Player Matchup

Discordia
Discordia
Silver V
 
Discordia
Silver V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver V
SwrAdam
Fenrir
Silver V
Level 97
God Stats
3W - 1L
1,709 SR
Queue Stats
48W - 79L
741 MMR
Party 2
Cthulhu
Cthulhu
Silver V
orange-rural865
Cthulhu
Silver V
Level 66
God Stats
2W - 4L
1,277 SR
Queue Stats
9W - 22L
1,188 MMR
Party 2
Neith
Neith
Silver V
trudemp
Neith
Silver V
Level 73
God Stats
2W - 3L
1,262 SR
Queue Stats
55W - 85L
665 MMR
Solo
Hercules
Hercules
Silver II
xDarKInstinTx
Hercules
Silver II
Level 116
God Stats
309W - 297L
1,477 SR
Queue Stats
416W - 437L
1,126 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,445 SR
1,044 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,432 SR
874 MMR
Zeus
Zeus
Silver I
AdasiekPe
Zeus
Silver I
Level 117
God Stats
3W - 4L
1,631 SR
Queue Stats
111W - 117L
1,342 MMR
Solo
Sol
Sol
Bronze I
Canoai
Sol
Bronze I
Level 129
God Stats
26W - 38L
1,402 SR
Queue Stats
137W - 176L
743 MMR
Solo
Hun Batz
Hun Batz
Silver V
FANSU
Hun Batz
Silver V
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 144L
743 MMR
Solo
Danzaburou
Danzaburou
Silver III
Mohlvagabond
Danzaburou
Silver III
Level 101
God Stats
1W - 3L
1,418 SR
Queue Stats
398W - 410L
823 MMR
Solo
Cupid
Cupid
Bronze III
PUMAKY_LA_REINA
Cupid
Bronze III
Level 107
God Stats
21W - 75L
1,210 SR
Queue Stats
25W - 80L
720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
1 / 0 / 1
3,717
743
1,237
1,289
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
SwrAdam
Fenrir
6
2 / 1 / 0
3,785
757
1,007
3,401
1,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 1
3,312
662
0
3,048
1,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
trudemp
Neith
6
1 / 0 / 1
3,830
766
1,705
2,513
549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
xDarKInstinTx
Hercules
6
0 / 0 / 0
3,619
724
866
2,325
922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
ThorMedusaTsukuyomiOsirisCu Chulainn

VS

Bans
ArachneAthenaBake KujiraLancelotTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
6
0 / 1 / 0
3,259
652
1,650
1,896
442
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
Canoai
Sol
6
1 / 1 / 0
3,556
711
1,388
2,724
489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
FANSU
Hun Batz
6
0 / 1 / 0
3,190
638
462
2,875
827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Mohlvagabond
Danzaburou
6
1 / 1 / 0
3,092
618
1,852
2,735
613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

1
0 / 0 / 0
2,414
483
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
2
2
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
1
1.5
L
Zeus
0
1
0
0
L
Sol
Canoai
Sol
1
1
0
1
L
Hun Batz
FANSU
Hun Batz
0
1
0
0
L
Danzaburou
Mohlvagabond
Danzaburou
1
1
0
1
L
0
0
0
0
W
Fenrir
SwrAdam
Fenrir
2
1
0
2
W
0
1
1
0.5
W
Neith
trudemp
Neith
1
0
1
1.5
W
Hercules
xDarKInstinTx
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,815
Damage
5,352
12,576
Taken
10,230
4,004
Mitigated
2,371
4,659
Healing
3,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
1,237
215
0
250
1,289
282
0
487
802
11,702
0
L
Zeus
1,650
84
0
849
1,896
442
0
750
1,146
13,296
134
L
Sol
Canoai
Sol
1,388
594
0
1,423
2,724
489
0
0
2,607
13,399
2,174
L
Hun Batz
FANSU
Hun Batz
462
0
0
332
2,875
827
0
330
2,545
0
14,709
L
Danzaburou
Mohlvagabond
Danzaburou
1,852
782
0
1,181
2,735
613
0
157
2,578
0
12,027
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
SwrAdam
Fenrir
1,007
200
0
1,191
3,401
1,039
0
414
2,987
0
11,794
W
0
0
0
732
3,048
1,212
0
713
2,335
6,964
0
W
Neith
trudemp
Neith
1,705
466
0
1,016
2,513
549
547
105
2,408
0
19,831
W
Hercules
xDarKInstinTx
Hercules
866
504
0
1,470
2,325
922
0
1,162
1,163
0
16,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,263
Gold Earned
15,511
108
Minions Killed
113
0
Camps Cleared
0
516,015
Distance Traveled
383,681
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
3,717
743
18
4
0
104,181
0
L
Zeus
3,259
652
29
6
0
89,191
0
L
Sol
3,556
711
31
6
0
96,638
2
L
Hun Batz
3,190
638
37
7
0
109,052
0
L
Danzaburou
3,092
618
16
3
0
88,800
0
L
Cupid
2,414
483
0
0
0
0
0
W
Fenrir
3,785
757
24
5
0
129,798
0
W
Cthulhu
3,312
662
10
2
0
92,721
1
W
Neith
3,830
766
29
6
0
85,802
0
W
Hercules
3,619
724
27
5
0
103,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role