Player Matchup

Ares
Ares
BotheredAtol183
Ares
Level 107
God Stats
24W - 17L
1,531 SR
Queue Stats
268W - 243L
1,466 Elo+
Solo
Hun Batz
Hun Batz
JerzSure
Hun Batz
Level 168
God Stats
8W - 6L
1,861 SR
Queue Stats
194W - 191L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
ProdigyX5
Gilgamesh
Level 107
God Stats
5W - 5L
1,458 SR
Queue Stats
273W - 256L
1,534 Elo+
Solo
Chronos
Chronos
Remic
Chronos
Level 195
God Stats
3W - 2L
1,528 SR
Queue Stats
164W - 173L
1,553 Elo+
Solo
Neith
Neith
bob996
Neith
Level 57
God Stats
86W - 81L
1,533 SR
Queue Stats
234W - 226L
1,548 Elo+
Solo
Team Averages
Level 127
1,582 SR
1,522 Elo+

VS

Team Averages
Level 97
1,521 SR
1,510 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AledixZ
Loki
Level 32
God Stats
6W - 6L
1,500 SR
Queue Stats
190W - 238L
1,477 Elo+
Solo
Horus
Horus
IronMikey904
Horus
Level 84
God Stats
36W - 40L
1,538 SR
Queue Stats
299W - 317L
1,496 Elo+
Solo
Tiamat
Tiamat
StormySmite
Tiamat
Level 142
God Stats
1W - 4L
1,500 SR
Queue Stats
487W - 486L
1,476 Elo+
Solo
Nu Wa
Nu Wa
redharley19
Nu Wa
Level 140
God Stats
48W - 42L
1,569 SR
Queue Stats
211W - 189L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,153
1,231
2,055
4,512
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
JerzSure
Hun Batz
10
0 / 0 / 3
5,615
1,123
1,891
3,134
2,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ProdigyX5
Gilgamesh
10
0 / 0 / 4
5,422
1,084
2,620
2,691
2,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Remic
Chronos
10
1 / 0 / 3
5,915
1,183
3,681
2,041
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Neith
bob996
Neith
11
3 / 1 / 1
6,380
1,276
5,606
2,948
958
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

382

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 0 / 2
6,448
1,290
1,186
5,685
4,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
AledixZ
Loki
10
1 / 2 / 1
5,891
1,178
4,129
2,920
691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 2
5,427
1,085
1,723
7,279
6,062
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
10
1 / 1 / 2
5,665
1,133
1,116
1,155
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 0 / 2
5,666
1,133
4,469
442
140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
4
Kills
3
3
Deaths
4
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
0
2
2
L
Loki
AledixZ
Loki
1
2
1
0.75
W
0
2
4
1
L
0
1
2
1
W
Hun Batz
JerzSure
Hun Batz
0
0
3
1.5
W
Gilgamesh
ProdigyX5
Gilgamesh
0
0
4
2
W
Chronos
Remic
Chronos
1
0
3
2.5
L
Tiamat
1
1
2
2
W
Neith
bob996
Neith
3
1
1
3.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,853
Damage
12,623
15,326
Taken
17,481
9,768
Mitigated
11,944
2,693
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,186
69
0
2,312
5,685
4,473
0
1,178
4,248
3,615
0
L
Loki
AledixZ
Loki
4,129
264
0
0
2,920
691
0
1,003
1,827
0
16,406
W
2,055
115
0
1,509
4,512
3,671
0
2,205
2,225
4,683
2,056
L
1,723
988
940
1,147
7,279
6,062
0
2,172
4,611
0
3,153
W
Hun Batz
JerzSure
Hun Batz
1,891
0
0
290
3,134
2,409
0
1,445
1,631
0
18,891
W
Gilgamesh
ProdigyX5
Gilgamesh
2,620
703
0
220
2,691
2,046
0
1,020
1,671
0
7,851
W
Chronos
Remic
Chronos
3,681
1,342
0
102
2,041
684
0
669
1,326
11,117
395
L
Tiamat
1,116
34
0
155
1,155
578
0
283
788
2,042
0
W
Neith
bob996
Neith
5,606
2,977
0
572
2,948
958
0
1,166
1,702
0
15,352
L
4,469
662
0
0
442
140
0
154
288
23,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,485
Gold Earned
29,097
102
Minions Killed
79
3
Camps Cleared
3
512,742
Distance Traveled
460,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,448
1,290
4
1
0
117,832
0
L
Loki
5,891
1,178
18
4
0
100,466
0
W
Ares
6,153
1,231
6
1
0
104,624
0
L
Horus
5,427
1,085
4
1
1
101,002
0
W
Hun Batz
5,615
1,123
32
6
0
100,178
0
W
Gilgamesh
5,422
1,084
13
3
0
115,723
0
W
Chronos
5,915
1,183
36
7
2
105,754
0
L
Tiamat
5,665
1,133
10
2
1
47,291
0
W
Neith
6,380
1,276
15
3
1
86,463
0
L
Nu Wa
5,666
1,133
43
9
1
94,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role