Player Matchup

Geb
Geb
Gold IV
BennerzBoi
Geb
Gold IV
Level 239
God Stats
1W - 0L
1,152 SR
Queue Stats
43W - 45L
1,387 MMR
Party 1
Awilix
Awilix
Gold IV
DaStarGalaxy
Awilix
Gold IV
Level 155
God Stats
1W - 1L
1,552 SR
Queue Stats
43W - 45L
1,387 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver III
G07T
Cu Chulainn
Silver III
Level 139
God Stats
1W - 1L
1,569 SR
Queue Stats
10W - 10L
1,447 MMR
Solo
Ishtar
Ishtar
Gold V
Munilla
Ishtar
Gold V
Level 49
God Stats
1W - 1L
1,354 SR
Queue Stats
27W - 32L
1,417 MMR
Solo
Raijin
Raijin
Gold II
Radovan88
Raijin
Gold II
Level 156
God Stats
10W - 8L
1,443 SR
Queue Stats
267W - 273L
1,409 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,414 SR
1,410 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,548 SR
1,401 MMR
Chang'e
Chang'e
Silver I
Airlockk
Chang'e
Silver I
Level 126
God Stats
2W - 4L
1,528 SR
Queue Stats
27W - 30L
1,402 MMR
Solo
Guan Yu
Guan Yu
Silver I
Steinjann
Guan Yu
Silver I
Level 95
God Stats
1W - 4L
1,496 SR
Queue Stats
15W - 18L
1,428 MMR
Solo
Jormungandr
Jormungandr
Gold IV
harris079
Jormungandr
Gold IV
Level 113
God Stats
26W - 37L
1,315 SR
Queue Stats
239W - 246L
1,394 MMR
Solo
Martichoras
Martichoras
Gold V
marcoss-lu
Martichoras
Gold V
Level 155
God Stats
4W - 2L
1,901 SR
Queue Stats
225W - 222L
1,339 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
vkinc465
Ao Kuang
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 20
12,838
558
8,770
18,429
15,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
20
10 / 3 / 15
13,555
589
16,027
14,091
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
G07T
Cu Chulainn
20
17 / 2 / 14
15,384
669
38,539
32,686
38,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
Munilla
Ishtar
20
13 / 3 / 7
14,365
625
24,310
22,158
9,532
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Radovan88
Raijin
20
5 / 3 / 10
13,291
578
13,016
13,331
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
HorusArtioAresCthulhu

VS

Bans
King ArthurThanatosErlang ShenHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Airlockk
Chang'e
11
1 / 15 / 0
8,574
373
3,966
22,762
6,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Steinjann
Guan Yu
13
1 / 13 / 1
9,374
408
7,826
34,672
35,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
harris079
Jormungandr
19
4 / 4 / 4
12,927
562
14,364
20,960
15,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Martichoras
marcoss-lu
Martichoras
16
2 / 9 / 1
10,570
460
15,022
21,880
9,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
vkinc465
Ao Kuang
18
4 / 9 / 3
11,442
497
9,913
25,734
11,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
21
49
Kills
12
12
Deaths
50
66
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Airlockk
Chang'e
1
15
0
0.07
W
4
1
20
14
W
Awilix
10
3
15
5.83
W
Cu Chulainn
G07T
Cu Chulainn
17
2
14
12
W
Ishtar
Munilla
Ishtar
13
3
7
5.5
W
Raijin
Radovan88
Raijin
5
3
10
3.33
L
Guan Yu
Steinjann
Guan Yu
1
13
1
0.12
L
Jormungandr
harris079
Jormungandr
4
4
4
1.5
L
Martichoras
marcoss-lu
Martichoras
2
9
1
0.28
L
Ao Kuang
vkinc465
Ao Kuang
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,662
Damage
51,091
100,695
Taken
126,008
75,023
Mitigated
77,350
37,819
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Airlockk
Chang'e
3,966
408
120
1,946
22,762
6,695
132
7,516
15,246
28,312
718
W
8,770
1,018
4,728
6,354
18,429
15,633
950
7,000
11,223
25,150
0
W
Awilix
16,027
6,180
0
2,154
14,091
6,029
2,084
5,904
8,107
0
102,922
W
Cu Chulainn
G07T
Cu Chulainn
38,539
7,820
0
9,641
32,686
38,424
522
4,768
27,892
12,721
118,783
W
Ishtar
Munilla
Ishtar
24,310
16,452
0
12,178
22,158
9,532
3,832
5,068
17,008
0
153,891
W
Raijin
Radovan88
Raijin
13,016
706
0
2,764
13,331
5,405
868
6,510
6,695
111,989
776
L
Guan Yu
Steinjann
Guan Yu
7,826
886
86
2,820
34,672
35,201
0
4,577
29,795
0
44,324
L
Jormungandr
harris079
Jormungandr
14,364
3,578
0
2,202
20,960
15,145
442
6,533
14,427
74,648
14,562
L
Martichoras
marcoss-lu
Martichoras
15,022
6,361
0
3,272
21,880
9,068
2,230
2,849
19,031
0
83,310
L
Ao Kuang
vkinc465
Ao Kuang
9,913
1,640
0
5,167
25,734
11,241
0
5,185
20,549
78,154
1,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,433
Gold Earned
52,887
671
Minions Killed
538
0
Camps Cleared
0
2,274,282
Distance Traveled
1,932,741
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,574
373
62
3
0
346,360
0
W
Geb
12,838
558
26
1
0
442,318
7
W
Awilix
13,555
589
117
5
0
518,317
4
W
Cu Chulainn
15,384
669
156
7
0
467,653
2
W
Ishtar
14,365
625
203
9
0
393,956
3
W
Raijin
13,291
578
169
7
0
452,038
6
L
Guan Yu
9,374
408
89
4
0
391,363
0
L
Jormungandr
12,927
562
137
6
0
386,627
2
L
Martichoras
10,570
460
140
6
0
352,000
2
L
Ao Kuang
11,442
497
110
5
0
456,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role