Player Matchup

Bacchus
Bacchus
PeachPinkMink
Bacchus
Level 31
God Stats
9W - 3L
1,775 SR
Queue Stats
58W - 65L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PrinceDps
Ah Muzen Cab
Level 104
God Stats
1W - 0L
1,602 SR
Queue Stats
69W - 61L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
Siyurr
Sun Wukong
Level 45
God Stats
9W - 9L
1,504 SR
Queue Stats
79W - 107L
1,354 Elo+
Solo
Awilix
Awilix
True Dajanrys
Awilix
Level 158
God Stats
6W - 7L
1,274 SR
Queue Stats
179W - 191L
1,482 Elo+
Solo
The Morrigan
The Morrigan
tyncho91
The Morrigan
Level 68
God Stats
4W - 7L
1,421 SR
Queue Stats
478W - 495L
1,485 Elo+
Solo
Team Averages
Level 81
1,515 SR
1,473 Elo+

VS

Team Averages
Level 100
1,422 SR
1,412 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Carlos Ediston
Sobek
Level 36
God Stats
1W - 5L
1,194 SR
Queue Stats
215W - 217L
1,370 Elo+
Solo
Anubis
Anubis
WyvernWraith7
Anubis
Level 128
God Stats
1W - 3L
1,615 SR
Queue Stats
38W - 42L
1,409 Elo+
Solo
Apollo
Apollo
XxCrazyAlucardxX
Apollo
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 121L
1,478 Elo+
Solo
Eset
Eset
YaBoyDroppa
Eset
Level 34
God Stats
1W - 10L
1,300 SR
Queue Stats
65W - 92L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 1 / 5
5,457
546
4,334
5,963
4,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ah Muzen Cab
PrinceDps
Ah Muzen Cab
10
4 / 0 / 1
5,653
565
4,048
4,999
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
Siyurr
Sun Wukong
10
1 / 2 / 0
5,882
588
674
5,608
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 0 / 4
6,431
643
5,352
5,669
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

The Morrigan
tyncho91
The Morrigan
12
1 / 2 / 1
6,127
613
2,188
5,596
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 1 / 0
6,428
643
2,307
2,703
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
5,050
505
2,734
8,834
5,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
2 / 1 / 0
5,626
563
2,143
2,204
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
5,001
500
2,664
6,715
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 0
4,199
420
736
3,955
867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
5
5
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
1
0
2
L
0
3
0
0
W
Bacchus
0
1
5
2.5
W
Ah Muzen Cab
PrinceDps
Ah Muzen Cab
4
0
1
4.5
W
Sun Wukong
Siyurr
Sun Wukong
1
2
0
0.5
W
4
0
4
6
L
2
1
0
2
L
1
3
1
0.5
L
0
2
0
0
W
The Morrigan
tyncho91
The Morrigan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,596
Damage
10,584
27,835
Taken
24,411
12,356
Mitigated
9,643
6,052
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,307
540
0
458
2,703
874
0
641
1,932
45,180
0
L
2,734
283
0
1,447
8,834
5,322
0
2,439
6,395
15,754
945
W
Bacchus
4,334
713
0
972
5,963
4,377
0
1,375
4,588
16,575
0
W
Ah Muzen Cab
PrinceDps
Ah Muzen Cab
4,048
1,438
0
1,673
4,999
1,287
318
641
4,358
0
29,476
W
Sun Wukong
Siyurr
Sun Wukong
674
0
0
697
5,608
2,850
0
1,410
3,925
0
30,700
W
5,352
2,525
0
1,270
5,669
1,878
535
1,305
4,308
0
46,337
L
2,143
106
0
765
2,204
794
0
0
2,204
26,653
0
L
2,664
1,242
0
2,627
6,715
1,786
0
1,457
5,258
0
25,592
L
736
89
0
1,496
3,955
867
0
1,594
2,256
14,043
0
W
The Morrigan
tyncho91
The Morrigan
2,188
443
0
1,440
5,596
1,964
0
2,596
2,987
39,756
1,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,550
Gold Earned
26,304
281
Minions Killed
261
0
Camps Cleared
0
1,017,868
Distance Traveled
843,793
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,428
643
95
10
0
190,427
0
L
Sobek
5,050
505
22
2
0
188,407
0
W
Bacchus
5,457
546
32
3
0
197,691
3
W
Ah Muzen Cab
5,653
565
37
4
0
208,327
4
W
Sun Wukong
5,882
588
57
6
0
192,448
0
W
Awilix
6,431
643
69
7
0
219,550
0
L
Anubis
5,626
563
59
6
0
136,042
0
L
Apollo
5,001
500
50
5
0
195,080
0
L
Eset
4,199
420
35
4
0
133,837
0
W
The Morrigan
6,127
613
86
9
0
199,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role