Player Matchup

Surtr
Surtr
Abacat8980
Surtr
Level 87
God Stats
2W - 1L
1,469 SR
Queue Stats
3W - 2L
1,437 Elo+
Party 1
Ares
Ares
FlamingDustBin
Ares
Level 82
God Stats
3W - 0L
1,777 SR
Queue Stats
26W - 11L
1,573 Elo+
Solo
Danzaburou
Danzaburou
FlungPuPanda69
Danzaburou
Level 88
God Stats
20W - 14L
1,555 SR
Queue Stats
552W - 561L
1,411 Elo+
Solo
Nemesis
Nemesis
ITB MathLeao
Nemesis
Level 128
God Stats
4W - 1L
1,505 SR
Queue Stats
96W - 94L
1,452 Elo+
Party 1
Persephone
Persephone
cornyskate18
Persephone
Level 144
God Stats
2W - 2L
1,844 SR
Queue Stats
81W - 79L
1,484 Elo+
Solo
Team Averages
Level 106
1,630 SR
1,472 Elo+

VS

Team Averages
Level 89
1,615 SR
1,463 Elo+
Nu Wa
Nu Wa
Baetoevin
Nu Wa
Level 55
God Stats
29W - 24L
1,611 SR
Queue Stats
97W - 108L
1,515 Elo+
Solo
Sobek
Sobek
Im Shoxting
Sobek
Level 48
God Stats
1W - 1L
1,720 SR
Queue Stats
23W - 21L
1,423 Elo+
Solo
Arachne
Arachne
Im a girl 9483
Arachne
Level 129
God Stats
34W - 28L
1,545 SR
Queue Stats
165W - 162L
1,470 Elo+
Solo
Neith
Neith
MondainiAC
Neith
Level 146
God Stats
1W - 2L
1,483 SR
Queue Stats
28W - 41L
1,416 Elo+
Solo
Bakasura
Bakasura
TRXXcouch3
Bakasura
Level 65
God Stats
1W - 1L
1,717 SR
Queue Stats
87W - 69L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
1 / 2 / 1
8,455
604
9,281
14,400
9,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

12
3 / 4 / 5
7,274
520
5,287
12,751
8,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
FlungPuPanda69
Danzaburou
12
0 / 1 / 6
7,241
517
9,951
9,904
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
ITB MathLeao
Nemesis
13
5 / 2 / 3
7,845
560
4,981
9,736
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Persephone
cornyskate18
Persephone
13
6 / 1 / 4
8,933
638
8,046
5,680
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Baetoevin
Nu Wa
12
1 / 1 / 1
6,472
462
4,218
4,366
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 5
6,878
491
6,027
14,662
12,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 4 / 0
8,219
587
10,014
16,259
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
10
0 / 6 / 3
6,201
443
4,047
8,049
2,244
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
TRXXcouch3
Bakasura
14
1 / 1 / 1
8,207
586
8,867
13,051
8,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
15
Kills
10
10
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
1
2
1
0.75
L
Nu Wa
Baetoevin
Nu Wa
1
1
1
1.5
W
3
4
5
1.38
W
Danzaburou
FlungPuPanda69
Danzaburou
0
1
6
3
W
Nemesis
ITB MathLeao
Nemesis
5
2
3
3.25
L
0
3
5
0.83
L
8
4
0
2
L
Neith
0
6
3
0.25
L
Bakasura
TRXXcouch3
Bakasura
1
1
1
1.5
W
Persephone
cornyskate18
Persephone
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,546
Damage
33,173
52,471
Taken
56,387
27,492
Mitigated
30,404
20,314
Healing
17,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
9,281
4,180
0
8,512
14,400
9,373
232
144
12,363
1,355
66,542
L
Nu Wa
Baetoevin
Nu Wa
4,218
994
0
1,200
4,366
1,312
0
2,285
2,081
30,419
936
W
5,287
235
0
2,494
12,751
8,554
112
2,888
9,863
16,262
685
W
Danzaburou
FlungPuPanda69
Danzaburou
9,951
4,551
0
5,611
9,904
3,858
234
3,191
6,713
0
62,050
W
Nemesis
ITB MathLeao
Nemesis
4,981
1,723
0
2,470
9,736
3,975
469
1,318
8,418
0
48,322
L
6,027
547
0
3,720
14,662
12,906
0
4,133
10,529
27,334
3,234
L
10,014
6,964
0
8,720
16,259
5,573
0
4,277
11,982
0
47,164
L
Neith
4,047
661
0
1,625
8,049
2,244
0
1,931
6,118
0
34,302
L
Bakasura
TRXXcouch3
Bakasura
8,867
5,139
0
2,548
13,051
8,369
0
899
12,152
0
50,369
W
Persephone
cornyskate18
Persephone
8,046
415
0
1,227
5,680
1,732
285
1,869
3,807
49,251
2,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,748
Gold Earned
35,977
433
Minions Killed
368
0
Camps Cleared
0
1,399,367
Distance Traveled
1,334,135
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,455
604
125
9
0
230,851
0
L
Nu Wa
6,472
462
41
3
0
255,532
6
W
Ares
7,274
520
20
1
0
286,864
8
W
Danzaburou
7,241
517
103
7
0
254,094
0
W
Nemesis
7,845
560
85
6
0
329,033
0
L
Sobek
6,878
491
44
3
0
267,140
0
L
Arachne
8,219
587
70
5
0
268,634
0
L
Neith
6,201
443
64
5
0
238,732
0
L
Bakasura
8,207
586
149
11
0
304,097
0
W
Persephone
8,933
638
100
7
0
298,525
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role