Player Matchup

Ra
Ra
El_Juanqui
Ra
Level 118
God Stats
3W - 1L
1,776 SR
Queue Stats
54W - 51L
1,527 Elo+
Party 3
Neith
Neith
Kratos88
Neith
Level 123
God Stats
2W - 3L
1,492 SR
Queue Stats
5W - 7L
1,383 Elo+
Solo
Loki
Loki
Ravenplays0_0
Loki
Level 81
God Stats
6W - 5L
1,457 SR
Queue Stats
266W - 227L
1,499 Elo+
Party 2
Cupid
Cupid
mendezz752
Cupid
Level 38
God Stats
7W - 4L
1,793 SR
Queue Stats
58W - 60L
1,519 Elo+
Party 3
Aphrodite
Aphrodite
posh_hunt129
Aphrodite
Level 68
God Stats
22W - 20L
1,534 SR
Queue Stats
230W - 195L
1,466 Elo+
Party 2
Team Averages
Level 86
1,610 SR
1,479 Elo+

VS

Team Averages
Level 77
1,536 SR
1,426 Elo+
Fenrir
Fenrir
BLARFOOT
Fenrir
Level 73
God Stats
2W - 1L
1,507 SR
Queue Stats
348W - 343L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
Furrulk
Baron Samedi
Level 107
God Stats
175W - 137L
1,581 SR
Queue Stats
319W - 312L
1,440 Elo+
Solo
Nu Wa
Nu Wa
HiggsJ
Nu Wa
Level 63
God Stats
17W - 14L
1,528 SR
Queue Stats
173W - 210L
1,417 Elo+
Party 1
Cernunnos
Cernunnos
elijahninja4833
Cernunnos
Level 107
God Stats
1W - 3L
1,213 SR
Queue Stats
438W - 453L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
mentalista_23
Cthulhu
Level 36
God Stats
3W - 0L
1,848 SR
Queue Stats
9W - 17L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,408
493
3,981
8,494
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Kratos88
Neith
11
1 / 5 / 0
6,098
469
2,521
10,635
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 5 / 0
5,768
444
2,914
9,057
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
11
5 / 3 / 1
6,652
512
9,538
12,468
4,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
posh_hunt129
Aphrodite
11
1 / 1 / 5
6,724
517
5,107
11,600
6,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BLARFOOT
Fenrir
14
8 / 1 / 4
8,225
633
6,021
11,120
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Furrulk
Baron Samedi
14
3 / 0 / 3
8,419
648
7,660
5,661
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
HiggsJ
Nu Wa
15
7 / 1 / 3
8,644
665
8,504
5,443
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
elijahninja4833
Cernunnos
13
3 / 2 / 3
7,278
560
12,236
10,668
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
10
0 / 4 / 5
6,124
471
4,830
9,779
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
21
21
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BLARFOOT
Fenrir
8
1
4
10
L
1
7
0
0.14
W
Baron Samedi
Furrulk
Baron Samedi
3
0
3
4.5
W
Nu Wa
HiggsJ
Nu Wa
7
1
3
8.5
L
Neith
Kratos88
Neith
1
5
0
0.2
L
0
5
0
0
W
Cernunnos
elijahninja4833
Cernunnos
3
2
3
2.25
L
Cupid
5
3
1
1.83
W
Cthulhu
0
4
5
0.63
L
Aphrodite
posh_hunt129
Aphrodite
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,061
Damage
39,251
52,254
Taken
42,671
17,553
Mitigated
18,280
23,793
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BLARFOOT
Fenrir
6,021
1,604
0
3,336
11,120
5,611
50
1,846
9,207
0
50,807
L
3,981
254
120
1,670
8,494
1,385
0
5,978
2,234
41,678
0
W
Baron Samedi
Furrulk
Baron Samedi
7,660
447
0
2,435
5,661
2,190
0
0
5,661
55,331
1,408
W
Nu Wa
HiggsJ
Nu Wa
8,504
1,585
0
960
5,443
1,701
710
2,602
2,841
51,989
4,029
L
Neith
Kratos88
Neith
2,521
584
0
3,149
10,635
2,753
0
6,693
3,272
0
36,953
L
2,914
728
0
3,356
9,057
2,437
0
1,769
7,056
0
39,382
W
Cernunnos
elijahninja4833
Cernunnos
12,236
6,845
0
5,978
10,668
3,323
1,016
2,429
8,239
0
60,108
L
Cupid
9,538
5,402
0
3,095
12,468
4,355
0
2,430
10,010
0
49,914
W
Cthulhu
4,830
639
0
1,933
9,779
5,455
0
2,144
7,635
17,478
664
L
Aphrodite
posh_hunt129
Aphrodite
5,107
146
5,399
7,004
11,600
6,623
312
2,636
8,896
21,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,650
Gold Earned
38,690
314
Minions Killed
414
0
Camps Cleared
0
1,175,297
Distance Traveled
1,181,480
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,225
633
87
7
0
286,227
0
L
Ra
6,408
493
74
6
0
220,899
0
W
Baron Samedi
8,419
648
119
9
0
221,659
3
W
Nu Wa
8,644
665
96
7
0
248,107
2
L
Neith
6,098
469
62
5
0
194,718
0
L
Loki
5,768
444
66
5
0
293,545
0
W
Cernunnos
7,278
560
97
7
0
217,258
0
L
Cupid
6,652
512
88
7
0
218,831
4
W
Cthulhu
6,124
471
15
1
0
208,229
0
L
Aphrodite
6,724
517
24
2
0
247,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role