Player Matchup

Terra
Terra
Econ347
Terra
Level 127
God Stats
1W - 2L
1,713 SR
Queue Stats
236W - 217L
1,517 Elo+
Solo
Poseidon
Poseidon
Faтez
Poseidon
Level 179
God Stats
1W - 1L
1,739 SR
Queue Stats
331W - 290L
1,605 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NotFatez
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,744 Elo+
Party 3
Serqet
Serqet
Veljo
Serqet
Level 153
God Stats
4W - 1L
1,820 SR
Queue Stats
374W - 350L
1,538 Elo+
Party 1
Rama
Rama
matija57
Rama
Level 129
God Stats
28W - 27L
1,514 SR
Queue Stats
330W - 315L
1,526 Elo+
Party 1
Team Averages
Level 119
1,657 SR
1,586 Elo+

VS

Team Averages
Level 118
1,642 SR
1,515 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AstarothPL
Sylvanus
Level 158
God Stats
125W - 107L
1,610 SR
Queue Stats
158W - 182L
1,451 Elo+
Solo
King Arthur
King Arthur
CHINGYBEAR911
King Arthur
Level 21
God Stats
8W - 4L
1,593 SR
Queue Stats
30W - 25L
1,536 Elo+
Party 2
Mulan
Mulan
HaggisBreath
Mulan
Level 158
God Stats
2W - 1L
1,770 SR
Queue Stats
412W - 385L
1,549 Elo+
Solo
Eset
Eset
JakubMaybe
Eset
Level 125
God Stats
45W - 29L
1,735 SR
Queue Stats
264W - 262L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Econ347
Terra
8
0 / 3 / 0
4,906
491
1,225
7,003
4,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Faтez
Poseidon
11
2 / 3 / 0
5,890
589
2,286
6,025
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cu Chulainn
NotFatez
Cu Chulainn
10
1 / 2 / 1
5,754
575
8,373
10,679
5,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Serqet
Veljo
Serqet
9
2 / 5 / 4
5,313
531
5,602
8,599
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
11
1 / 1 / 0
5,783
578
2,575
5,358
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
3 / 0 / 2
6,763
676
3,182
3,305
880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
AstarothPL
Sylvanus
12
4 / 1 / 2
6,418
642
3,374
5,998
2,478
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
CHINGYBEAR911
King Arthur
11
1 / 1 / 4
5,961
596
7,212
10,602
5,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
2 / 2 / 5
6,028
603
7,665
8,594
4,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 2 / 2
6,342
634
5,746
3,853
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
14
14
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
0
2
4
W
Sylvanus
AstarothPL
Sylvanus
4
1
2
5
W
King Arthur
CHINGYBEAR911
King Arthur
1
1
4
3
L
Terra
Econ347
Terra
0
3
0
0
L
Poseidon
Faтez
Poseidon
2
3
0
0.67
W
2
2
5
2.25
W
4
2
2
2.5
L
Cu Chulainn
NotFatez
Cu Chulainn
1
2
1
0.75
L
Serqet
Veljo
Serqet
2
5
4
0.8
L
Rama
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,061
Damage
27,179
37,664
Taken
32,352
16,093
Mitigated
14,214
9,503
Healing
11,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
3,182
1,334
0
1,407
3,305
880
40
457
2,848
0
47,476
W
Sylvanus
AstarothPL
Sylvanus
3,374
1,064
508
3,361
5,998
2,478
0
492
5,250
31,168
15,948
W
King Arthur
CHINGYBEAR911
King Arthur
7,212
1,253
0
2,967
10,602
5,531
0
1,331
9,146
0
38,050
L
Terra
Econ347
Terra
1,225
200
4
1,297
7,003
4,687
0
1,361
5,506
14,647
0
L
Poseidon
Faтez
Poseidon
2,286
487
0
618
6,025
1,464
0
2,520
3,330
44,979
0
W
7,665
1,293
0
2,794
8,594
4,342
0
1,067
7,447
0
27,839
W
5,746
358
224
188
3,853
983
309
996
2,649
39,156
451
L
Cu Chulainn
NotFatez
Cu Chulainn
8,373
1,037
0
2,621
10,679
5,886
0
1,480
9,159
4,751
34,105
L
Serqet
Veljo
Serqet
5,602
1,694
0
1,986
8,599
2,573
0
2,953
5,550
0
20,262
L
Rama
2,575
2,057
0
2,977
5,358
1,483
0
0
5,358
0
47,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,646
Gold Earned
31,512
333
Minions Killed
376
0
Camps Cleared
0
1,067,630
Distance Traveled
1,075,496
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,763
676
99
10
0
198,484
4
W
Sylvanus
6,418
642
92
9
0
224,003
2
W
King Arthur
5,961
596
68
7
0
212,383
2
L
Terra
4,906
491
26
3
0
212,731
2
L
Poseidon
5,890
589
94
9
0
218,331
0
W
Mulan
6,028
603
37
4
0
215,746
2
W
Eset
6,342
634
80
8
0
224,880
0
L
Cu Chulainn
5,754
575
74
7
0
206,662
1
L
Serqet
5,313
531
40
4
0
227,914
0
L
Rama
5,783
578
99
10
0
201,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role