Player Matchup

He Bo
He Bo
Blue8216369
He Bo
Level 127
God Stats
5W - 1L
1,601 SR
Queue Stats
95W - 98L
1,448 Elo+
Solo
Lancelot
Lancelot
DixieWingsKY07
Lancelot
Level 143
God Stats
56W - 53L
1,560 SR
Queue Stats
195W - 178L
1,536 Elo+
Solo
Sylvanus
Sylvanus
Sr Black300
Sylvanus
Level 136
God Stats
9W - 4L
1,652 SR
Queue Stats
126W - 125L
1,491 Elo+
Solo
King Arthur
King Arthur
arandomplayer
King Arthur
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 91L
1,614 Elo+
Solo
Anhur
Anhur
ll-EwoSpawn-ll
Anhur
Level 33
God Stats
6W - 11L
1,403 SR
Queue Stats
374W - 348L
1,480 Elo+
Solo
Team Averages
Level 117
1,543 SR
1,514 Elo+

VS

Team Averages
Level 104
1,517 SR
1,441 Elo+
Heimdallr
Heimdallr
Bear12374
Heimdallr
Level 80
God Stats
4W - 5L
1,617 SR
Queue Stats
209W - 197L
1,433 Elo+
Solo
Artio
Artio
BetterPops
Artio
Level 141
God Stats
1W - 5L
1,224 SR
Queue Stats
304W - 296L
1,434 Elo+
Solo
Pele
Pele
Escome
Pele
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 140L
1,312 Elo+
Solo
Hades
Hades
Qwerty62618
Hades
Level 73
God Stats
6W - 3L
1,776 SR
Queue Stats
145W - 138L
1,519 Elo+
Solo
Mulan
Mulan
xXSrTaquitoXx
Mulan
Level 186
God Stats
6W - 5L
1,468 SR
Queue Stats
331W - 311L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,459
587
3,375
4,196
1,085
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
12
3 / 1 / 1
6,277
571
3,960
7,402
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Sr Black300
Sylvanus
11
3 / 0 / 3
5,785
526
6,644
10,347
8,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

King Arthur
arandomplayer
King Arthur
11
2 / 0 / 1
6,727
612
6,999
8,315
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
0 / 2 / 5
5,199
473
3,298
7,134
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bear12374
Heimdallr
9
2 / 2 / 0
5,388
490
5,793
6,162
1,615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
10
1 / 2 / 0
5,956
541
4,345
9,405
7,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pele
Escome
Pele
9
0 / 3 / 2
5,002
455
2,014
7,755
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
5,865
533
2,529
7,664
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 3 / 1
5,008
455
8,008
10,718
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
4
4
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bear12374
Heimdallr
2
2
0
1
L
Artio
1
2
0
0.5
W
4
1
0
4
W
Lancelot
3
1
1
3.5
L
Pele
Escome
Pele
0
3
2
0.33
L
1
2
0
0.5
W
Sylvanus
Sr Black300
Sylvanus
3
0
3
4.5
W
King Arthur
arandomplayer
King Arthur
2
0
1
2.5
W
0
2
5
1.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,276
Damage
22,689
37,394
Taken
41,704
19,383
Mitigated
23,191
10,239
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bear12374
Heimdallr
5,793
2,456
0
1,716
6,162
1,615
126
2,606
3,556
0
35,717
L
Artio
4,345
302
640
4,761
9,405
7,655
0
0
9,405
30,336
0
W
3,375
190
0
1,185
4,196
1,085
0
2,299
1,860
35,611
0
W
Lancelot
3,960
233
0
700
7,402
3,222
0
806
6,496
0
52,616
L
Pele
Escome
Pele
2,014
209
0
1,389
7,755
2,429
0
2,283
5,472
0
23,720
L
2,529
176
170
2,982
7,664
4,210
0
1,597
6,067
41,214
1,789
W
Sylvanus
Sr Black300
Sylvanus
6,644
1,909
1,616
3,325
10,347
8,815
0
0
10,107
27,282
10,292
W
King Arthur
arandomplayer
King Arthur
6,999
1,141
0
1,481
8,315
4,322
0
3,109
4,660
0
42,019
W
3,298
2,360
0
1,932
7,134
1,939
0
0
6,908
0
25,987
L
8,008
799
0
1,587
10,718
7,282
0
3,054
7,664
0
27,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,447
Gold Earned
27,219
343
Minions Killed
282
0
Camps Cleared
0
1,126,996
Distance Traveled
1,076,155
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,388
490
62
6
0
210,904
0
L
Artio
5,956
541
54
5
0
205,605
1
W
He Bo
6,459
587
78
7
0
218,538
0
W
Lancelot
6,277
571
91
8
0
241,281
0
L
Pele
5,002
455
43
4
0
241,790
0
L
Hades
5,865
533
72
7
0
216,393
5
W
Sylvanus
5,785
526
64
6
0
189,463
1
W
King Arthur
6,727
612
74
7
0
226,673
3
W
Anhur
5,199
473
36
3
0
251,041
2
L
Mulan
5,008
455
51
5
0
201,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role