Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AbntClimax
Izanami
Level 136
God Stats
4W - 8L
1,322 SR
Queue Stats
274W - 284L
1,444 Elo+
Party 1
Cernunnos
Cernunnos
COACH x DOUG
Cernunnos
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
Perk 408246
Jormungandr
Level 109
God Stats
8W - 12L
1,547 SR
Queue Stats
432W - 334L
1,580 Elo+
Solo
Ymir
Ymir
Scubasteve41421
Ymir
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
133W - 122L
1,411 Elo+
Party 1
Team Averages
Level 109
1,474 SR
1,483 Elo+

VS

Team Averages
Level 80
1,422 SR
1,475 Elo+
Osiris
Osiris
MarkAF1996
Osiris
Level 115
God Stats
8W - 5L
1,386 SR
Queue Stats
332W - 321L
1,457 Elo+
Solo
Cabrakan
Cabrakan
Mr_2_Nice_Witit
Cabrakan
Level 31
God Stats
4W - 2L
1,519 SR
Queue Stats
186W - 184L
1,540 Elo+
Solo
Ah Puch
Ah Puch
SlavicPower115
Ah Puch
Level 86
God Stats
9W - 3L
1,629 SR
Queue Stats
333W - 329L
1,468 Elo+
Solo
Ix Chel
Ix Chel
Twas 9612
Ix Chel
Level 66
God Stats
3W - 3L
1,369 SR
Queue Stats
286W - 310L
1,491 Elo+
Solo
Baba Yaga
Baba Yaga
j0ecool4
Baba Yaga
Level 104
God Stats
1W - 2L
1,205 SR
Queue Stats
133W - 139L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
5
0 / 0 / 0
5,579
558
0
434
318
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Izanami
AbntClimax
Izanami
18
7 / 4 / 5
9,638
964
12,223
7,780
3,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
COACH x DOUG
Cernunnos
1
0 / 0 / 0
2,552
255
0
0
0
Jormungandr
Perk 408246
Jormungandr
16
3 / 4 / 6
8,868
887
12,745
13,889
16,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 5 / 5
7,538
754
6,766
12,108
11,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MarkAF1996
Osiris
15
3 / 4 / 8
9,017
902
6,222
12,089
13,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
15
3 / 3 / 6
9,368
937
4,850
18,133
17,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 2 / 10
9,321
932
8,827
9,103
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Twas 9612
Ix Chel
14
2 / 2 / 7
8,813
881
5,631
8,766
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
j0ecool4
Baba Yaga
14
3 / 3 / 4
8,625
863
2,968
5,775
2,483
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
11
Kills
13
13
Deaths
14
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
L
Izanami
AbntClimax
Izanami
7
4
5
2.38
L
Cernunnos
COACH x DOUG
Cernunnos
0
0
0
0
W
Osiris
MarkAF1996
Osiris
3
4
8
1.75
W
Cabrakan
3
3
6
2
L
Jormungandr
Perk 408246
Jormungandr
3
4
6
1.5
L
1
5
5
0.7
W
2
2
10
3.5
W
Ix Chel
Twas 9612
Ix Chel
2
2
7
2.75
W
Baba Yaga
j0ecool4
Baba Yaga
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,734
Damage
28,498
34,211
Taken
53,866
32,704
Mitigated
40,222
8,754
Healing
21,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
0
0
0
48
434
318
0
383
51
0
6
L
Izanami
AbntClimax
Izanami
12,223
5,428
888
1,192
7,780
3,482
0
5,725
1,915
0
32,452
L
Cernunnos
COACH x DOUG
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
MarkAF1996
Osiris
6,222
2,550
380
1,224
12,089
13,824
1,235
3,159
8,930
0
13,869
W
Cabrakan
4,850
343
429
5,443
18,133
17,026
1,279
5,479
12,654
14,700
0
L
Jormungandr
Perk 408246
Jormungandr
12,745
1,729
137
3,580
13,889
16,970
0
8,199
5,439
32,682
1,121
L
6,766
648
1,120
1,789
12,108
11,934
0
7,212
4,597
8,847
0
W
8,827
730
161
4,073
9,103
3,368
1,384
4,226
4,877
19,631
836
W
Ix Chel
Twas 9612
Ix Chel
5,631
1,279
5,835
3,268
8,766
3,521
899
3,858
4,908
16,576
248
W
Baba Yaga
j0ecool4
Baba Yaga
2,968
299
426
604
5,775
2,483
2,693
2,218
3,557
20,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,175
Gold Earned
45,144
110
Minions Killed
120
0
Camps Cleared
0
452,059
Distance Traveled
863,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,579
558
2
0
0
27,028
0
L
Izanami
9,638
964
61
6
0
128,828
0
L
Cernunnos
2,552
255
0
0
0
0
0
W
Osiris
9,017
902
12
1
0
179,522
0
W
Cabrakan
9,368
937
11
1
0
150,741
0
L
Jormungandr
8,868
887
38
4
0
160,793
0
L
Ymir
7,538
754
9
1
0
135,410
0
W
Ah Puch
9,321
932
33
3
0
197,758
0
W
Ix Chel
8,813
881
27
3
0
174,359
0
W
Baba Yaga
8,625
863
37
4
0
161,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role