Player Matchup

Anubis
Anubis
EstupidoE
Anubis
Level 49
God Stats
3W - 5L
1,192 SR
Queue Stats
5W - 11L
1,119 Elo+
Solo
Mercury
Mercury
GRUMPYxGATOR
Mercury
Level 58
God Stats
2W - 0L
1,238 SR
Queue Stats
55W - 57L
1,355 Elo+
Solo
Freya
Freya
Krave999
Freya
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 99L
1,459 Elo+
Solo
Chronos
Chronos
Silver_1318
Chronos
Level 84
God Stats
8W - 7L
1,598 SR
Queue Stats
301W - 299L
1,452 Elo+
Solo
Artio
Artio
mendedasp
Artio
Level 89
God Stats
5W - 2L
1,666 SR
Queue Stats
113W - 104L
1,494 Elo+
Solo
Team Averages
Level 68
1,439 SR
1,376 Elo+

VS

Team Averages
Level 73
1,500 SR
1,352 Elo+
Athena
Athena
HughhJas
Athena
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 22L
1,125 Elo+
Solo
Bakasura
Bakasura
WaterKnight57
Bakasura
Level 87
God Stats
20W - 16L
1,575 SR
Queue Stats
211W - 268L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
lBUNCHYY-
Gilgamesh
Level 51
God Stats
8W - 11L
1,558 SR
Queue Stats
109W - 140L
1,367 Elo+
Solo
Neith
Neith
lilldannyy
Neith
Level 96
God Stats
1W - 2L
1,348 SR
Queue Stats
31W - 38L
1,393 Elo+
Solo
Janus
Janus
stonk V
Janus
Level 47
God Stats
3W - 5L
1,517 SR
Queue Stats
167W - 202L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EstupidoE
Anubis
16
6 / 5 / 3
10,668
561
12,625
13,055
5,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
GRUMPYxGATOR
Mercury
16
5 / 4 / 0
10,256
540
8,120
13,190
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Freya
Krave999
Freya
16
2 / 7 / 4
9,679
509
7,547
15,192
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos
Silver_1318
Chronos
20
4 / 2 / 1
12,846
676
9,108
12,667
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
mendedasp
Artio
16
1 / 5 / 4
10,151
534
12,412
28,260
21,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HughhJas
Athena
14
3 / 5 / 9
9,024
475
10,808
20,095
20,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
WaterKnight57
Bakasura
14
5 / 3 / 5
8,855
466
10,187
19,276
7,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
lBUNCHYY-
Gilgamesh
13
3 / 2 / 2
8,945
471
10,157
11,578
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
16
8 / 4 / 4
9,890
521
15,503
13,842
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
stonk V
Janus
15
4 / 5 / 1
9,034
475
7,421
9,276
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
18
Kills
23
23
Deaths
19
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
EstupidoE
Anubis
6
5
3
1.5
W
Mercury
GRUMPYxGATOR
Mercury
5
4
0
1.25
L
Athena
HughhJas
Athena
3
5
9
1.5
W
Freya
Krave999
Freya
2
7
4
0.57
W
Chronos
Silver_1318
Chronos
4
2
1
2.25
L
Bakasura
WaterKnight57
Bakasura
5
3
5
2.5
L
Gilgamesh
lBUNCHYY-
Gilgamesh
3
2
2
2
L
Neith
8
4
4
2.5
W
Artio
mendedasp
Artio
1
5
4
0.6
L
Janus
stonk V
Janus
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,812
Damage
54,076
82,364
Taken
74,067
41,019
Mitigated
43,025
34,526
Healing
17,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
EstupidoE
Anubis
12,625
727
0
6,445
13,055
5,459
949
3,407
9,373
59,931
1,576
W
Mercury
GRUMPYxGATOR
Mercury
8,120
4,437
0
3,102
13,190
3,826
1,409
3,233
9,154
0
53,235
L
Athena
HughhJas
Athena
10,808
2,943
0
1,850
20,095
20,771
0
11,432
8,063
35,151
0
W
Freya
Krave999
Freya
7,547
2,213
0
5,152
15,192
5,295
525
2,424
12,728
50,727
1,462
W
Chronos
Silver_1318
Chronos
9,108
3,050
0
5,402
12,667
4,581
3,916
5,805
6,125
106,155
13,633
L
Bakasura
WaterKnight57
Bakasura
10,187
7,328
0
8,666
19,276
7,971
0
7,526
11,664
0
37,321
L
Gilgamesh
lBUNCHYY-
Gilgamesh
10,157
3,697
0
2,193
11,578
7,074
0
5,685
5,893
0
52,350
L
Neith
15,503
6,581
0
3,302
13,842
4,001
273
10,243
3,091
0
76,278
W
Artio
mendedasp
Artio
12,412
1,708
480
13,945
28,260
21,858
650
2,789
23,239
64,885
2,007
L
Janus
stonk V
Janus
7,421
393
0
1,035
9,276
3,208
0
4,566
4,710
61,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,600
Gold Earned
45,748
587
Minions Killed
463
0
Camps Cleared
0
1,861,434
Distance Traveled
1,810,286
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,668
561
87
5
0
290,114
0
W
Mercury
10,256
540
97
5
0
428,115
0
L
Athena
9,024
475
38
2
0
388,435
1
W
Freya
9,679
509
80
4
0
369,982
0
W
Chronos
12,846
676
217
11
0
402,787
0
L
Bakasura
8,855
466
93
5
0
463,658
0
L
Gilgamesh
8,945
471
96
5
0
281,237
0
L
Neith
9,890
521
119
6
0
349,593
0
W
Artio
10,151
534
106
6
0
370,436
3
L
Janus
9,034
475
117
6
0
327,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role