Player Matchup

Surtr
Surtr
Abyssiea
Surtr
Level 60
God Stats
1W - 1L
1,694 SR
Queue Stats
89W - 71L
1,568 Elo+
Party 1
Thanatos
Thanatos
DCMERKS
Thanatos
Level 154
God Stats
1W - 3L
1,471 SR
Queue Stats
173W - 198L
1,520 Elo+
Solo
Yu Huang
Yu Huang
Haxxed
Yu Huang
Level 65
God Stats
2W - 1L
1,827 SR
Queue Stats
128W - 115L
1,620 Elo+
Party 1
Athena
Athena
TheLogics
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
WilliamFiappin
Medusa
Level 143
God Stats
25W - 24L
1,576 SR
Queue Stats
869W - 847L
1,516 Elo+
Solo
Team Averages
Level 98
1,614 SR
1,545 Elo+

VS

Team Averages
Level 154
1,384 SR
1,520 Elo+
Thoth
Thoth
Arkdesbrocolis
Thoth
Level 158
God Stats
4W - 5L
1,099 SR
Queue Stats
441W - 384L
1,526 Elo+
Solo
Thor
Thor
Flynt
Thor
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 271L
1,532 Elo+
Solo
Ymir
Ymir
NightlyBeast683
Ymir
Level 172
God Stats
16W - 22L
1,511 SR
Queue Stats
254W - 252L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
Theonekros
Jormungandr
Level 154
God Stats
3W - 1L
1,410 SR
Queue Stats
46W - 35L
1,578 Elo+
Solo
Anhur
Anhur
supersonic1107
Anhur
Level 148
God Stats
3W - 4L
1,399 SR
Queue Stats
242W - 242L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Abyssiea
Surtr
11
3 / 2 / 0
6,691
669
7,772
8,111
4,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thanatos
DCMERKS
Thanatos
9
1 / 4 / 0
5,103
510
2,538
9,590
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Haxxed
Yu Huang
11
0 / 2 / 0
6,114
611
3,031
4,167
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
TheLogics
Athena
9
0 / 3 / 0
5,100
510
2,032
7,028
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 3 / 1
5,216
522
5,773
6,088
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
6,598
660
4,454
4,332
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Flynt
Thor
10
1 / 0 / 3
5,443
544
2,756
7,471
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 5
5,694
569
3,041
5,557
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Theonekros
Jormungandr
11
3 / 3 / 1
6,180
618
4,440
10,009
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 1 / 2
6,457
646
5,514
5,828
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
14
14
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
Abyssiea
Surtr
3
2
0
1.5
W
5
0
2
6
L
Thanatos
DCMERKS
Thanatos
1
4
0
0.25
W
Thor
Flynt
Thor
1
0
3
2.5
L
Yu Huang
Haxxed
Yu Huang
0
2
0
0
W
1
0
5
3.5
L
Athena
TheLogics
Athena
0
3
0
0
W
Jormungandr
Theonekros
Jormungandr
3
3
1
1.17
L
0
3
1
0.17
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,146
Damage
20,205
34,984
Taken
33,197
12,920
Mitigated
15,057
11,221
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Abyssiea
Surtr
7,772
3,066
0
2,537
8,111
4,185
0
3,935
4,176
1,803
46,799
W
4,454
0
0
1,125
4,332
904
0
2,482
1,672
39,166
0
L
Thanatos
DCMERKS
Thanatos
2,538
396
0
5,478
9,590
2,815
0
2,447
7,143
0
24,550
W
Thor
Flynt
Thor
2,756
526
0
935
7,471
2,536
0
549
6,844
0
33,967
L
Yu Huang
Haxxed
Yu Huang
3,031
120
0
500
4,167
1,098
0
2,297
1,870
42,926
849
W
3,041
88
0
1,384
5,557
3,995
0
1,401
4,120
14,616
690
L
Athena
TheLogics
Athena
2,032
759
0
1,368
7,028
3,398
0
1,448
5,580
12,776
0
W
Jormungandr
Theonekros
Jormungandr
4,440
1,118
0
2,919
10,009
5,886
0
481
9,011
39,453
911
L
5,773
2,394
0
1,338
6,088
1,424
0
1,748
4,340
0
44,460
W
5,514
3,535
0
2,874
5,828
1,736
0
530
5,298
0
42,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,224
Gold Earned
30,372
313
Minions Killed
318
0
Camps Cleared
0
1,047,149
Distance Traveled
1,089,015
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,691
669
88
9
0
193,932
0
W
Thoth
6,598
660
92
9
0
247,776
3
L
Thanatos
5,103
510
41
4
0
232,582
0
W
Thor
5,443
544
55
6
0
240,207
0
L
Yu Huang
6,114
611
93
9
0
210,144
0
W
Ymir
5,694
569
23
2
0
210,323
2
L
Athena
5,100
510
30
3
0
206,362
0
W
Jormungandr
6,180
618
72
7
0
206,633
0
L
Medusa
5,216
522
61
6
0
204,129
0
W
Anhur
6,457
646
76
8
0
184,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role