Player Matchup

Bastet
Bastet
ArmoredWeedhead
Bastet
Level 157
God Stats
15W - 7L
1,601 SR
Queue Stats
460W - 467L
1,387 Elo+
Party 1
Ah Puch
Ah Puch
BoxofKoalas
Ah Puch
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 112L
1,461 Elo+
Party 1
Aphrodite
Aphrodite
Jemule
Aphrodite
Level 28
God Stats
2W - 0L
1,817 SR
Queue Stats
9W - 20L
1,483 Elo+
Solo
Ares
Ares
ShinobiMerlin
Ares
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 72L
1,540 Elo+
Party 1
King Arthur
King Arthur
yuiuiyt
King Arthur
Level 47
God Stats
1W - 0L
1,197 SR
Queue Stats
15W - 30L
1,440 Elo+
Solo
Team Averages
Level 101
1,523 SR
1,462 Elo+

VS

Team Averages
Level 106
1,614 SR
1,477 Elo+
Nox
Nox
BuckYeet
Nox
Level 121
God Stats
5W - 3L
1,781 SR
Queue Stats
234W - 260L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
Burning-Monarch1
Zhong Kui
Level 86
God Stats
13W - 10L
1,612 SR
Queue Stats
766W - 804L
1,471 Elo+
Solo
Mulan
Mulan
Ozunn
Mulan
Level 103
God Stats
4W - 2L
1,592 SR
Queue Stats
129W - 141L
1,427 Elo+
Solo
Aphrodite
Aphrodite
chroballs
Aphrodite
Level 102
God Stats
0W - 1L
1,585 SR
Queue Stats
2W - 2L
1,584 Elo+
Solo
Lancelot
Lancelot
oOoSoldiero0o
Lancelot
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
428W - 438L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 16
11,380
813
15,691
19,762
10,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Puch
BoxofKoalas
Ah Puch
17
5 / 2 / 18
10,637
760
20,566
9,600
5,925
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Jemule
Aphrodite
17
1 / 2 / 21
10,268
733
13,107
15,575
14,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
7 / 2 / 17
10,869
776
9,228
22,726
33,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
yuiuiyt
King Arthur
19
10 / 1 / 18
12,303
879
14,282
23,006
25,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 6
9,900
707
17,971
12,018
4,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
13
1 / 8 / 2
8,242
589
12,165
15,480
9,589
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Ozunn
Mulan
17
4 / 4 / 6
9,874
705
14,887
20,025
19,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
chroballs
Aphrodite
14
1 / 6 / 4
8,569
612
7,364
14,269
7,650
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
oOoSoldiero0o
Lancelot
15
2 / 8 / 5
9,072
648
12,823
17,794
10,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
33
30
Kills
10
11
Deaths
30
90
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
4
16
3.75
W
Ah Puch
BoxofKoalas
Ah Puch
5
2
18
7
L
2
4
6
1.25
L
Zhong Kui
1
8
2
0.25
W
Aphrodite
Jemule
Aphrodite
1
2
21
5.75
L
Mulan
Ozunn
Mulan
4
4
6
1.75
W
7
2
17
7.75
L
Aphrodite
chroballs
Aphrodite
1
6
4
0.5
L
Lancelot
oOoSoldiero0o
Lancelot
2
8
5
0.56
W
King Arthur
yuiuiyt
King Arthur
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,874
Damage
65,210
90,669
Taken
79,586
90,098
Mitigated
52,985
44,223
Healing
28,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,691
2,982
2,482
5,500
19,762
10,470
2,874
8,063
11,699
0
28,862
W
Ah Puch
BoxofKoalas
Ah Puch
20,566
1,373
935
2,473
9,600
5,925
2,175
4,402
5,198
41,265
0
L
17,971
2,360
100
1,991
12,018
4,840
0
5,968
6,050
40,551
688
L
Zhong Kui
12,165
436
942
2,627
15,480
9,589
0
7,401
8,079
25,533
109
W
Aphrodite
Jemule
Aphrodite
13,107
1,380
12,036
8,358
15,575
14,186
618
6,271
9,304
32,540
1,640
L
Mulan
Ozunn
Mulan
14,887
1,381
1,058
5,949
20,025
19,956
0
12,822
7,203
0
20,987
W
9,228
793
1,576
4,076
22,726
33,970
977
8,617
14,109
11,897
1,037
L
Aphrodite
chroballs
Aphrodite
7,364
1,124
6,371
5,840
14,269
7,650
0
8,251
6,018
12,432
0
L
Lancelot
oOoSoldiero0o
Lancelot
12,823
1,287
860
2,430
17,794
10,950
0
7,776
10,018
69
24,241
W
King Arthur
yuiuiyt
King Arthur
14,282
118
207
6,580
23,006
25,547
606
9,735
13,271
0
31,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,457
Gold Earned
45,657
145
Minions Killed
183
0
Camps Cleared
0
1,373,774
Distance Traveled
1,156,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,380
813
24
2
0
310,192
0
W
Ah Puch
10,637
760
37
3
0
232,577
0
L
Nox
9,900
707
88
6
0
232,212
0
L
Zhong Kui
8,242
589
27
2
0
201,562
0
W
Aphrodite
10,268
733
34
2
0
300,351
0
L
Mulan
9,874
705
23
2
0
237,828
0
W
Ares
10,869
776
10
1
0
231,220
0
L
Aphrodite
8,569
612
22
2
0
226,450
0
L
Lancelot
9,072
648
23
2
0
258,495
0
W
King Arthur
12,303
879
40
3
0
299,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role