Player Matchup

Mercury
Mercury
Bernkastel99704
Mercury
Level 119
God Stats
7W - 3L
1,500 SR
Queue Stats
14W - 10L
1,415 Elo+
Solo
Xing Tian
Xing Tian
FATTYBIGZIE
Xing Tian
Level 123
God Stats
5W - 5L
1,447 SR
Queue Stats
34W - 44L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
LofaShank
Nu Wa
Level 38
God Stats
5W - 0L
1,863 SR
Queue Stats
86W - 91L
1,473 Elo+
Party 1
Xbalanque
Xbalanque
SomeNumbers0968
Xbalanque
Level 126
God Stats
3W - 4L
1,587 SR
Queue Stats
420W - 392L
1,466 Elo+
Solo
Skadi
Skadi
awilixsdog
Skadi
Level 87
God Stats
17W - 5L
1,711 SR
Queue Stats
386W - 377L
1,495 Elo+
Party 1
Team Averages
Level 99
1,622 SR
1,455 Elo+

VS

Team Averages
Level 84
1,603 SR
1,464 Elo+
Hera
Hera
 
Hera
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DoubleLT
Kumbhakarna
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 46L
1,406 Elo+
Solo
Neith
Neith
PabloKublaiKhan
Neith
Level 58
God Stats
3W - 2L
1,779 SR
Queue Stats
12W - 8L
1,566 Elo+
Party 2
Freya
Freya
PhuqimLuky
Freya
Level 107
God Stats
3W - 6L
1,689 SR
Queue Stats
211W - 211L
1,469 Elo+
Solo
Danzaburou
Danzaburou
YungRichNoah
Danzaburou
Level 75
God Stats
47W - 31L
1,547 SR
Queue Stats
66W - 54L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
8,576
613
4,346
9,384
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
FATTYBIGZIE
Xing Tian
12
4 / 0 / 8
8,297
593
5,010
12,446
10,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
LofaShank
Nu Wa
14
5 / 0 / 6
8,923
637
8,647
6,372
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
SomeNumbers0968
Xbalanque
16
4 / 1 / 1
9,204
657
7,558
10,413
3,332
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
14
9 / 3 / 6
8,964
640
13,680
8,915
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 6 / 0
7,512
537
7,326
8,254
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
DoubleLT
Kumbhakarna
8
0 / 5 / 0
5,755
411
2,887
13,052
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 7 / 2
6,927
495
7,034
11,339
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
11
1 / 6 / 0
6,283
449
5,465
11,053
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Danzaburou
YungRichNoah
Danzaburou
12
1 / 3 / 0
7,048
503
5,126
10,182
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
26
Kills
4
4
Deaths
27
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
6
0
0.17
W
4
0
5
6.5
L
Kumbhakarna
DoubleLT
Kumbhakarna
0
5
0
0
W
Xing Tian
FATTYBIGZIE
Xing Tian
4
0
8
8
W
Nu Wa
LofaShank
Nu Wa
5
0
6
8
L
1
7
2
0.29
L
Freya
1
6
0
0.17
W
Xbalanque
SomeNumbers0968
Xbalanque
4
1
1
4.5
L
Danzaburou
YungRichNoah
Danzaburou
1
3
0
0.33
W
Skadi
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,241
Damage
27,838
47,530
Taken
53,880
22,548
Mitigated
18,159
14,384
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,326
1,721
0
500
8,254
2,196
0
3,649
4,298
62,726
0
W
4,346
2,445
0
1,424
9,384
3,479
0
3,458
5,926
0
64,081
L
Kumbhakarna
DoubleLT
Kumbhakarna
2,887
282
0
726
13,052
7,087
0
3,418
9,385
14,511
0
W
Xing Tian
FATTYBIGZIE
Xing Tian
5,010
171
0
1,863
12,446
10,914
442
3,412
9,034
19,642
0
W
Nu Wa
LofaShank
Nu Wa
8,647
1,378
0
1,940
6,372
1,969
914
4,347
2,025
52,329
1,000
L
7,034
2,693
0
1,689
11,339
3,061
0
1,750
9,453
0
44,081
L
Freya
5,465
1,832
0
2,951
11,053
3,021
84
2,296
8,537
31,846
7,142
W
Xbalanque
SomeNumbers0968
Xbalanque
7,558
2,464
0
5,675
10,413
3,332
2,599
1,049
9,364
0
80,288
L
Danzaburou
YungRichNoah
Danzaburou
5,126
2,417
0
2,931
10,182
2,794
0
1,416
8,572
0
50,678
W
Skadi
13,680
6,015
0
3,482
8,915
2,854
1,959
3,104
5,811
0
57,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,964
Gold Earned
33,525
455
Minions Killed
358
0
Camps Cleared
0
1,324,487
Distance Traveled
1,309,787
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,512
537
108
8
0
269,072
2
W
Mercury
8,576
613
107
8
0
311,798
0
L
Kumbhakarna
5,755
411
14
1
0
261,914
4
W
Xing Tian
8,297
593
16
1
0
272,098
2
W
Nu Wa
8,923
637
108
8
0
248,210
0
L
Neith
6,927
495
72
5
0
241,040
0
L
Freya
6,283
449
72
5
0
269,400
0
W
Xbalanque
9,204
657
136
10
0
248,701
3
L
Danzaburou
7,048
503
92
7
0
268,361
0
W
Skadi
8,964
640
88
6
0
243,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role