Player Matchup

Neith
Neith
Albertgalle
Neith
Level 21
God Stats
21W - 30L
1,270 SR
Queue Stats
37W - 46L
1,297 Elo+
Party 3
Bacchus
Bacchus
JeaLgnd
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Chaac
Chaac
MateoNF91
Chaac
Level 7
God Stats
8W - 8L
1,582 SR
Queue Stats
106W - 123L
1,128 Elo+
Party 3
Thanatos
Thanatos
micki_cod
Thanatos
Level 86
God Stats
14W - 23L
1,127 SR
Queue Stats
287W - 289L
1,463 Elo+
Party 3
Yu Huang
Yu Huang
xxOldGameRxx
Yu Huang
Level 123
God Stats
2W - 4L
1,509 SR
Queue Stats
208W - 197L
1,507 Elo+
Solo
Team Averages
Level 48
1,398 SR
1,379 Elo+

VS

Team Averages
Level 84
1,352 SR
1,375 Elo+
Cabrakan
Cabrakan
CragnDazzle
Cabrakan
Level 169
God Stats
2W - 1L
1,735 SR
Queue Stats
201W - 174L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
Nav_HK
Danzaburou
Level 66
God Stats
10W - 9L
1,279 SR
Queue Stats
158W - 153L
1,399 Elo+
Party 1
Da Ji
Da Ji
Sukarybka
Da Ji
Level 38
God Stats
1W - 10L
1,060 SR
Queue Stats
16W - 34L
1,227 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Univ_Twix
Cu Chulainn
Level 29
God Stats
7W - 10L
1,178 SR
Queue Stats
44W - 64L
1,346 Elo+
Party 2
Ix Chel
Ix Chel
arnaudlebinome
Ix Chel
Level 116
God Stats
5W - 3L
1,506 SR
Queue Stats
187W - 201L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,177
430
5,122
8,590
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
JeaLgnd
Bacchus
11
1 / 4 / 1
7,594
400
2,108
10,855
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
MateoNF91
Chaac
14
0 / 4 / 0
7,682
404
4,439
19,641
17,798
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
micki_cod
Thanatos
15
4 / 7 / 4
9,175
483
8,791
20,416
8,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yu Huang
xxOldGameRxx
Yu Huang
17
3 / 1 / 0
9,765
514
11,727
6,803
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CragnDazzle
Cabrakan
15
3 / 2 / 8
10,052
529
8,898
14,744
15,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Nav_HK
Danzaburou
18
6 / 2 / 3
11,132
586
9,477
10,468
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Sukarybka
Da Ji
16
3 / 1 / 3
9,331
491
5,260
11,397
4,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
Univ_Twix
Cu Chulainn
16
4 / 2 / 0
10,135
533
10,369
12,711
11,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

18
4 / 2 / 1
10,929
575
5,111
11,198
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
20
20
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Cabrakan
CragnDazzle
Cabrakan
3
2
8
3.5
L
Bacchus
JeaLgnd
Bacchus
1
4
1
0.38
L
Chaac
MateoNF91
Chaac
0
4
0
0
W
Danzaburou
Nav_HK
Danzaburou
6
2
3
3.75
W
Da Ji
Sukarybka
Da Ji
3
1
3
4.5
W
Cu Chulainn
Univ_Twix
Cu Chulainn
4
2
0
2
W
4
2
1
2.25
L
Thanatos
micki_cod
Thanatos
4
7
4
0.86
L
Yu Huang
xxOldGameRxx
Yu Huang
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,187
Damage
39,115
66,305
Taken
60,518
41,133
Mitigated
39,314
22,321
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,122
3,039
0
990
8,590
3,189
0
2,713
5,877
0
64,425
W
Cabrakan
CragnDazzle
Cabrakan
8,898
1,392
0
1,601
14,744
15,728
88
1,564
13,059
30,495
2,633
L
Bacchus
JeaLgnd
Bacchus
2,108
173
0
2,672
10,855
9,132
0
1,211
9,644
15,471
0
L
Chaac
MateoNF91
Chaac
4,439
578
0
5,377
19,641
17,798
0
0
19,641
0
39,488
W
Danzaburou
Nav_HK
Danzaburou
9,477
5,192
0
2,922
10,468
4,800
124
1,383
9,085
0
85,855
W
Da Ji
Sukarybka
Da Ji
5,260
799
0
2,786
11,397
4,940
20
184
11,213
0
68,267
W
Cu Chulainn
Univ_Twix
Cu Chulainn
10,369
2,702
0
1,561
12,711
11,055
0
2,288
10,277
0
60,031
W
5,111
617
813
4,595
11,198
2,791
652
7,362
3,348
83,635
2,426
L
Thanatos
micki_cod
Thanatos
8,791
2,324
0
12,026
20,416
8,271
0
6,853
13,563
0
73,423
L
Yu Huang
xxOldGameRxx
Yu Huang
11,727
84
0
1,256
6,803
2,743
0
2,949
3,854
76,331
1,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,393
Gold Earned
51,579
452
Minions Killed
494
0
Camps Cleared
0
1,849,360
Distance Traveled
1,865,142
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,177
430
128
7
0
332,785
0
W
Cabrakan
10,052
529
42
2
0
368,189
1
L
Bacchus
7,594
400
16
1
0
352,394
2
L
Chaac
7,682
404
57
3
0
370,175
0
W
Danzaburou
11,132
586
127
7
0
326,267
1
W
Da Ji
9,331
491
83
4
0
437,218
0
W
Cu Chulainn
10,135
533
96
5
0
353,063
4
W
Ix Chel
10,929
575
146
8
0
380,405
1
L
Thanatos
9,175
483
112
6
0
406,749
0
L
Yu Huang
9,765
514
139
7
0
387,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role