Player Matchup

Medusa
Medusa
Direwolf40312
Medusa
Level 202
God Stats
11W - 18L
1,319 SR
Queue Stats
228W - 221L
1,522 Elo+
Solo
Aphrodite
Aphrodite
Verstrath
Aphrodite
Level 35
God Stats
11W - 20L
1,281 SR
Queue Stats
11W - 20L
1,254 Elo+
Solo
Danzaburou
Danzaburou
miso_sorri
Danzaburou
Level 158
God Stats
58W - 35L
1,615 SR
Queue Stats
552W - 550L
1,482 Elo+
Solo
Surtr
Surtr
nicos-042398
Surtr
Level 132
God Stats
23W - 19L
1,527 SR
Queue Stats
243W - 243L
1,494 Elo+
Solo
Hades
Hades
pandaslayer1304
Hades
Level 183
God Stats
0W - 3L
1,640 SR
Queue Stats
202W - 189L
1,426 Elo+
Solo
Team Averages
Level 142
1,476 SR
1,436 Elo+

VS

Team Averages
Level 130
1,475 SR
1,479 Elo+
Olorun
Olorun
 
Olorun
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NezhaFF
Baron Samedi
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
OGBlackNSippin
Ymir
Level 191
God Stats
1W - 1L
1,374 SR
Queue Stats
4W - 8L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
malwurm
Kukulkan
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,282
528
4,048
6,314
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Verstrath
Aphrodite
8
0 / 1 / 1
4,638
464
964
5,302
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
miso_sorri
Danzaburou
11
2 / 3 / 0
5,553
555
2,536
8,244
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 5 / 2
6,135
614
8,038
10,357
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,328
533
1,383
6,015
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
5 / 1 / 1
7,141
714
5,343
7,364
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
 
Bakasura
11
4 / 0 / 2
5,900
590
4,965
8,150
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
NezhaFF
Baron Samedi
10
2 / 4 / 3
5,921
592
3,525
7,223
2,781
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 1 / 8
6,507
651
3,856
5,084
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
malwurm
Kukulkan
10
1 / 1 / 3
5,987
599
5,255
3,152
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
15
15
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
1
1
5.5
W
Bakasura
 
Bakasura
4
0
2
5
L
1
4
0
0.25
W
Baron Samedi
NezhaFF
Baron Samedi
2
4
3
0.88
W
3
1
8
7
L
Aphrodite
Verstrath
Aphrodite
0
1
1
0.5
W
Kukulkan
malwurm
Kukulkan
1
1
3
2.5
L
Danzaburou
miso_sorri
Danzaburou
2
3
0
0.67
L
4
5
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,969
Damage
22,944
36,232
Taken
30,973
14,836
Mitigated
13,017
11,072
Healing
11,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,343
3,874
60
4,502
7,364
2,392
1,900
0
7,364
54,429
1,013
W
Bakasura
 
Bakasura
4,965
3,417
0
2,438
8,150
3,317
0
1,196
6,842
0
26,357
L
4,048
910
0
896
6,314
1,987
0
4,683
1,631
0
30,760
W
Baron Samedi
NezhaFF
Baron Samedi
3,525
588
143
1,990
7,223
2,781
160
262
6,586
29,370
0
W
3,856
1,312
0
1,626
5,084
3,484
336
862
4,182
8,431
599
L
Aphrodite
Verstrath
Aphrodite
964
228
580
1,894
5,302
2,871
60
2,218
2,834
12,598
0
W
Kukulkan
malwurm
Kukulkan
5,255
760
0
871
3,152
1,043
133
463
2,689
44,155
0
L
Danzaburou
miso_sorri
Danzaburou
2,536
775
0
3,973
8,244
2,292
0
2,355
5,390
0
38,775
L
8,038
2,822
0
1,996
10,357
4,841
44
4,249
5,794
1,151
31,530
L
1,383
471
22
1,711
6,015
2,845
0
4,380
1,580
31,298
1,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,936
Gold Earned
31,456
262
Minions Killed
306
0
Camps Cleared
0
943,727
Distance Traveled
949,230
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,141
714
95
10
0
178,690
2
W
Bakasura
5,900
590
52
5
0
221,722
0
L
Medusa
5,282
528
48
5
0
180,493
0
W
Baron Samedi
5,921
592
65
7
0
172,781
0
W
Ymir
6,507
651
12
1
0
202,795
3
L
Aphrodite
4,638
464
10
1
0
196,995
0
W
Kukulkan
5,987
599
82
8
0
173,242
4
L
Danzaburou
5,553
555
73
7
0
208,200
0
L
Surtr
6,135
614
47
5
0
171,589
0
L
Hades
5,328
533
84
8
0
186,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role