Player Matchup

Erlang Shen
Erlang Shen
Silver II
BLITZ_DarkShadow
Erlang Shen
Silver II
Level 125
God Stats
4W - 1L
1,854 SR
Queue Stats
11W - 8L
1,495 MMR
Solo
Ra
Ra
Gold II
P3RC1VUL
Ra
Gold II
Level 107
God Stats
8W - 15L
1,303 SR
Queue Stats
209W - 225L
1,524 MMR
Solo
Charon
Charon
Gold IV
SlipAndCounter
Charon
Gold IV
Level 192
God Stats
12W - 7L
1,675 SR
Queue Stats
245W - 247L
1,308 MMR
Solo
Apollo
Apollo
Silver I
Vep-VerTex
Apollo
Silver I
Level 83
God Stats
5W - 7L
1,500 SR
Queue Stats
59W - 72L
1,308 MMR
Solo
Cliodhna
Cliodhna
Silver IV
psssssh
Cliodhna
Silver IV
Level 84
God Stats
1W - 3L
1,602 SR
Queue Stats
190W - 185L
1,347 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,587 SR
1,396 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,507 SR
1,485 MMR
Jormungandr
Jormungandr
Silver II
 
Jormungandr
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
Jx000
Neith
Gold V
Level 102
God Stats
5W - 13L
1,440 SR
Queue Stats
240W - 250L
1,457 MMR
Solo
Pele
Pele
Gold II
Numberize
Pele
Gold II
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 72L
1,464 MMR
Solo
King Arthur
King Arthur
Gold IV
SpawnCifer
King Arthur
Gold IV
Level 126
God Stats
44W - 41L
1,560 SR
Queue Stats
144W - 147L
1,541 MMR
Solo
Nu Wa
Nu Wa
Gold V
U N 12 3 4 L
Nu Wa
Gold V
Level 149
God Stats
49W - 59L
1,535 SR
Queue Stats
443W - 466L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BLITZ_DarkShadow
Erlang Shen
12
1 / 0 / 0
6,689
669
4,936
10,190
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 2
6,372
637
3,836
4,951
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 2
5,654
565
2,216
7,549
4,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Vep-VerTex
Apollo
12
1 / 0 / 1
6,518
652
3,506
6,569
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cliodhna
psssssh
Cliodhna
11
2 / 1 / 2
5,637
564
7,121
9,700
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
FreyaSun WukongChang'e

VS

Bans
Maman BrigitteMedusaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 0 / 2
5,387
539
4,723
7,239
2,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
Jx000
Neith
8
0 / 2 / 0
4,637
464
2,056
3,481
851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
10
3 / 2 / 0
5,586
559
5,615
8,978
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
SpawnCifer
King Arthur
10
0 / 1 / 0
5,629
563
5,413
9,120
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
0 / 2 / 2
5,174
517
4,625
5,370
1,420
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
4
4
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
0
2
2
W
Erlang Shen
BLITZ_DarkShadow
Erlang Shen
1
0
0
1
L
Neith
Jx000
Neith
0
2
0
0
L
Pele
3
2
0
1.5
W
2
1
2
3
W
1
2
2
1
L
King Arthur
SpawnCifer
King Arthur
0
1
0
0
L
0
2
2
0.5
W
Apollo
Vep-VerTex
Apollo
1
0
1
1.5
W
Cliodhna
psssssh
Cliodhna
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,615
Damage
22,432
38,959
Taken
34,188
17,165
Mitigated
13,088
20,401
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,723
1,480
1,184
1,645
7,239
2,997
0
2,150
5,089
22,386
0
W
Erlang Shen
BLITZ_DarkShadow
Erlang Shen
4,936
1,869
0
5,425
10,190
5,863
0
249
9,941
0
45,243
L
Neith
Jx000
Neith
2,056
788
0
883
3,481
851
0
355
3,126
0
25,556
L
Pele
5,615
891
0
3,304
8,978
2,398
0
1,890
7,088
0
38,496
W
3,836
679
559
2,157
4,951
1,806
0
1,582
3,369
44,930
0
W
2,216
683
0
1,948
7,549
4,590
0
3,113
4,436
16,949
1,700
L
King Arthur
SpawnCifer
King Arthur
5,413
926
0
3,587
9,120
5,422
0
0
9,120
0
41,582
L
4,625
2,041
0
1,382
5,370
1,420
0
1,482
3,888
34,814
1,577
W
Apollo
Vep-VerTex
Apollo
3,506
2,622
0
4,504
6,569
2,115
649
1,376
5,193
0
50,468
W
Cliodhna
psssssh
Cliodhna
7,121
1,502
0
5,808
9,700
2,791
0
3,200
6,500
0
41,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
26,413
352
Minions Killed
289
0
Camps Cleared
0
1,030,463
Distance Traveled
947,074
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,387
539
36
4
0
188,973
0
W
Erlang Shen
6,689
669
97
10
0
205,792
1
L
Neith
4,637
464
45
5
0
136,415
0
L
Pele
5,586
559
79
8
0
252,778
2
W
Ra
6,372
637
92
9
0
216,447
3
W
Charon
5,654
565
17
2
0
159,848
0
L
King Arthur
5,629
563
72
7
0
199,756
0
L
Nu Wa
5,174
517
57
6
0
169,152
0
W
Apollo
6,518
652
85
9
0
196,861
0
W
Cliodhna
5,637
564
61
6
0
251,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role