Player Matchup

Cerberus
Cerberus
FanTomAs376724
Cerberus
Level 81
God Stats
3W - 1L
1,620 SR
Queue Stats
255W - 243L
1,493 Elo+
Solo
Neith
Neith
Neo_Element82
Neith
Level 81
God Stats
4W - 1L
1,535 SR
Queue Stats
206W - 208L
1,435 Elo+
Solo
Poseidon
Poseidon
RaboNucelar
Poseidon
Level 44
God Stats
2W - 1L
1,798 SR
Queue Stats
13W - 15L
1,406 Elo+
Party 2
Sobek
Sobek
Thysan
Sobek
Level 48
God Stats
2W - 0L
1,798 SR
Queue Stats
20W - 18L
1,453 Elo+
Party 2
Arachne
Arachne
xxRuki66xx
Arachne
Level 159
God Stats
97W - 68L
1,582 SR
Queue Stats
298W - 291L
1,421 Elo+
Solo
Team Averages
Level 83
1,666 SR
1,442 Elo+

VS

Team Averages
Level 83
1,538 SR
1,432 Elo+
Bacchus
Bacchus
AfroSjors
Bacchus
Level 86
God Stats
88W - 44L
1,635 SR
Queue Stats
230W - 208L
1,472 Elo+
Solo
Poseidon
Poseidon
Bellax83
Poseidon
Level 106
God Stats
10W - 11L
1,519 SR
Queue Stats
224W - 210L
1,494 Elo+
Solo
Thanatos
Thanatos
DoubleTap1807
Thanatos
Level 75
God Stats
81W - 65L
1,568 SR
Queue Stats
176W - 163L
1,447 Elo+
Party 1
Medusa
Medusa
QueenDoubletap
Medusa
Level 84
God Stats
111W - 95L
1,525 SR
Queue Stats
330W - 320L
1,437 Elo+
Party 1
Shiva
Shiva
TigerGamer650
Shiva
Level 64
God Stats
9W - 7L
1,440 SR
Queue Stats
91W - 98L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
5 / 2 / 1
9,720
648
8,834
13,847
12,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 0 / 3
8,101
540
7,662
7,906
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
RaboNucelar
Poseidon
15
7 / 3 / 2
9,499
633
10,907
6,844
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Thysan
Sobek
12
1 / 2 / 6
7,549
503
6,615
11,300
9,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
xxRuki66xx
Arachne
13
2 / 2 / 5
7,904
527
4,960
12,917
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AfroSjors
Bacchus
12
0 / 4 / 3
7,292
486
5,923
14,622
11,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
Bellax83
Poseidon
14
1 / 3 / 3
8,298
553
4,312
5,971
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
DoubleTap1807
Thanatos
14
3 / 3 / 3
8,085
539
5,636
15,199
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 2 / 2
7,287
486
8,245
9,082
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 5 / 0
8,241
549
8,596
13,605
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
17
Kills
9
9
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AfroSjors
Bacchus
0
4
3
0.38
L
Poseidon
Bellax83
Poseidon
1
3
3
0.83
L
Thanatos
DoubleTap1807
Thanatos
3
3
3
1.5
W
Cerberus
5
2
1
2.75
W
2
0
3
3.5
L
2
2
2
1.5
W
Poseidon
RaboNucelar
Poseidon
7
3
2
2.67
W
Sobek
Thysan
Sobek
1
2
6
2
L
3
5
0
0.6
W
Arachne
xxRuki66xx
Arachne
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,978
Damage
32,712
52,814
Taken
58,479
31,194
Mitigated
24,905
14,245
Healing
18,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AfroSjors
Bacchus
5,923
331
145
3,946
14,622
11,065
102
6,785
7,837
21,625
0
L
Poseidon
Bellax83
Poseidon
4,312
318
0
433
5,971
1,065
469
3,825
2,146
56,131
0
L
Thanatos
DoubleTap1807
Thanatos
5,636
1,309
0
9,954
15,199
4,287
301
4,339
10,860
0
51,362
W
Cerberus
8,834
669
0
5,293
13,847
12,827
123
78
13,077
70,898
905
W
7,662
2,071
0
3,128
7,906
2,501
896
2,798
5,108
0
66,873
L
8,245
2,832
0
2,266
9,082
2,678
280
2,876
6,206
0
54,016
W
Poseidon
RaboNucelar
Poseidon
10,907
2,135
0
540
6,844
2,248
1,176
2,769
4,075
72,773
1,472
W
Sobek
Thysan
Sobek
6,615
275
0
3,889
11,300
9,121
31
2,299
8,956
17,701
1,282
L
8,596
2,622
0
2,038
13,605
5,810
0
8,034
5,571
0
52,811
W
Arachne
xxRuki66xx
Arachne
4,960
4,026
0
1,395
12,917
4,497
0
2,291
10,581
0
45,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,773
Gold Earned
39,203
515
Minions Killed
412
0
Camps Cleared
0
1,515,931
Distance Traveled
1,544,349
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,292
486
29
2
0
314,924
5
L
Poseidon
8,298
553
110
7
0
322,487
0
L
Thanatos
8,085
539
88
6
0
313,709
0
W
Cerberus
9,720
648
168
11
0
251,410
1
W
Neith
8,101
540
119
8
0
291,619
0
L
Medusa
7,287
486
90
6
0
294,396
0
W
Poseidon
9,499
633
131
9
0
309,234
4
W
Sobek
7,549
503
23
2
0
312,587
1
L
Shiva
8,241
549
95
6
0
298,833
3
W
Arachne
7,904
527
74
5
0
351,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role