Player Matchup

Tyr
Tyr
Broseph42017
Tyr
Level 84
God Stats
1W - 2L
1,486 SR
Queue Stats
155W - 131L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
FFAx5K1LLz
Ne Zha
Level 62
God Stats
3W - 5L
1,595 SR
Queue Stats
54W - 60L
1,480 Elo+
Solo
Neith
Neith
Kwenalps
Neith
Level 46
God Stats
78W - 70L
1,521 SR
Queue Stats
153W - 133L
1,468 Elo+
Party 1
Ganesha
Ganesha
Sachikored
Ganesha
Level 104
God Stats
8W - 6L
1,605 SR
Queue Stats
108W - 100L
1,512 Elo+
Solo
Hel
Hel
TheBlackBeast83
Hel
Level 137
God Stats
20W - 34L
1,486 SR
Queue Stats
89W - 100L
1,509 Elo+
Solo
Team Averages
Level 87
1,539 SR
1,489 Elo+

VS

Team Averages
Level 74
1,411 SR
1,488 Elo+
King Arthur
King Arthur
CrashOG
King Arthur
Level 69
God Stats
2W - 1L
1,282 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ishtar
Ishtar
DemonZagan
Ishtar
Level 157
God Stats
4W - 5L
1,581 SR
Queue Stats
443W - 425L
1,504 Elo+
Solo
Maui
Maui
FoundSinger9465
Maui
Level 47
God Stats
1W - 0L
1,285 SR
Queue Stats
78W - 49L
1,609 Elo+
Solo
Ravana
Ravana
LamentedLemon72
Ravana
Level 65
God Stats
2W - 1L
1,687 SR
Queue Stats
135W - 148L
1,470 Elo+
Solo
Baba Yaga
Baba Yaga
santiago54564646
Baba Yaga
Level 34
God Stats
3W - 1L
1,218 SR
Queue Stats
9W - 12L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
8,707
484
11,824
21,344
22,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
FFAx5K1LLz
Ne Zha
14
2 / 4 / 4
8,498
472
5,807
19,297
7,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Kwenalps
Neith
14
3 / 6 / 2
8,973
499
8,254
13,363
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Sachikored
Ganesha
14
0 / 4 / 5
8,425
468
9,537
20,118
15,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 3 / 1
8,937
497
15,760
15,088
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrashOG
King Arthur
16
6 / 2 / 1
10,335
574
18,012
20,405
22,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ishtar
DemonZagan
Ishtar
18
8 / 2 / 3
11,138
619
13,636
12,717
4,942
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 9
8,863
492
9,823
19,941
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 3 / 5
9,598
533
10,133
12,777
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
15
2 / 6 / 5
8,755
486
12,963
12,175
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
15
Kills
22
22
Deaths
15
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
King Arthur
CrashOG
King Arthur
6
2
1
3.25
W
Ishtar
DemonZagan
Ishtar
8
2
3
4.75
L
Ne Zha
FFAx5K1LLz
Ne Zha
2
4
4
1
W
1
2
9
2.75
L
Neith
Kwenalps
Neith
3
6
2
0.67
W
5
3
5
2.5
L
Ganesha
Sachikored
Ganesha
0
4
5
0.63
L
7
3
1
2.5
W
Baba Yaga
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,182
Damage
64,567
89,210
Taken
78,015
56,180
Mitigated
56,510
24,669
Healing
21,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,824
1,753
0
3,942
21,344
22,557
0
245
21,099
0
60,707
W
King Arthur
CrashOG
King Arthur
18,012
3,076
0
3,892
20,405
22,191
25
906
19,462
0
68,153
W
Ishtar
DemonZagan
Ishtar
13,636
7,849
301
6,425
12,717
4,942
1,630
1,394
11,323
0
81,514
L
Ne Zha
FFAx5K1LLz
Ne Zha
5,807
1,982
0
3,684
19,297
7,950
0
4,626
14,372
0
64,569
W
9,823
2,661
0
5,259
19,941
18,046
14
7,501
11,995
33,809
1,294
L
Neith
Kwenalps
Neith
8,254
2,846
0
2,040
13,363
4,323
142
2,576
10,775
0
65,071
W
10,133
2,695
0
2,135
12,777
5,994
241
5,952
6,492
113
57,352
L
Ganesha
Sachikored
Ganesha
9,537
1,511
3,085
3,004
20,118
15,485
0
7,017
12,618
30,498
1,310
L
15,760
554
1,880
7,034
15,088
5,865
0
6,826
7,655
63,255
0
W
Baba Yaga
12,963
548
0
3,447
12,175
5,337
569
7,377
4,084
56,055
567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,540
Gold Earned
48,689
424
Minions Killed
434
0
Camps Cleared
0
1,782,990
Distance Traveled
1,772,850
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,707
484
95
5
0
355,660
0
W
King Arthur
10,335
574
104
6
0
314,685
0
W
Ishtar
11,138
619
130
7
0
351,140
0
L
Ne Zha
8,498
472
97
5
0
372,639
0
W
Maui
8,863
492
41
2
0
363,946
9
L
Neith
8,973
499
129
7
0
326,180
0
W
Ravana
9,598
533
67
4
0
404,154
0
L
Ganesha
8,425
468
14
1
0
383,638
11
L
Hel
8,937
497
89
5
0
344,873
0
W
Baba Yaga
8,755
486
92
5
0
338,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role