Player Matchup

Thor
Thor
 
Thor
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CAKE_SLAYER_05
Ares
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 62L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
Gingermonsta478
Kuzenbo
Level 83
God Stats
2W - 7L
985 SR
Queue Stats
104W - 105L
1,381 Elo+
Solo
Eset
Eset
Pinkywithbrain
Eset
Level 153
God Stats
3W - 10L
1,423 SR
Queue Stats
461W - 448L
1,414 Elo+
Solo
Team Averages
Level 115
1,382 SR
1,451 Elo+

VS

Team Averages
Level 95
1,528 SR
1,404 Elo+
Ah Puch
Ah Puch
CliffyG78
Ah Puch
Level 42
God Stats
4W - 3L
1,558 SR
Queue Stats
33W - 45L
1,378 Elo+
Solo
Thanatos
Thanatos
Texxter
Thanatos
Level 61
God Stats
4W - 5L
1,210 SR
Queue Stats
42W - 63L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
TheRoyalWater
Sun Wukong
Level 151
God Stats
18W - 10L
1,564 SR
Queue Stats
427W - 420L
1,460 Elo+
Solo
Cabrakan
Cabrakan
West vally8602
Cabrakan
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,434 Elo+
Party 1
Jing Wei
Jing Wei
candyviolets
Jing Wei
Level 127
God Stats
0W - 1L
1,810 SR
Queue Stats
16W - 21L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 0 / 3
6,723
611
5,528
6,472
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
 
Neith
11
3 / 0 / 3
6,010
546
4,451
3,757
1,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 2
5,835
530
4,818
8,954
8,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
3 / 1 / 2
6,286
571
4,004
5,437
3,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
2 / 1 / 2
6,794
618
3,573
4,334
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CliffyG78
Ah Puch
9
0 / 4 / 1
5,289
481
2,759
5,996
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Texxter
Thanatos
12
2 / 2 / 1
6,074
552
2,350
7,885
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
TheRoyalWater
Sun Wukong
10
2 / 3 / 0
6,060
551
5,578
10,407
6,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cabrakan
9
0 / 1 / 1
5,210
474
1,390
7,022
5,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
candyviolets
Jing Wei
9
1 / 3 / 0
5,054
459
3,438
5,992
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
5
5
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
3
5.5
W
Neith
 
Neith
3
0
3
4.5
W
1
3
2
0.67
L
Ah Puch
CliffyG78
Ah Puch
0
4
1
0.13
W
3
1
2
4
W
2
1
2
3
L
Thanatos
Texxter
Thanatos
2
2
1
1.25
L
Sun Wukong
TheRoyalWater
Sun Wukong
2
3
0
0.67
L
Cabrakan
0
1
1
0.5
L
Jing Wei
candyviolets
Jing Wei
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,374
Damage
15,515
28,954
Taken
37,302
17,588
Mitigated
18,850
6,069
Healing
11,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,528
983
0
895
6,472
3,072
0
263
6,209
0
51,308
W
Neith
 
Neith
4,451
2,421
0
1,634
3,757
1,138
556
374
3,383
0
37,683
W
4,818
926
0
1,477
8,954
8,242
0
0
8,954
25,348
2,087
L
Ah Puch
CliffyG78
Ah Puch
2,759
0
0
1,017
5,996
1,523
0
2,826
2,788
23,603
567
W
4,004
1,791
0
1,250
5,437
3,888
411
957
4,480
19,058
0
W
3,573
0
0
813
4,334
1,248
0
2,536
1,798
28,949
1,017
L
Thanatos
Texxter
Thanatos
2,350
155
0
5,887
7,885
2,974
0
2,004
5,829
0
48,242
L
Sun Wukong
TheRoyalWater
Sun Wukong
5,578
1,798
0
2,784
10,407
6,974
0
3,791
6,616
0
34,159
L
Cabrakan
1,390
403
0
553
7,022
5,533
0
2,148
4,874
9,905
0
L
Jing Wei
candyviolets
Jing Wei
3,438
2,581
0
1,341
5,992
1,846
0
1,126
4,866
0
33,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,648
Gold Earned
27,687
313
Minions Killed
278
0
Camps Cleared
0
1,070,157
Distance Traveled
1,038,084
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,723
611
88
8
0
235,184
0
W
Neith
6,010
546
70
6
0
212,049
0
W
Ares
5,835
530
34
3
0
189,072
0
L
Ah Puch
5,289
481
53
5
0
203,771
2
W
Kuzenbo
6,286
571
27
2
0
220,968
0
W
Eset
6,794
618
94
9
0
212,884
2
L
Thanatos
6,074
552
83
8
0
232,066
0
L
Sun Wukong
6,060
551
65
6
0
180,957
0
L
Cabrakan
5,210
474
14
1
0
206,647
0
L
Jing Wei
5,054
459
63
6
0
214,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role