Player Matchup

Chaac
Chaac
ChristianGlez15
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,262 Elo+
Party 2
Thor
Thor
Fregadero
Thor
Level 25
God Stats
2W - 6L
1,446 SR
Queue Stats
6W - 18L
1,157 Elo+
Party 2
Ymir
Ymir
Hugopr57
Ymir
Level 3
God Stats
0W - 3L
1,289 SR
Queue Stats
0W - 8L
1,262 Elo+
Party 2
Heimdallr
Heimdallr
diegoglezfelipe
Heimdallr
Level 46
God Stats
0W - 3L
1,293 SR
Queue Stats
15W - 27L
1,031 Elo+
Party 2
Neith
Neith
tonipetkov__
Neith
Level 69
God Stats
7W - 9L
1,541 SR
Queue Stats
48W - 48L
1,113 Elo+
Party 2
Team Averages
Level 34
1,414 SR
1,165 Elo+

VS

Team Averages
Level 66
1,449 SR
1,372 Elo+
Ix Chel
Ix Chel
BaneVenoBrin
Ix Chel
Level 22
God Stats
1W - 0L
1,419 SR
Queue Stats
3W - 2L
1,180 Elo+
Party 1
Baron Samedi
Baron Samedi
Dinkali-Twitch
Baron Samedi
Level 127
God Stats
7W - 4L
1,410 SR
Queue Stats
181W - 164L
1,413 Elo+
Party 1
Mercury
Mercury
Kreut
Mercury
Level 126
God Stats
6W - 9L
1,167 SR
Queue Stats
233W - 263L
1,428 Elo+
Party 3
Chiron
Chiron
NoBoDy18192021
Chiron
Level 18
God Stats
3W - 0L
1,724 SR
Queue Stats
19W - 15L
1,413 Elo+
Party 1
Sol
Sol
Starks95
Sol
Level 37
God Stats
9W - 7L
1,524 SR
Queue Stats
139W - 152L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
5,249
477
6,202
8,221
6,156
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
11
4 / 6 / 0
6,615
601
5,739
12,604
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
8
1 / 6 / 2
5,211
474
1,703
11,892
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
diegoglezfelipe
Heimdallr
8
2 / 7 / 1
5,514
501
3,269
8,391
2,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 8 / 2
5,304
482
3,690
9,788
2,510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BaneVenoBrin
Ix Chel
12
8 / 3 / 9
7,863
715
9,479
7,260
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Dinkali-Twitch
Baron Samedi
12
6 / 3 / 10
7,175
652
10,461
8,284
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
Kreut
Mercury
13
6 / 1 / 1
7,411
674
6,158
9,115
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
6 / 1 / 10
7,667
697
8,232
7,605
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

14
6 / 0 / 1
8,345
759
6,699
8,199
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
8
Kills
32
32
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BaneVenoBrin
Ix Chel
8
3
9
4.17
L
0
5
4
0.4
W
Baron Samedi
Dinkali-Twitch
Baron Samedi
6
3
10
3.67
L
Thor
4
6
0
0.67
L
Ymir
1
6
2
0.33
W
Mercury
Kreut
Mercury
6
1
1
6.5
W
6
1
10
11
W
6
0
1
6.5
L
Heimdallr
diegoglezfelipe
Heimdallr
2
7
1
0.36
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,603
Damage
41,029
50,896
Taken
40,463
23,220
Mitigated
13,903
4,115
Healing
17,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BaneVenoBrin
Ix Chel
9,479
850
516
1,748
7,260
2,340
177
463
6,797
37,682
462
L
6,202
641
0
787
8,221
6,156
0
5,850
2,371
0
19,847
W
Baron Samedi
Dinkali-Twitch
Baron Samedi
10,461
1,002
740
3,928
8,284
3,355
444
61
8,223
34,206
0
L
Thor
5,739
999
0
1,429
12,604
4,663
0
5,296
7,308
0
38,607
L
Ymir
1,703
121
0
370
11,892
7,824
0
5,175
6,717
10,864
1,268
W
Mercury
Kreut
Mercury
6,158
3,105
0
2,400
9,115
3,147
134
817
8,298
0
51,894
W
8,232
3,813
581
2,623
7,605
2,447
730
470
7,135
0
46,199
W
6,699
3,072
0
4,930
8,199
2,614
2,746
0
8,199
50,933
8,014
L
Heimdallr
diegoglezfelipe
Heimdallr
3,269
1,570
0
622
8,391
2,067
0
4,352
4,039
0
14,826
L
3,690
820
0
907
9,788
2,510
0
5,621
4,167
0
16,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
38,461
151
Minions Killed
373
0
Camps Cleared
0
1,095,291
Distance Traveled
1,091,063
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,863
715
59
5
0
222,303
0
L
Chaac
5,249
477
21
2
0
229,926
0
W
Baron Samedi
7,175
652
41
4
0
214,136
1
L
Thor
6,615
601
63
6
0
235,253
1
L
Ymir
5,211
474
19
2
0
214,166
0
W
Mercury
7,411
674
94
9
0
285,106
0
W
Chiron
7,667
697
74
7
0
197,543
0
W
Sol
8,345
759
105
10
0
171,975
4
L
Heimdallr
5,514
501
22
2
0
195,995
0
L
Neith
5,304
482
26
2
0
219,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role