Player Matchup

Cu Chulainn
Cu Chulainn
Bøt0101
Cu Chulainn
Level 86
God Stats
23W - 30L
1,503 SR
Queue Stats
132W - 149L
1,488 Elo+
Solo
Sobek
Sobek
FOoRRA232
Sobek
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 140L
1,474 Elo+
Solo
Lancelot
Lancelot
Finnfanaccount
Lancelot
Level 98
God Stats
4W - 3L
1,199 SR
Queue Stats
228W - 223L
1,444 Elo+
Solo
Chernobog
Chernobog
adgamon
Chernobog
Level 74
God Stats
3W - 7L
1,252 SR
Queue Stats
401W - 409L
1,470 Elo+
Solo
Agni
Agni
lokitoylopongo42
Agni
Level 68
God Stats
47W - 48L
1,491 SR
Queue Stats
194W - 258L
1,416 Elo+
Solo
Team Averages
Level 91
1,389 SR
1,459 Elo+

VS

Team Averages
Level 125
1,608 SR
1,478 Elo+
Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
MonkeyMkoy
Ravana
Level 68
God Stats
30W - 24L
1,564 SR
Queue Stats
160W - 145L
1,566 Elo+
Solo
Ao Kuang
Ao Kuang
RaGe_DEVILS
Ao Kuang
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
421W - 456L
1,435 Elo+
Party 1
Xbalanque
Xbalanque
shakuurJR7
Xbalanque
Level 168
God Stats
2W - 3L
1,617 SR
Queue Stats
162W - 156L
1,438 Elo+
Solo
Artemis
Artemis
sleyer-353
Artemis
Level 158
God Stats
5W - 2L
1,860 SR
Queue Stats
401W - 411L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bøt0101
Cu Chulainn
14
3 / 2 / 2
8,471
652
9,566
14,024
10,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
FOoRRA232
Sobek
13
5 / 0 / 10
8,516
655
6,462
12,119
9,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
15
7 / 0 / 5
8,481
652
7,245
7,168
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
adgamon
Chernobog
13
6 / 3 / 5
7,954
612
7,700
7,292
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

14
2 / 2 / 2
7,665
590
5,332
7,517
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 4 / 2
6,846
527
3,492
8,930
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
MonkeyMkoy
Ravana
13
2 / 4 / 0
7,550
581
9,069
12,909
6,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ao Kuang
RaGe_DEVILS
Ao Kuang
10
1 / 5 / 1
5,934
456
2,498
9,364
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
shakuurJR7
Xbalanque
11
1 / 6 / 2
6,578
506
4,165
10,182
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
sleyer-353
Artemis
10
3 / 5 / 1
6,588
507
6,513
11,040
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
23
Kills
7
7
Deaths
24
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
2
0.25
W
Cu Chulainn
Bøt0101
Cu Chulainn
3
2
2
2
W
Sobek
FOoRRA232
Sobek
5
0
10
10
W
Lancelot
7
0
5
9.5
L
Ravana
MonkeyMkoy
Ravana
2
4
0
0.5
L
Ao Kuang
RaGe_DEVILS
Ao Kuang
1
5
1
0.3
W
Chernobog
adgamon
Chernobog
6
3
5
2.83
W
2
2
2
1.5
L
Xbalanque
shakuurJR7
Xbalanque
1
6
2
0.33
L
Artemis
sleyer-353
Artemis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,305
Damage
25,737
48,120
Taken
52,425
27,556
Mitigated
17,433
15,237
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,492
43
0
774
8,930
2,309
0
3,969
4,961
43,109
1,656
W
Cu Chulainn
Bøt0101
Cu Chulainn
9,566
1,051
0
3,196
14,024
10,929
0
398
13,626
3,258
49,584
W
Sobek
FOoRRA232
Sobek
6,462
1,054
2,299
5,183
12,119
9,219
0
107
12,012
28,876
0
W
Lancelot
7,245
283
0
2,445
7,168
3,510
0
1,283
5,801
0
60,842
L
Ravana
MonkeyMkoy
Ravana
9,069
2,143
0
4,720
12,909
6,555
0
971
11,938
0
52,021
L
Ao Kuang
RaGe_DEVILS
Ao Kuang
2,498
606
0
2,338
9,364
2,557
0
1,194
8,170
26,054
11,179
W
Chernobog
adgamon
Chernobog
7,700
4,780
0
1,456
7,292
2,023
1,172
139
7,153
0
44,882
W
5,332
241
0
658
7,517
1,875
185
3,509
3,712
49,737
528
L
Xbalanque
shakuurJR7
Xbalanque
4,165
1,857
0
2,235
10,182
2,718
18
2,200
7,982
0
41,236
L
Artemis
sleyer-353
Artemis
6,513
1,982
0
2,277
11,040
3,294
0
4,014
7,026
0
31,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,087
Gold Earned
33,496
386
Minions Killed
393
0
Camps Cleared
0
1,425,032
Distance Traveled
1,269,096
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,846
527
109
8
0
247,074
0
W
Cu Chulainn
8,471
652
95
7
0
253,809
2
W
Sobek
8,516
655
34
3
0
308,138
0
W
Lancelot
8,481
652
98
8
0
339,367
0
L
Ravana
7,550
581
105
8
0
252,257
0
L
Ao Kuang
5,934
456
59
5
0
284,201
0
W
Chernobog
7,954
612
78
6
0
267,146
0
W
Agni
7,665
590
81
6
0
256,572
0
L
Xbalanque
6,578
506
68
5
0
243,039
0
L
Artemis
6,588
507
52
4
0
242,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role