771
4,018
17,287
0
L
2,002
71
56
1,210
4,191
2,174
0
940
3,251
12,343
0
W
2,374
704
0
1,396
4,490
995
0
2,175
2,083
20,754
0
L
Poseidon
aj00927
Poseidon
4,310
521
0
799
3,251
654
0
1,113
2,018
35,877
652
L
Chronos
lxTrizzYxl
Chronos
2,590
669
0
1,730
5,924
1,649
0
2,768
3,156
30,470
1,106
W
3,863
1,074
0
1,924
7,124
3,719
0
3,886
3,238
0
35,165
W
Danzaburou
yungwolfy
Danzaburou
3,452
1,006
0
1,763
3,316
951
0
2,310
962
0
30,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
25,560
307
Minions Killed
257
0
Camps Cleared
0
801,392
Distance Traveled
906,010
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,778
597
41
5
0
192,168
0
L
Cerberus
5,276
660
98
12
0
155,210
0
W
Nemesis
5,308
664
63
8
0
217,804
2
W
Kuzenbo
5,345
668
23
3
0
171,181
0
L
Cthulhu
4,204
526
15
2
0
119,520
0
W
Sol
5,022
628
42
5
0
175,420
2
L
Poseidon
6,122
765
80
10
0
183,235
0
L
Chronos
4,619
577
73
9
0
151,259
0
W
Chaac
5,212
652
73
9
0
169,831
1
W
Danzaburou
4,673
584
56
7
0
171,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role