Player Matchup

Serqet
Serqet
Diamond IV
 
Serqet
Diamond IV
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Diamond IV
FeeRooZ
Kukulkan
Diamond IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 120L
2,169 MMR
Party 2
Aphrodite
Aphrodite
Diamond IV
MrMoriton
Aphrodite
Diamond IV
Level 164
God Stats
3W - 1L
1,378 SR
Queue Stats
193W - 171L
2,136 MMR
Party 1
Skadi
Skadi
Diamond IV
xCreema
Skadi
Diamond IV
Level 124
God Stats
20W - 7L
1,791 SR
Queue Stats
92W - 83L
2,152 MMR
Party 2
Fafnir
Fafnir
Diamond III
Αrchοn
Fafnir
Diamond III
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
247W - 238L
2,123 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,534 SR
2,016 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,629 SR
1,810 MMR
Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond V
 
Arachne
Diamond V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond III
 
Ra
Diamond III
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
FalkenbergML
Erlang Shen
Diamond V
Level 138
God Stats
2W - 6L
1,694 SR
Queue Stats
198W - 189L
2,115 MMR
Solo
Ares
Ares
Diamond I
Popullr
Ares
Diamond I
Level 159
God Stats
9W - 2L
1,952 SR
Queue Stats
61W - 39L
2,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 0 / 1
4,886
543
3,405
5,770
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
FeeRooZ
Kukulkan
11
2 / 0 / 0
5,495
611
2,772
2,186
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
MrMoriton
Aphrodite
10
0 / 1 / 1
5,261
585
4,862
6,628
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Skadi
xCreema
Skadi
9
0 / 2 / 0
4,757
529
4,438
5,837
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fafnir
Αrchοn
Fafnir
9
0 / 0 / 2
5,327
592
2,135
4,133
3,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bans
Ao KuangKing ArthurMedusaIx Chel

VS

Bans
Hun BatzKuzenboFreyaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 0 / 1
5,304
589
3,549
6,026
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
 
Arachne
10
0 / 0 / 0
4,902
545
1,705
7,054
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ra
 
Ra
8
0 / 2 / 0
4,605
512
1,198
3,092
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
FalkenbergML
Erlang Shen
10
1 / 1 / 0
6,185
687
4,112
8,645
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
Popullr
Ares
9
1 / 0 / 0
5,056
562
1,988
5,740
2,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
3
Kills
3
3
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
1
1.5
L
Apollo
 
Apollo
1
0
1
1.5
L
Arachne
 
Arachne
0
0
0
0
L
Ra
 
Ra
0
2
0
0
L
Erlang Shen
FalkenbergML
Erlang Shen
1
1
0
1
W
Kukulkan
FeeRooZ
Kukulkan
2
0
0
2
W
Aphrodite
MrMoriton
Aphrodite
0
1
1
0.5
L
Ares
Popullr
Ares
1
0
0
1
W
Skadi
xCreema
Skadi
0
2
0
0
W
Fafnir
Αrchοn
Fafnir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,612
Damage
12,552
24,554
Taken
30,557
9,088
Mitigated
13,565
10,390
Healing
14,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,405
713
0
1,347
5,770
2,086
0
713
4,995
0
28,522
L
Apollo
 
Apollo
3,549
1,829
0
3,665
6,026
1,973
0
292
5,734
0
38,338
L
Arachne
 
Arachne
1,705
1,089
0
3,397
7,054
2,278
0
2,374
4,420
0
34,290
L
Ra
 
Ra
1,198
206
312
1,005
3,092
1,045
0
1,723
1,369
25,126
0
L
Erlang Shen
FalkenbergML
Erlang Shen
4,112
1,062
0
3,924
8,645
5,290
0
3,438
4,499
0
40,389
W
Kukulkan
FeeRooZ
Kukulkan
2,772
376
0
644
2,186
597
0
670
1,388
47,905
0
W
Aphrodite
MrMoriton
Aphrodite
4,862
975
694
4,561
6,628
1,772
0
0
6,628
31,657
0
L
Ares
Popullr
Ares
1,988
111
0
1,980
5,740
2,979
0
1,337
4,403
18,658
0
W
Skadi
xCreema
Skadi
4,438
1,109
0
1,119
5,837
1,510
0
972
4,865
0
31,233
W
Fafnir
Αrchοn
Fafnir
2,135
614
0
2,025
4,133
3,123
0
837
3,256
12,963
971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,726
Gold Earned
26,052
295
Minions Killed
298
0
Camps Cleared
0
998,410
Distance Traveled
908,279
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,886
543
53
6
0
246,322
0
L
Apollo
5,304
589
66
7
0
190,952
2
L
Arachne
4,902
545
63
7
0
211,069
0
L
Ra
4,605
512
59
7
0
126,890
0
L
Erlang Shen
6,185
687
77
9
0
175,654
0
W
Kukulkan
5,495
611
106
12
0
201,882
0
W
Aphrodite
5,261
585
65
7
0
167,901
0
L
Ares
5,056
562
33
4
0
203,714
1
W
Skadi
4,757
529
58
6
0
169,772
0
W
Fafnir
5,327
592
13
1
0
212,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role