Player Matchup

The Morrigan
The Morrigan
CoreApathy
The Morrigan
Level 121
God Stats
3W - 1L
1,512 SR
Queue Stats
36W - 33L
1,494 Elo+
Solo
Cerberus
Cerberus
SheAteTacos
Cerberus
Level 159
God Stats
2W - 4L
1,355 SR
Queue Stats
36W - 47L
1,488 Elo+
Solo
Cernunnos
Cernunnos
Stier-Havi
Cernunnos
Level 157
God Stats
7W - 5L
1,533 SR
Queue Stats
320W - 293L
1,465 Elo+
Solo
Geb
Geb
TheR0dge
Geb
Level 47
God Stats
5W - 6L
1,579 SR
Queue Stats
34W - 42L
1,497 Elo+
Solo
Bastet
Bastet
mrgravity96
Bastet
Level 142
God Stats
5W - 5L
1,599 SR
Queue Stats
389W - 350L
1,556 Elo+
Solo
Team Averages
Level 125
1,516 SR
1,500 Elo+

VS

Team Averages
Level 99
1,564 SR
1,527 Elo+
Chaac
Chaac
AkkeyHalley
Chaac
Level 45
God Stats
1W - 4L
1,644 SR
Queue Stats
84W - 87L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Awalks
Morgan Le Fay
Level 107
God Stats
8W - 5L
1,789 SR
Queue Stats
380W - 332L
1,629 Elo+
Solo
Maui
Maui
GrrStorm
Maui
Level 155
God Stats
59W - 71L
1,438 SR
Queue Stats
1,331W - 1,274L
1,505 Elo+
Solo
Arachne
Arachne
K inG x NeymaR
Arachne
Level 124
God Stats
278W - 228L
1,548 SR
Queue Stats
410W - 415L
1,507 Elo+
Party 1
Nut
Nut
raoouul11
Nut
Level 66
God Stats
10W - 19L
1,401 SR
Queue Stats
257W - 252L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CoreApathy
The Morrigan
7
2 / 0 / 1
4,250
850
1,899
1,628
422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
SheAteTacos
Cerberus
6
0 / 0 / 4
3,872
774
1,483
3,355
1,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Stier-Havi
Cernunnos
7
4 / 0 / 0
4,022
804
1,732
2,626
619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 0
3,476
695
837
2,448
1,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bastet
6
1 / 1 / 1
3,538
708
375
3,762
1,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,561
512
0
371
116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Awalks
Morgan Le Fay
7
0 / 2 / 0
3,284
657
558
2,738
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
2
0 / 1 / 0
2,615
523
753
2,075
753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 1 / 0
3,407
681
1,185
3,670
925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 3 / 0
2,866
573
1,705
3,058
599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Morgan Le Fay
Awalks
Morgan Le Fay
0
2
0
0
W
The Morrigan
CoreApathy
The Morrigan
2
0
1
2.5
L
Maui
0
1
0
0
L
1
1
0
1
W
Cerberus
SheAteTacos
Cerberus
0
0
4
2
W
Cernunnos
Stier-Havi
Cernunnos
4
0
0
4
W
0
0
0
0
W
Bastet
1
1
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,326
Damage
4,201
13,819
Taken
11,912
5,301
Mitigated
3,115
5,640
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
212
371
116
0
0
371
0
2,564
L
Morgan Le Fay
Awalks
Morgan Le Fay
558
40
0
407
2,738
722
0
1,151
1,587
15,276
0
W
The Morrigan
CoreApathy
The Morrigan
1,899
622
0
588
1,628
422
0
558
1,070
19,598
1,166
L
Maui
753
246
0
591
2,075
753
0
593
1,482
3,341
260
L
1,185
607
0
1,675
3,670
925
0
1,504
2,166
0
13,241
W
Cerberus
SheAteTacos
Cerberus
1,483
146
0
1,186
3,355
1,670
84
291
3,064
13,772
0
W
Cernunnos
Stier-Havi
Cernunnos
1,732
977
0
1,717
2,626
619
275
441
2,185
0
21,355
W
837
112
0
1,261
2,448
1,544
0
0
2,448
13,778
0
W
Bastet
375
4
0
888
3,762
1,046
0
0
3,762
0
17,898
L
1,705
1,028
0
667
3,058
599
0
890
2,168
0
10,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,158
Gold Earned
14,733
177
Minions Killed
91
0
Camps Cleared
0
463,081
Distance Traveled
348,345
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
2,561
512
5
1
0
26,094
0
L
Morgan Le Fay
3,284
657
35
7
0
101,911
0
W
The Morrigan
4,250
850
41
8
0
97,273
2
L
Maui
2,615
523
3
1
0
35,788
0
L
Arachne
3,407
681
30
6
0
106,278
0
W
Cerberus
3,872
774
25
5
0
94,997
3
W
Cernunnos
4,022
804
43
9
0
78,689
0
W
Geb
3,476
695
34
7
0
71,620
0
W
Bastet
3,538
708
34
7
0
120,502
1
L
Nut
2,866
573
18
4
0
78,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role