Player Matchup

Ullr
Ullr
Platinum V
BebeV2
Ullr
Platinum V
Level 147
God Stats
10W - 10L
1,537 SR
Queue Stats
363W - 353L
1,711 MMR
Solo
Geb
Geb
Diamond IV
Fellend
Geb
Diamond IV
Level 186
God Stats
5W - 4L
1,584 SR
Queue Stats
256W - 232L
1,601 MMR
Party 2
Mulan
Mulan
Gold II
GreatGirthy
Mulan
Gold II
Level 104
God Stats
15W - 7L
1,642 SR
Queue Stats
27W - 22L
1,757 MMR
Party 1
Kali
Kali
Platinum I
ILostGwen
Kali
Platinum I
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 39L
1,800 MMR
Party 2
Chang'e
Chang'e
Gold II
XXTwinkyWinkyXX
Chang'e
Gold II
Level 139
God Stats
1W - 0L
1,359 SR
Queue Stats
27W - 23L
1,731 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,524 SR
1,720 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 210
1,674 SR
1,724 MMR
Ares
Ares
Gold I
CristoferCB14
Ares
Gold I
Level 156
God Stats
4W - 6L
1,940 SR
Queue Stats
312W - 298L
1,698 MMR
Solo
Rama
Rama
Platinum III
DOL0
Rama
Platinum III
Level 237
God Stats
18W - 17L
1,634 SR
Queue Stats
272W - 257L
1,741 MMR
Solo
Ne Zha
Ne Zha
Gold I
FEARNIGHTMARE
Ne Zha
Gold I
Level 222
God Stats
5W - 7L
1,579 SR
Queue Stats
541W - 533L
1,737 MMR
Solo
Thoth
Thoth
Platinum III
SelfCheckedPG
Thoth
Platinum III
Level 172
God Stats
11W - 12L
1,562 SR
Queue Stats
178W - 172L
1,699 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
WizzyJohn
Cu Chulainn
Platinum IV
Level 264
God Stats
12W - 12L
1,657 SR
Queue Stats
534W - 540L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BebeV2
Ullr
9
1 / 1 / 2
5,746
575
4,263
4,893
1,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Geb
10
1 / 0 / 2
5,962
596
2,849
8,167
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 1
5,961
596
5,694
10,173
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
10
4 / 3 / 2
5,687
569
3,844
9,274
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 2
5,816
582
2,932
5,215
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KuzenboChronosLancelotFreya

VS

Bans
BacchusErlang ShenAwilixAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
4,745
475
4,770
6,445
4,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
DOL0
Rama
4
0 / 2 / 1
3,912
391
2,388
3,145
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 0
5,960
596
4,830
7,214
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 1
6,324
632
3,601
3,098
809
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
WizzyJohn
Cu Chulainn
11
1 / 2 / 3
6,049
605
9,174
10,591
7,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
8
Kills
8
8
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
BebeV2
Ullr
1
1
2
2
L
1
2
1
0.75
L
Rama
DOL0
Rama
0
2
1
0.25
L
5
1
0
5
W
Geb
1
0
2
2
W
2
2
1
1.25
W
Kali
4
3
2
1.67
L
1
1
1
1.5
L
Cu Chulainn
WizzyJohn
Cu Chulainn
1
2
3
1.25
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,582
Damage
24,763
37,722
Taken
30,493
16,617
Mitigated
15,709
10,968
Healing
9,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
BebeV2
Ullr
4,263
1,993
0
1,470
4,893
1,445
578
1,666
3,227
0
36,460
L
4,770
385
0
1,643
6,445
4,130
0
1,788
4,657
11,426
1,471
L
Rama
DOL0
Rama
2,388
2,123
0
1,206
3,145
698
0
551
2,594
0
9,417
L
4,830
1,349
0
2,801
7,214
2,277
0
823
6,312
0
32,137
W
Geb
2,849
599
0
2,337
8,167
3,869
0
3,558
4,521
15,666
0
W
5,694
1,537
0
3,632
10,173
7,088
0
437
9,696
0
30,435
W
Kali
3,844
2,126
0
1,655
9,274
3,080
0
874
8,321
0
33,183
L
3,601
0
0
630
3,098
809
0
1,403
1,695
44,414
0
L
Cu Chulainn
WizzyJohn
Cu Chulainn
9,174
1,486
0
2,784
10,591
7,795
0
1,216
8,912
1,202
41,917
W
2,932
187
356
1,518
5,215
1,135
0
1,847
3,162
36,797
863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,172
Gold Earned
26,990
267
Minions Killed
258
0
Camps Cleared
0
1,037,313
Distance Traveled
930,878
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,746
575
65
7
0
176,646
0
L
Ares
4,745
475
10
1
0
211,592
0
L
Rama
3,912
391
16
2
0
90,407
0
L
Ne Zha
5,960
596
64
6
0
233,323
2
W
Geb
5,962
596
12
1
0
239,478
2
W
Mulan
5,961
596
51
5
0
201,331
3
W
Kali
5,687
569
57
6
0
224,208
1
L
Thoth
6,324
632
104
10
0
202,720
3
L
Cu Chulainn
6,049
605
64
6
0
192,836
2
W
Chang'e
5,816
582
82
8
0
195,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role