Player Matchup

Mulan
Mulan
AnYm x HaTerBoT
Mulan
Level 44
God Stats
0W - 3L
1,274 SR
Queue Stats
21W - 32L
1,386 Elo+
Party 1
Hercules
Hercules
Kokx98
Hercules
Level 78
God Stats
0W - 2L
1,198 SR
Queue Stats
184W - 164L
1,447 Elo+
Solo
Serqet
Serqet
West vally8602
Serqet
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,432 Elo+
Party 3
Chang'e
Chang'e
candyviolets
Chang'e
Level 127
God Stats
1W - 1L
1,728 SR
Queue Stats
16W - 21L
1,349 Elo+
Party 3
Ullr
Ullr
zYngv
Ullr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,241 Elo+
Party 1
Team Averages
Level 75
1,440 SR
1,371 Elo+

VS

Team Averages
Level 117
1,437 SR
1,446 Elo+
Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
AceSEANYBOY
Persephone
Level 83
God Stats
1W - 3L
1,316 SR
Queue Stats
47W - 63L
1,428 Elo+
Party 2
Apollo
Apollo
Musician0069
Apollo
Level 109
God Stats
26W - 26L
1,414 SR
Queue Stats
696W - 663L
1,382 Elo+
Solo
Mulan
Mulan
SmithyK2002
Mulan
Level 156
God Stats
2W - 1L
1,451 SR
Queue Stats
363W - 372L
1,512 Elo+
Party 2
Izanami
Izanami
noav
Izanami
Level 128
God Stats
3W - 1L
1,504 SR
Queue Stats
204W - 179L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,587
439
6,518
13,601
8,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Kokx98
Hercules
10
0 / 3 / 3
6,243
416
5,050
18,213
13,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
1 / 4 / 4
7,081
472
4,488
14,274
6,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
candyviolets
Chang'e
13
5 / 2 / 0
7,860
524
9,087
11,658
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
zYngv
Ullr
9
1 / 3 / 0
5,791
386
2,670
6,406
1,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
4 / 0 / 6
8,703
580
7,420
9,567
11,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
AceSEANYBOY
Persephone
13
1 / 3 / 1
8,119
541
6,879
7,542
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
3 / 4 / 3
7,802
520
6,783
10,627
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
8 / 0 / 5
9,017
601
16,376
15,622
14,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
noav
Izanami
14
2 / 1 / 1
7,920
528
8,900
6,241
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
18
18
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
6
7
W
Persephone
AceSEANYBOY
Persephone
1
3
1
0.5
L
0
6
2
0.17
L
Hercules
Kokx98
Hercules
0
3
3
0.5
W
Apollo
3
4
3
1.13
W
8
0
5
10.5
L
1
4
4
0.75
L
Chang'e
candyviolets
Chang'e
5
2
0
2.5
W
Izanami
noav
Izanami
2
1
1
2.5
L
Ullr
zYngv
Ullr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,813
Damage
46,358
64,152
Taken
49,599
37,152
Mitigated
34,488
20,637
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,420
2,082
0
1,382
9,567
11,861
13
1,397
8,170
24,121
2,702
W
Persephone
AceSEANYBOY
Persephone
6,879
229
0
1,404
7,542
2,276
459
3,088
4,193
55,370
0
L
6,518
1,213
0
2,458
13,601
8,993
0
2,473
11,128
5,720
33,724
L
Hercules
Kokx98
Hercules
5,050
1,306
0
7,375
18,213
13,980
0
5,413
12,800
0
18,750
W
Apollo
6,783
3,044
0
1,600
10,627
3,945
0
2,735
7,646
0
41,954
W
16,376
2,820
0
4,359
15,622
14,226
0
3,207
12,415
11,904
49,622
L
4,488
1,006
0
1,986
14,274
6,366
0
2,492
11,782
0
58,536
L
Chang'e
candyviolets
Chang'e
9,087
538
1,684
5,005
11,658
6,146
0
4,906
6,752
50,315
933
W
Izanami
noav
Izanami
8,900
5,142
0
1,189
6,241
2,180
0
161
5,798
0
84,289
L
Ullr
zYngv
Ullr
2,670
1,510
0
2,129
6,406
1,667
0
1,356
5,050
0
25,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,562
Gold Earned
41,561
333
Minions Killed
405
0
Camps Cleared
0
1,361,856
Distance Traveled
1,516,773
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,703
580
36
2
0
347,995
0
W
Persephone
8,119
541
98
7
0
279,066
0
L
Mulan
6,587
439
71
5
0
256,153
0
L
Hercules
6,243
416
16
1
0
288,909
5
W
Apollo
7,802
520
53
4
0
282,639
0
W
Mulan
9,017
601
89
6
0
317,297
2
L
Serqet
7,081
472
97
6
0
328,045
0
L
Chang'e
7,860
524
97
6
0
291,376
0
W
Izanami
7,920
528
129
9
0
289,776
1
L
Ullr
5,791
386
52
3
0
197,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role