Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Gabgouba
Nemesis
Level 106
God Stats
5W - 4L
1,453 SR
Queue Stats
216W - 214L
1,492 Elo+
Solo
Anhur
Anhur
Rafynodon
Anhur
Level 159
God Stats
3W - 1L
1,990 SR
Queue Stats
34W - 28L
1,559 Elo+
Solo
Vulcan
Vulcan
Sushifumi
Vulcan
Level 98
God Stats
2W - 2L
1,484 SR
Queue Stats
455W - 430L
1,564 Elo+
Solo
Cu Chulainn
Cu Chulainn
alxyliy2
Cu Chulainn
Level 60
God Stats
1W - 0L
1,331 SR
Queue Stats
64W - 49L
1,588 Elo+
Party 1
Team Averages
Level 108
1,552 SR
1,541 Elo+

VS

Team Averages
Level 103
1,580 SR
1,495 Elo+
Charybdis
Charybdis
 
Charybdis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ItzMeWatermelon
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 39L
1,551 Elo+
Solo
Hercules
Hercules
Paolobernal2
Hercules
Level 123
God Stats
6W - 12L
1,780 SR
Queue Stats
284W - 284L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
ThdClick
Baron Samedi
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 145L
1,420 Elo+
Solo
Mercury
Mercury
thealejx
Mercury
Level 146
God Stats
5W - 10L
1,622 SR
Queue Stats
48W - 52L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
4 / 1 / 5
6,987
635
6,944
9,332
7,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Gabgouba
Nemesis
11
1 / 2 / 4
5,771
525
2,775
7,838
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Rafynodon
Anhur
14
2 / 1 / 2
7,716
701
6,690
9,819
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Vulcan
Sushifumi
Vulcan
12
1 / 0 / 3
6,665
606
5,792
3,831
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
alxyliy2
Cu Chulainn
13
6 / 1 / 0
7,601
691
13,162
12,349
7,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 3 / 0
6,169
561
5,220
9,186
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Kumbhakarna
ItzMeWatermelon
Kumbhakarna
9
1 / 1 / 3
5,639
513
4,568
10,845
6,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Paolobernal2
Hercules
11
1 / 3 / 0
5,995
545
5,821
13,176
11,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ThdClick
Baron Samedi
9
0 / 3 / 1
5,298
482
3,991
6,303
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
thealejx
Mercury
10
2 / 4 / 1
5,594
509
4,499
10,013
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
5
5
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
1
5
6.5
L
Charybdis
 
Charybdis
1
3
0
0.33
W
Nemesis
Gabgouba
Nemesis
1
2
4
1.5
L
Kumbhakarna
ItzMeWatermelon
Kumbhakarna
1
1
3
2.5
L
Hercules
Paolobernal2
Hercules
1
3
0
0.33
W
Anhur
Rafynodon
Anhur
2
1
2
3
W
Vulcan
Sushifumi
Vulcan
1
0
3
2.5
L
Baron Samedi
ThdClick
Baron Samedi
0
3
1
0.17
W
Cu Chulainn
alxyliy2
Cu Chulainn
6
1
0
6
L
Mercury
thealejx
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,363
Damage
24,099
43,169
Taken
49,523
22,127
Mitigated
25,532
17,653
Healing
17,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,944
1,630
0
2,506
9,332
7,056
0
3,886
5,328
21,752
1,269
L
Charybdis
 
Charybdis
5,220
2,736
0
4,362
9,186
1,592
0
624
8,562
0
45,986
W
Nemesis
Gabgouba
Nemesis
2,775
704
0
1,623
7,838
2,809
0
1,354
6,484
0
42,786
L
Kumbhakarna
ItzMeWatermelon
Kumbhakarna
4,568
971
1,625
3,092
10,845
6,006
0
4,683
6,015
15,897
0
L
Hercules
Paolobernal2
Hercules
5,821
2,487
0
5,275
13,176
11,906
0
1,380
11,796
0
38,572
W
Anhur
Rafynodon
Anhur
6,690
3,978
0
7,151
9,819
2,970
0
470
9,349
0
65,666
W
Vulcan
Sushifumi
Vulcan
5,792
561
0
1,533
3,831
1,333
493
1,501
2,330
42,125
0
L
Baron Samedi
ThdClick
Baron Samedi
3,991
230
411
1,479
6,303
2,335
0
2,608
3,518
31,694
0
W
Cu Chulainn
alxyliy2
Cu Chulainn
13,162
2,354
0
4,840
12,349
7,959
0
1,348
10,611
2,157
52,411
L
Mercury
thealejx
Mercury
4,499
2,307
0
1,652
10,013
3,693
0
4,022
5,831
0
31,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,740
Gold Earned
28,695
392
Minions Killed
290
0
Camps Cleared
0
1,189,307
Distance Traveled
1,115,007
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,987
635
25
2
0
245,850
1
L
Charybdis
6,169
561
87
8
0
197,428
0
W
Nemesis
5,771
525
71
6
0
260,116
0
L
Kumbhakarna
5,639
513
16
1
0
244,808
1
L
Hercules
5,995
545
70
6
0
195,492
1
W
Anhur
7,716
701
130
12
0
202,199
2
W
Vulcan
6,665
606
81
7
0
252,158
2
L
Baron Samedi
5,298
482
55
5
0
216,115
6
W
Cu Chulainn
7,601
691
85
8
0
228,984
2
L
Mercury
5,594
509
62
6
0
261,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role