Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
alfon20058
Neith
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 61L
1,497 Elo+
Solo
Pele
Pele
ezbk_V1ol3nt
Pele
Level 122
God Stats
6W - 3L
1,554 SR
Queue Stats
179W - 194L
1,424 Elo+
Party 2
Sol
Sol
thelunaticisback
Sol
Level 127
God Stats
274W - 267L
1,457 SR
Queue Stats
274W - 267L
1,401 Elo+
Solo
Terra
Terra
zoroselamis1
Terra
Level 142
God Stats
7W - 1L
1,877 SR
Queue Stats
175W - 174L
1,431 Elo+
Solo
Team Averages
Level 124
1,578 SR
1,451 Elo+

VS

Team Averages
Level 121
1,503 SR
1,464 Elo+
Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
adribarro07
Medusa
Level 158
God Stats
1W - 4L
1,400 SR
Queue Stats
618W - 630L
1,468 Elo+
Party 1
Thanatos
Thanatos
happy-predator7
Thanatos
Level 124
God Stats
6W - 12L
1,265 SR
Queue Stats
199W - 197L
1,406 Elo+
Solo
Cerberus
Cerberus
mikinmolina
Cerberus
Level 107
God Stats
6W - 3L
1,734 SR
Queue Stats
306W - 309L
1,450 Elo+
Party 1
Chaac
Chaac
qsniperp
Chaac
Level 91
God Stats
47W - 33L
1,617 SR
Queue Stats
924W - 953L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 1 / 0
3,643
729
1,732
3,717
2,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Neith
6
0 / 1 / 1
3,389
678
3,782
3,469
897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 0
3,942
788
1,419
3,810
850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 2
4,091
818
1,303
2,010
483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 1 / 0
3,560
712
1,599
5,359
1,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
6
0 / 2 / 0
3,533
707
1,236
3,046
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
7
2 / 0 / 0
3,846
769
3,499
3,472
804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
1
0 / 0 / 0
1,041
208
0
0
0
Cerberus
mikinmolina
Cerberus
6
0 / 0 / 2
3,234
647
1,601
4,411
2,001
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chaac
qsniperp
Chaac
7
0 / 0 / 0
3,915
783
2,411
4,352
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
2
Kills
2
3
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
0
0
L
Hera
 
Hera
0
2
0
0
L
Medusa
2
0
0
2
W
Neith
0
1
1
0.5
W
2
0
0
2
L
Thanatos
0
0
0
0
L
Cerberus
mikinmolina
Cerberus
0
0
2
1
L
Chaac
qsniperp
Chaac
0
0
0
0
W
0
0
2
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,835
Damage
8,747
18,365
Taken
15,281
6,065
Mitigated
5,091
7,579
Healing
5,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,732
353
0
847
3,717
2,101
0
0
3,717
0
16,075
L
Hera
 
Hera
1,236
0
0
250
3,046
717
0
1,303
1,743
17,706
0
L
Medusa
3,499
854
0
1,086
3,472
804
0
503
2,969
0
25,200
W
Neith
3,782
2,434
0
1,047
3,469
897
0
993
2,476
0
18,185
W
1,419
300
0
1,754
3,810
850
0
147
3,663
0
18,734
L
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
mikinmolina
Cerberus
1,601
101
187
2,612
4,411
2,001
0
1,096
3,315
5,565
145
L
Chaac
qsniperp
Chaac
2,411
207
0
1,566
4,352
1,569
0
0
4,140
0
18,757
W
1,303
291
0
1,181
2,010
483
0
1,089
921
17,104
1,324
W
1,599
125
789
1,961
5,359
1,734
0
589
4,770
11,973
69

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,625
Gold Earned
15,569
152
Minions Killed
134
0
Camps Cleared
0
596,164
Distance Traveled
444,129
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,643
729
28
6
0
124,938
0
L
Hera
3,533
707
32
6
0
107,608
2
L
Medusa
3,846
769
50
10
0
113,372
0
W
Neith
3,389
678
37
7
0
99,673
0
W
Pele
3,942
788
40
8
0
139,789
0
L
Thanatos
1,041
208
0
0
0
0
0
L
Cerberus
3,234
647
13
3
0
107,601
1
L
Chaac
3,915
783
39
8
0
115,548
0
W
Sol
4,091
818
32
6
0
110,023
0
W
Terra
3,560
712
15
3
0
121,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role