Player Matchup

Neith
Neith
GIxdiatorr
Neith
Level 62
God Stats
0W - 3L
1,338 SR
Queue Stats
31W - 31L
1,409 Elo+
Solo
Arachne
Arachne
enanofurtivo17
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Horus
Horus
graciah000
Horus
Level 122
God Stats
6W - 6L
1,543 SR
Queue Stats
73W - 74L
1,437 Elo+
Solo
Janus
Janus
jesusdvd
Janus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,511 Elo+
Party 2
Nike
Nike
lorite2006
Nike
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,511 Elo+
Party 2
Team Averages
Level 59
1,476 SR
1,474 Elo+

VS

Team Averages
Level 74
1,545 SR
1,440 Elo+
Poseidon
Poseidon
D2M iSINFUL 89
Poseidon
Level 114
God Stats
7W - 6L
1,626 SR
Queue Stats
93W - 76L
1,507 Elo+
Solo
Anubis
Anubis
Joelsexy
Anubis
Level 74
God Stats
50W - 33L
1,516 SR
Queue Stats
155W - 133L
1,305 Elo+
Solo
Ares
Ares
NewLatte
Ares
Level 54
God Stats
15W - 13L
1,581 SR
Queue Stats
71W - 84L
1,412 Elo+
Party 1
Artemis
Artemis
Tornlettuce
Artemis
Level 64
God Stats
10W - 4L
1,500 SR
Queue Stats
56W - 58L
1,542 Elo+
Party 1
Vamana
Vamana
purple_aki2000
Vamana
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 142L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 3 / 1
6,942
496
5,122
7,566
2,076
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 8 / 2
5,979
427
3,035
10,608
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Horus
11
0 / 5 / 3
6,598
471
4,740
13,523
6,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
jesusdvd
Janus
11
1 / 6 / 2
6,614
472
5,031
9,240
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 7 / 0
7,027
502
5,407
9,947
3,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
5 / 1 / 5
8,799
629
4,897
7,632
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Joelsexy
Anubis
15
11 / 1 / 5
9,664
690
15,845
10,456
3,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
4 / 2 / 4
7,898
564
4,024
8,102
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
Tornlettuce
Artemis
13
2 / 1 / 4
7,641
546
6,539
7,363
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 0 / 2
9,748
696
5,768
8,942
9,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
29
29
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
5
1
5
7.5
L
Neith
1
3
1
0.5
W
Anubis
Joelsexy
Anubis
11
1
5
13.5
W
Ares
4
2
4
3
W
Artemis
Tornlettuce
Artemis
2
1
4
4
L
2
8
2
0.38
L
Horus
0
5
3
0.3
L
Janus
jesusdvd
Janus
1
6
2
0.33
L
1
7
0
0.14
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,335
Damage
37,073
50,884
Taken
42,495
16,418
Mitigated
23,303
7,762
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
4,897
669
0
1,340
7,632
2,512
657
882
6,670
78,166
1,932
L
Neith
5,122
1,038
0
2,118
7,566
2,076
205
2,415
5,151
0
55,089
W
Anubis
Joelsexy
Anubis
15,845
1,197
0
6,536
10,456
3,606
1,046
2,756
7,156
71,192
1,008
W
Ares
4,024
125
0
1,887
8,102
5,424
384
480
7,558
15,228
1,524
W
Artemis
Tornlettuce
Artemis
6,539
2,925
0
2,609
7,363
2,708
734
351
6,972
0
52,037
L
3,035
2,620
0
289
10,608
2,597
174
4,503
5,982
0
15,293
L
Horus
4,740
2,287
326
3,166
13,523
6,920
0
6,796
6,684
0
28,277
L
Janus
jesusdvd
Janus
5,031
212
0
1,193
9,240
1,692
0
7,090
2,150
33,145
0
L
5,407
605
0
670
9,947
3,133
160
3,633
6,048
0
34,428
W
5,768
3,220
0
859
8,942
9,053
0
0
8,474
0
63,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,160
Gold Earned
43,750
295
Minions Killed
459
0
Camps Cleared
0
1,392,733
Distance Traveled
1,389,984
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,799
629
135
10
0
320,969
2
L
Neith
6,942
496
103
7
0
238,892
2
W
Anubis
9,664
690
108
8
0
264,646
1
W
Ares
7,898
564
29
2
0
274,007
2
W
Artemis
7,641
546
73
5
0
263,181
0
L
Arachne
5,979
427
23
2
0
311,164
0
L
Horus
6,598
471
39
3
0
294,624
2
L
Janus
6,614
472
65
5
0
264,167
0
L
Nike
7,027
502
65
5
0
283,886
0
W
Vamana
9,748
696
114
8
0
267,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role