Player Matchup

Yemoja
Yemoja
JIDIJ MASTER
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,516 Elo+
Solo
Raijin
Raijin
Krypto702
Raijin
Level 83
God Stats
4W - 2L
1,241 SR
Queue Stats
169W - 170L
1,499 Elo+
Solo
Apollo
Apollo
Scott Naaasty
Apollo
Level 161
God Stats
1W - 3L
1,156 SR
Queue Stats
247W - 244L
1,514 Elo+
Solo
Ravana
Ravana
SkullKidWarrior
Ravana
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 93L
1,571 Elo+
Solo
Charybdis
Charybdis
Warzone97
Charybdis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,558 Elo+
Solo
Team Averages
Level 134
1,380 SR
1,532 Elo+

VS

Team Averages
Level 151
1,544 SR
1,525 Elo+
Odin
Odin
Lawful7
Odin
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,502 Elo+
Party 1
Atlas
Atlas
TheFrenchDiva
Atlas
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 71L
1,464 Elo+
Solo
Hel
Hel
TrueEyes_420
Hel
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
248W - 275L
1,478 Elo+
Solo
Chiron
Chiron
wasteof0xygen
Chiron
Level 157
God Stats
4W - 2L
1,571 SR
Queue Stats
112W - 104L
1,548 Elo+
Party 1
Raijin
Raijin
Çasual
Raijin
Level 172
God Stats
2W - 1L
1,648 SR
Queue Stats
132W - 120L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 2 / 4
7,132
792
3,705
9,707
6,073
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Raijin
Krypto702
Raijin
15
3 / 2 / 1
7,614
846
9,926
8,109
2,879
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 4
6,534
726
2,411
8,220
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 1 / 4
7,096
788
5,400
7,684
8,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Charybdis
Warzone97
Charybdis
11
1 / 4 / 4
6,601
733
5,925
7,058
2,101
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Lawful7
Odin
12
2 / 2 / 5
7,325
814
2,892
8,355
7,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 6
7,813
868
5,150
12,293
9,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
4 / 1 / 8
8,296
922
6,606
8,568
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 1 / 10
8,554
950
9,572
6,824
3,195
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Raijin
Çasual
Raijin
16
5 / 0 / 7
8,949
994
14,023
7,371
3,067
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
5
Kills
13
13
Deaths
6
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
4
1
L
Raijin
Krypto702
Raijin
3
2
1
1.75
W
Odin
Lawful7
Odin
2
2
5
2.25
L
0
4
4
0.5
L
1
1
4
3
W
1
2
6
2
W
4
1
8
8
L
Charybdis
Warzone97
Charybdis
1
4
4
0.75
W
1
1
10
6
W
Raijin
Çasual
Raijin
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,367
Damage
38,243
40,778
Taken
43,411
22,642
Mitigated
26,844
18,443
Healing
28,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,705
259
6,930
4,155
9,707
6,073
0
6,869
2,838
6,570
0
L
Raijin
Krypto702
Raijin
9,926
369
318
1,914
8,109
2,879
0
5,756
2,353
28,160
0
W
Odin
Lawful7
Odin
2,892
361
0
561
8,355
7,789
0
4,100
4,255
638
4,555
L
2,411
1,243
1,102
1,117
8,220
2,621
0
4,572
3,648
0
11,328
L
5,400
445
189
2,176
7,684
8,968
0
4,136
3,548
0
13,062
W
5,150
1,341
2,073
1,439
12,293
9,501
0
2,628
9,665
7,558
0
W
6,606
256
13,586
5,984
8,568
3,292
705
1,714
6,854
16,026
39
L
Charybdis
Warzone97
Charybdis
5,925
2,536
0
542
7,058
2,101
0
4,397
2,661
0
10,866
W
9,572
2,903
1,768
1,679
6,824
3,195
869
2,377
4,447
0
32,709
W
Raijin
Çasual
Raijin
14,023
276
392
795
7,371
3,067
0
2,812
4,559
27,861
780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,977
Gold Earned
40,937
98
Minions Killed
126
0
Camps Cleared
0
765,798
Distance Traveled
989,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,132
792
10
1
0
175,308
0
L
Raijin
7,614
846
37
4
0
176,697
0
W
Odin
7,325
814
8
1
0
208,533
0
L
Apollo
6,534
726
20
2
0
108,212
0
L
Ravana
7,096
788
19
2
0
196,122
0
W
Atlas
7,813
868
5
1
0
158,600
0
W
Hel
8,296
922
14
2
0
211,549
0
L
Charybdis
6,601
733
12
1
0
109,459
0
W
Chiron
8,554
950
62
7
0
197,470
0
W
Raijin
8,949
994
37
4
0
213,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role