Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EPIC-J-1997
Cerberus
Level 166
God Stats
9W - 7L
1,721 SR
Queue Stats
363W - 308L
1,599 Elo+
Solo
Ra
Ra
JoeBiron69
Ra
Level 88
God Stats
5W - 2L
1,795 SR
Queue Stats
214W - 209L
1,525 Elo+
Solo
Osiris
Osiris
MrHeAvYMeT4lx
Osiris
Level 224
God Stats
3W - 7L
1,446 SR
Queue Stats
222W - 209L
1,638 Elo+
Party 2
Shiva
Shiva
gtrjamie
Shiva
Level 179
God Stats
180W - 109L
1,687 SR
Queue Stats
295W - 299L
1,528 Elo+
Party 2
Team Averages
Level 166
1,630 SR
1,558 Elo+

VS

Team Averages
Level 62
1,431 SR
1,475 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dadddddyyyy4857
Artemis
Level 30
God Stats
3W - 4L
1,443 SR
Queue Stats
7W - 13L
1,331 Elo+
Solo
Camazotz
Camazotz
ImHimmler
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,415 Elo+
Party 1
Hades
Hades
LeTsGoBrAnDoNnN
Hades
Level 67
God Stats
1W - 5L
1,121 SR
Queue Stats
169W - 168L
1,575 Elo+
Party 1
Baron Samedi
Baron Samedi
MischievousMrCat
Baron Samedi
Level 146
God Stats
7W - 8L
1,589 SR
Queue Stats
321W - 328L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 0 / 3
6,089
609
1,971
6,107
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
EPIC-J-1997
Cerberus
12
2 / 0 / 2
6,557
656
3,584
8,424
5,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 1
6,050
605
2,026
5,394
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 2 / 1
6,746
675
6,921
8,637
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shiva
gtrjamie
Shiva
9
1 / 2 / 1
5,616
562
4,611
7,210
4,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
2 / 1 / 2
6,222
622
5,295
7,091
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 2 / 1
5,629
563
3,245
5,600
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
ImHimmler
Camazotz
10
2 / 1 / 1
5,374
537
3,120
7,586
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 3 / 0
5,564
556
3,063
6,592
3,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
MischievousMrCat
Baron Samedi
9
1 / 3 / 3
5,337
534
4,487
9,055
3,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
6
6
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
3
1.5
L
Cliodhna
 
Cliodhna
2
1
2
3
L
1
2
1
0.75
W
Cerberus
EPIC-J-1997
Cerberus
2
0
2
3
L
Camazotz
ImHimmler
Camazotz
2
1
1
2.5
W
0
2
1
0.25
L
0
3
0
0
L
Baron Samedi
MischievousMrCat
Baron Samedi
1
3
3
0.83
W
7
2
1
3.75
W
Shiva
gtrjamie
Shiva
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,113
Damage
19,210
35,772
Taken
35,924
18,049
Mitigated
12,122
11,040
Healing
14,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,971
872
0
1,560
6,107
1,817
561
424
5,683
0
43,402
L
Cliodhna
 
Cliodhna
5,295
109
0
1,221
7,091
2,002
0
1,066
5,766
0
52,074
L
3,245
545
0
2,099
5,600
1,542
0
0
5,600
0
36,647
W
Cerberus
EPIC-J-1997
Cerberus
3,584
618
0
3,857
8,424
5,529
0
3,028
5,396
41,830
169
L
Camazotz
ImHimmler
Camazotz
3,120
1,076
0
3,217
7,586
2,267
0
55
7,491
0
31,354
W
2,026
42
321
1,364
5,394
1,461
0
540
4,854
43,395
0
L
3,063
1,308
0
2,954
6,592
3,083
0
2,941
3,651
34,063
1,669
L
Baron Samedi
MischievousMrCat
Baron Samedi
4,487
485
169
4,899
9,055
3,228
0
1,101
7,806
23,688
582
W
6,921
4,133
0
925
8,637
5,117
0
1,384
7,253
0
47,386
W
Shiva
gtrjamie
Shiva
4,611
729
1,269
1,744
7,210
4,125
0
2,074
5,136
0
25,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,058
Gold Earned
28,126
400
Minions Killed
335
0
Camps Cleared
0
1,025,034
Distance Traveled
965,156
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,089
609
76
8
0
192,835
0
L
Cliodhna
6,222
622
105
11
0
229,756
0
L
Artemis
5,629
563
79
8
0
177,645
0
W
Cerberus
6,557
656
107
11
0
190,921
2
L
Camazotz
5,374
537
53
5
0
227,558
0
W
Ra
6,050
605
94
9
0
218,239
3
L
Hades
5,564
556
68
7
0
145,008
2
L
Baron Samedi
5,337
534
30
3
0
185,189
0
W
Osiris
6,746
675
79
8
0
219,537
2
W
Shiva
5,616
562
44
4
0
203,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role