Player Matchup

Surtr
Surtr
Endiirius
Surtr
Level 113
God Stats
1W - 3L
1,230 SR
Queue Stats
159W - 167L
1,581 Elo+
Party 1
Izanami
Izanami
Handengstrandeng
Izanami
Level 8
God Stats
0W - 4L
1,222 SR
Queue Stats
6W - 17L
1,364 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MochiiCream
Morgan Le Fay
Level 89
God Stats
7W - 5L
1,657 SR
Queue Stats
20W - 38L
1,418 Elo+
Party 1
Atlas
Atlas
ONIPREMU
Atlas
Level 108
God Stats
21W - 18L
1,531 SR
Queue Stats
186W - 189L
1,541 Elo+
Party 1
Tsukuyomi
Tsukuyomi
theythemgremlin
Tsukuyomi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 123L
1,522 Elo+
Party 1
Team Averages
Level 89
1,428 SR
1,485 Elo+

VS

Team Averages
Level 136
1,445 SR
1,543 Elo+
Olorun
Olorun
 
Olorun
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BlackDemoneZ
Vamana
Level 145
God Stats
1W - 0L
1,327 SR
Queue Stats
57W - 53L
1,533 Elo+
Solo
Danzaburou
Danzaburou
DirtyDan18675
Danzaburou
Level 117
God Stats
205W - 207L
1,614 SR
Queue Stats
314W - 323L
1,570 Elo+
Solo
Charon
Charon
l Vargr l
Charon
Level 137
God Stats
1W - 1L
1,284 SR
Queue Stats
172W - 140L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Endiirius
Surtr
14
1 / 1 / 1
7,737
595
10,675
15,097
16,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
0 / 5 / 0
6,423
494
3,039
8,485
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MochiiCream
Morgan Le Fay
12
0 / 3 / 0
6,530
502
1,948
5,729
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
ONIPREMU
Atlas
11
2 / 1 / 0
6,837
526
5,832
8,890
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
theythemgremlin
Tsukuyomi
10
0 / 4 / 0
5,652
435
5,182
11,304
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 0 / 1
7,502
577
5,766
7,270
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
 
Serqet
12
2 / 0 / 3
6,628
510
3,994
9,351
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
13
1 / 2 / 0
7,274
560
9,485
15,220
11,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
DirtyDan18675
Danzaburou
17
7 / 0 / 0
10,314
793
7,889
7,630
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
l Vargr l
Charon
11
1 / 1 / 4
6,958
535
4,576
10,158
6,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
14
14
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
1
3.5
W
Serqet
 
Serqet
2
0
3
3.5
W
Vamana
1
2
0
0.5
W
Danzaburou
DirtyDan18675
Danzaburou
7
0
0
7
L
Surtr
Endiirius
Surtr
1
1
1
1.5
L
0
5
0
0
L
Morgan Le Fay
MochiiCream
Morgan Le Fay
0
3
0
0
L
Atlas
ONIPREMU
Atlas
2
1
0
2
W
Charon
l Vargr l
Charon
1
1
4
3
L
Tsukuyomi
theythemgremlin
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,676
Damage
31,710
49,505
Taken
49,629
30,073
Mitigated
27,986
17,462
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,766
2,426
540
3,824
7,270
2,621
43
1,980
5,290
55,991
6,805
W
Serqet
 
Serqet
3,994
598
0
1,036
9,351
4,501
0
1,721
7,630
0
49,142
W
Vamana
9,485
4,697
0
1,637
15,220
11,605
0
1,406
12,730
0
59,564
W
Danzaburou
DirtyDan18675
Danzaburou
7,889
3,760
0
5,866
7,630
2,997
0
784
6,846
0
90,948
L
Surtr
Endiirius
Surtr
10,675
4,073
0
5,656
15,097
16,694
0
175
14,922
3,612
56,070
L
3,039
1,980
0
1,941
8,485
1,933
0
1,158
7,327
0
48,514
L
Morgan Le Fay
MochiiCream
Morgan Le Fay
1,948
136
0
1,097
5,729
1,993
0
3,143
2,308
45,149
1,115
L
Atlas
ONIPREMU
Atlas
5,832
2,471
0
4,035
8,890
6,347
0
3,256
5,634
27,715
873
W
Charon
l Vargr l
Charon
4,576
1,119
0
1,862
10,158
6,262
0
3,161
6,961
16,142
532
L
Tsukuyomi
theythemgremlin
Tsukuyomi
5,182
1,165
0
4,733
11,304
3,106
0
2,207
8,896
0
34,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,179
Gold Earned
38,676
416
Minions Killed
481
0
Camps Cleared
0
1,330,166
Distance Traveled
1,381,599
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,502
577
114
9
0
231,849
3
W
Serqet
6,628
510
73
6
0
333,084
2
W
Vamana
7,274
560
101
8
0
270,416
1
W
Danzaburou
10,314
793
174
13
0
265,486
0
L
Surtr
7,737
595
116
9
0
253,176
2
L
Izanami
6,423
494
104
8
0
221,013
0
L
Morgan Le Fay
6,530
502
102
8
0
266,145
2
L
Atlas
6,837
526
31
2
0
285,700
1
W
Charon
6,958
535
19
1
0
280,764
2
L
Tsukuyomi
5,652
435
63
5
0
304,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role