Player Matchup

Cernunnos
Cernunnos
ALPROPLAYER
Cernunnos
Level 83
God Stats
2W - 1L
1,469 SR
Queue Stats
197W - 192L
1,513 Elo+
Party 2
Bakasura
Bakasura
AaronLleraElPro
Bakasura
Level 123
God Stats
9W - 5L
1,424 SR
Queue Stats
183W - 167L
1,487 Elo+
Party 2
Odin
Odin
Rätze
Odin
Level 108
God Stats
1W - 2L
1,316 SR
Queue Stats
60W - 55L
1,541 Elo+
Party 1
Bellona
Bellona
Wuconk
Bellona
Level 158
God Stats
1W - 1L
1,448 SR
Queue Stats
60W - 45L
1,543 Elo+
Party 1
Merlin
Merlin
píge
Merlin
Level 157
God Stats
4W - 2L
1,729 SR
Queue Stats
87W - 57L
1,609 Elo+
Party 1
Team Averages
Level 126
1,477 SR
1,539 Elo+

VS

Team Averages
Level 128
1,517 SR
1,525 Elo+
Kumbhakarna
Kumbhakarna
Atomic_Owie
Kumbhakarna
Level 159
God Stats
38W - 39L
1,676 SR
Queue Stats
271W - 253L
1,566 Elo+
Solo
Susano
Susano
Badwarmax
Susano
Level 145
God Stats
0W - 2L
1,279 SR
Queue Stats
277W - 272L
1,462 Elo+
Solo
Freya
Freya
RaGeDeX
Freya
Level 127
God Stats
21W - 10L
1,676 SR
Queue Stats
174W - 142L
1,553 Elo+
Solo
Poseidon
Poseidon
Schleppo197
Poseidon
Level 119
God Stats
8W - 4L
1,705 SR
Queue Stats
157W - 143L
1,582 Elo+
Solo
Jing Wei
Jing Wei
dTala
Jing Wei
Level 89
God Stats
3W - 14L
1,251 SR
Queue Stats
188W - 177L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ALPROPLAYER
Cernunnos
15
2 / 3 / 2
8,306
593
5,952
8,780
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
14
2 / 2 / 5
8,024
573
3,724
12,360
6,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
Rätze
Odin
13
5 / 1 / 3
8,638
617
4,723
8,619
6,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bellona
Wuconk
Bellona
16
7 / 1 / 0
9,907
708
10,595
12,606
9,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
píge
Merlin
14
3 / 2 / 4
8,312
594
7,390
6,778
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Atomic_Owie
Kumbhakarna
6
1 / 1 / 1
5,710
408
1,190
5,689
1,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Badwarmax
Susano
13
2 / 3 / 2
6,910
494
4,358
9,583
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
RaGeDeX
Freya
10
0 / 6 / 2
6,237
446
5,027
12,534
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Poseidon
Schleppo197
Poseidon
13
0 / 4 / 3
7,479
534
6,597
8,886
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
dTala
Jing Wei
14
5 / 5 / 1
8,411
601
4,990
12,257
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
19
Kills
8
9
Deaths
19
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ALPROPLAYER
Cernunnos
2
3
2
1
W
Bakasura
2
2
5
2.25
L
Kumbhakarna
Atomic_Owie
Kumbhakarna
1
1
1
1.5
L
Susano
Badwarmax
Susano
2
3
2
1
L
Freya
RaGeDeX
Freya
0
6
2
0.17
W
Odin
Rätze
Odin
5
1
3
6.5
L
Poseidon
Schleppo197
Poseidon
0
4
3
0.38
W
Bellona
Wuconk
Bellona
7
1
0
7
L
Jing Wei
dTala
Jing Wei
5
5
1
1.1
W
Merlin
píge
Merlin
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,384
Damage
22,162
49,143
Taken
48,949
26,986
Mitigated
13,898
17,851
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ALPROPLAYER
Cernunnos
5,952
3,655
0
3,367
8,780
3,139
490
877
7,903
0
62,628
W
Bakasura
3,724
2,522
0
4,327
12,360
6,427
27
1,791
10,569
0
47,673
L
Kumbhakarna
Atomic_Owie
Kumbhakarna
1,190
283
993
1,982
5,689
1,632
0
0
5,634
4,721
0
L
Susano
Badwarmax
Susano
4,358
1,036
0
3,675
9,583
2,449
0
3,174
6,044
0
45,109
L
Freya
RaGeDeX
Freya
5,027
1,953
0
2,509
12,534
3,788
0
914
11,030
31,438
2,278
W
Odin
Rätze
Odin
4,723
1,213
0
1,453
8,619
6,050
0
2,757
5,862
0
22,383
L
Poseidon
Schleppo197
Poseidon
6,597
529
0
1,107
8,886
2,642
0
1,808
6,802
58,467
1,183
W
Bellona
Wuconk
Bellona
10,595
3,723
0
8,172
12,606
9,149
0
5,042
7,564
0
77,600
L
Jing Wei
dTala
Jing Wei
4,990
3,870
0
4,107
12,257
3,387
860
1,338
10,544
0
50,440
W
Merlin
píge
Merlin
7,390
43
0
532
6,778
2,221
417
3,005
3,773
61,612
1,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,187
Gold Earned
34,747
481
Minions Killed
358
0
Camps Cleared
0
1,531,601
Distance Traveled
1,295,406
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,306
593
92
7
0
262,872
0
W
Bakasura
8,024
573
110
8
0
358,747
0
L
Kumbhakarna
5,710
408
6
0
0
118,896
1
L
Susano
6,910
494
83
6
0
316,710
0
L
Freya
6,237
446
53
4
0
292,870
0
W
Odin
8,638
617
27
2
0
316,441
4
L
Poseidon
7,479
534
126
9
0
301,047
4
W
Bellona
9,907
708
132
9
0
300,232
0
L
Jing Wei
8,411
601
90
6
0
265,883
2
W
Merlin
8,312
594
120
9
0
293,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role