Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
CaduBad
Arachne
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,455 Elo+
Party 1
Ares
Ares
Mariy love
Ares
Level 157
God Stats
3W - 3L
1,413 SR
Queue Stats
94W - 87L
1,489 Elo+
Solo
Mulan
Mulan
Mecha0508
Mulan
Level 124
God Stats
3W - 6L
1,501 SR
Queue Stats
97W - 77L
1,773 Elo+
Solo
Team Averages
Level 131
1,483 SR
1,544 Elo+

VS

Team Averages
Level 150
1,512 SR
1,498 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
TheKenshi
Mulan
Level 169
God Stats
16W - 13L
1,559 SR
Queue Stats
576W - 569L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 0 / 0
5,728
573
3,513
2,520
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
 
Artemis
7
0 / 3 / 1
4,474
447
2,682
3,902
971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
CaduBad
Arachne
6
0 / 5 / 0
4,120
412
1,019
6,107
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 0
5,135
514
2,842
7,271
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Mecha0508
Mulan
9
2 / 3 / 0
5,605
561
3,315
7,529
3,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 2 / 2
6,908
691
5,029
4,027
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
 
Apollo
11
1 / 0 / 4
6,778
678
2,401
4,755
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
 
Chronos
10
0 / 2 / 1
5,755
576
1,019
5,162
1,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
10
3 / 1 / 5
5,656
566
2,556
6,382
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
TheKenshi
Mulan
11
6 / 0 / 2
6,735
674
5,376
6,491
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
5
Kills
13
13
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
0
0
2
L
Artemis
 
Artemis
0
3
1
0.17
W
Nu Wa
 
Nu Wa
3
2
2
2
W
Apollo
 
Apollo
1
0
4
3
W
Chronos
 
Chronos
0
2
1
0.25
W
Sylvanus
 
Sylvanus
3
1
5
5.5
L
Arachne
CaduBad
Arachne
0
5
0
0
L
1
2
0
0.5
L
Mulan
Mecha0508
Mulan
2
3
0
0.67
W
Mulan
TheKenshi
Mulan
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,371
Damage
16,381
27,329
Taken
26,817
10,540
Mitigated
9,652
5,276
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,513
578
0
469
2,520
637
0
686
1,834
36,159
376
L
Artemis
 
Artemis
2,682
898
0
425
3,902
971
0
1,286
2,616
0
18,343
W
Nu Wa
 
Nu Wa
5,029
1,368
0
1,200
4,027
946
408
0
3,855
43,213
960
W
Apollo
 
Apollo
2,401
1,561
0
2,330
4,755
1,506
700
494
4,261
0
44,926
W
Chronos
 
Chronos
1,019
178
0
1,332
5,162
1,666
104
3,639
1,283
35,511
1,580
W
Sylvanus
 
Sylvanus
2,556
1,109
902
1,907
6,382
2,539
0
1,209
5,129
13,702
6,711
L
Arachne
CaduBad
Arachne
1,019
914
0
144
6,107
1,856
0
897
5,210
0
17,702
L
2,842
173
0
2,009
7,271
3,377
0
1,468
5,803
15,951
935
L
Mulan
Mecha0508
Mulan
3,315
305
0
2,229
7,529
3,699
0
3,968
3,561
0
32,228
W
Mulan
TheKenshi
Mulan
5,376
1,263
0
4,137
6,491
2,995
0
395
5,942
0
41,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,062
Gold Earned
31,832
248
Minions Killed
342
0
Camps Cleared
0
922,681
Distance Traveled
928,491
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,728
573
92
9
0
205,897
0
L
Artemis
4,474
447
42
4
0
141,346
2
W
Nu Wa
6,908
691
82
8
0
169,570
1
W
Apollo
6,778
678
76
8
0
169,426
2
W
Chronos
5,755
576
72
7
0
172,890
0
W
Sylvanus
5,656
566
34
3
0
193,522
2
L
Arachne
4,120
412
34
3
0
178,006
3
L
Ares
5,135
514
17
2
0
212,341
0
L
Mulan
5,605
561
63
6
0
185,091
3
W
Mulan
6,735
674
78
8
0
223,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role