Player Matchup

Horus
Horus
Aelogvyn
Horus
Level 60
God Stats
2W - 6L
1,386 SR
Queue Stats
57W - 86L
1,391 Elo+
Solo
Zhong Kui
Zhong Kui
Domikru
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,383 Elo+
Solo
Surtr
Surtr
ElderPendragon
Surtr
Level 69
God Stats
7W - 11L
1,372 SR
Queue Stats
244W - 237L
1,394 Elo+
Solo
Thanatos
Thanatos
PangPangOllo
Thanatos
Level 68
God Stats
16W - 9L
1,485 SR
Queue Stats
102W - 105L
1,398 Elo+
Solo
Izanami
Izanami
festa44
Izanami
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,356 Elo+
Solo
Team Averages
Level 63
1,449 SR
1,384 Elo+

VS

Team Averages
Level 56
1,540 SR
1,331 Elo+
Chang'e
Chang'e
Kreut
Chang'e
Level 126
God Stats
0W - 1L
1,518 SR
Queue Stats
233W - 263L
1,444 Elo+
Party 2
King Arthur
King Arthur
LodOzOSs
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 30L
1,255 Elo+
Party 1
Sol
Sol
Starks95
Sol
Level 38
God Stats
9W - 7L
1,645 SR
Queue Stats
139W - 152L
1,439 Elo+
Party 2
Thanatos
Thanatos
Wolfifi26
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 50L
1,297 Elo+
Party 1
Medusa
Medusa
giovansyl
Medusa
Level 41
God Stats
6W - 6L
1,539 SR
Queue Stats
33W - 43L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aelogvyn
Horus
12
0 / 1 / 0
6,894
492
3,768
10,279
7,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Domikru
Zhong Kui
15
5 / 0 / 1
9,057
647
6,762
7,489
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

14
7 / 1 / 2
8,650
618
13,620
12,294
12,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
PangPangOllo
Thanatos
13
3 / 3 / 4
7,672
548
5,999
12,945
5,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
festa44
Izanami
12
0 / 3 / 0
6,828
488
4,365
8,891
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kreut
Chang'e
12
2 / 0 / 2
6,639
474
4,435
9,268
5,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

King Arthur
LodOzOSs
King Arthur
11
0 / 4 / 2
6,470
462
3,969
14,647
9,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 4 / 0
8,357
597
8,880
11,543
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thanatos
Wolfifi26
Thanatos
11
0 / 7 / 2
6,359
454
3,961
10,507
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
giovansyl
Medusa
13
2 / 0 / 1
7,259
519
7,955
6,585
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
15
Kills
8
8
Deaths
15
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
Aelogvyn
Horus
0
1
0
0
W
Zhong Kui
Domikru
Zhong Kui
5
0
1
5.5
W
7
1
2
8
L
Chang'e
Kreut
Chang'e
2
0
2
3
L
King Arthur
LodOzOSs
King Arthur
0
4
2
0.25
W
Thanatos
PangPangOllo
Thanatos
3
3
4
1.67
L
4
4
0
1
L
Thanatos
Wolfifi26
Thanatos
0
7
2
0.14
W
Izanami
festa44
Izanami
0
3
0
0
L
Medusa
giovansyl
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,514
Damage
29,200
51,898
Taken
52,550
33,595
Mitigated
24,135
22,215
Healing
16,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Aelogvyn
Horus
3,768
1,855
1,434
4,058
10,279
7,398
88
2,526
7,753
1,420
21,711
W
Zhong Kui
Domikru
Zhong Kui
6,762
924
0
4,081
7,489
6,133
792
4,162
3,327
47,647
2,402
W
13,620
4,115
0
2,091
12,294
12,006
56
1,761
10,533
4,466
49,391
L
Chang'e
Kreut
Chang'e
4,435
893
1,772
3,774
9,268
5,778
342
0
9,268
24,563
0
L
King Arthur
LodOzOSs
King Arthur
3,969
677
0
2,423
14,647
9,312
0
1,525
13,122
0
40,579
W
Thanatos
PangPangOllo
Thanatos
5,999
1,734
0
8,065
12,945
5,349
0
2,930
10,015
0
63,897
L
8,880
3,634
0
4,050
11,543
3,334
0
5,792
5,751
50,293
5,798
L
Thanatos
Wolfifi26
Thanatos
3,961
1,813
0
3,176
10,507
3,910
0
1,225
9,282
0
35,647
W
Izanami
festa44
Izanami
4,365
2,791
0
2,486
8,891
2,709
1,151
1,470
7,421
0
56,882
L
Medusa
giovansyl
Medusa
7,955
1,451
0
1,064
6,585
1,801
450
0
6,585
0
64,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,101
Gold Earned
35,084
437
Minions Killed
388
0
Camps Cleared
0
1,308,635
Distance Traveled
1,336,148
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,894
492
43
3
0
266,208
5
W
Zhong Kui
9,057
647
117
8
0
256,059
0
W
Surtr
8,650
618
86
6
0
246,224
1
L
Chang'e
6,639
474
37
3
0
250,434
2
L
King Arthur
6,470
462
83
6
0
279,543
0
W
Thanatos
7,672
548
87
6
0
302,000
0
L
Sol
8,357
597
107
8
0
206,482
4
L
Thanatos
6,359
454
58
4
0
293,545
0
W
Izanami
6,828
488
104
7
0
238,144
0
L
Medusa
7,259
519
103
7
0
306,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role