Player Matchup

Amaterasu
Amaterasu
Ankhofra
Amaterasu
Level 120
God Stats
9W - 8L
1,624 SR
Queue Stats
106W - 97L
1,484 Elo+
Solo
Hel
Hel
ZombieSensei99
Hel
Level 121
God Stats
3W - 4L
1,409 SR
Queue Stats
142W - 149L
1,458 Elo+
Solo
Arachne
Arachne
curro135
Arachne
Level 62
God Stats
33W - 15L
1,758 SR
Queue Stats
96W - 70L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
devtri1606
Kumbhakarna
Level 58
God Stats
13W - 20L
1,399 SR
Queue Stats
219W - 217L
1,413 Elo+
Solo
Medusa
Medusa
serrul92
Medusa
Level 112
God Stats
0W - 2L
1,778 SR
Queue Stats
69W - 53L
1,514 Elo+
Solo
Team Averages
Level 95
1,594 SR
1,480 Elo+

VS

Team Averages
Level 97
1,561 SR
1,473 Elo+
Cthulhu
Cthulhu
Biglesias3
Cthulhu
Level 78
God Stats
10W - 3L
1,535 SR
Queue Stats
154W - 152L
1,455 Elo+
Solo
Kukulkan
Kukulkan
EnVisioN_xEngagE
Kukulkan
Level 105
God Stats
11W - 11L
1,483 SR
Queue Stats
200W - 165L
1,465 Elo+
Party 1
Pele
Pele
FAD3 SuperCat
Pele
Level 88
God Stats
2W - 1L
1,574 SR
Queue Stats
25W - 15L
1,527 Elo+
Solo
Osiris
Osiris
Kiwi_Gaming_98
Osiris
Level 127
God Stats
4W - 3L
1,592 SR
Queue Stats
162W - 148L
1,457 Elo+
Party 1
Medusa
Medusa
kezzerio
Medusa
Level 89
God Stats
44W - 19L
1,619 SR
Queue Stats
143W - 126L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ankhofra
Amaterasu
13
0 / 2 / 0
7,217
516
8,071
16,708
9,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 5 / 1
7,542
539
5,695
9,370
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
curro135
Arachne
13
1 / 6 / 1
6,878
491
4,859
15,966
6,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
devtri1606
Kumbhakarna
10
0 / 4 / 3
6,284
449
6,168
16,178
11,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
serrul92
Medusa
13
4 / 5 / 2
7,830
559
12,220
9,377
2,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Biglesias3
Cthulhu
12
1 / 2 / 9
7,739
553
8,689
12,103
7,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
6 / 1 / 6
9,219
659
9,598
5,709
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
12 / 2 / 6
9,625
688
13,196
13,152
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 0 / 3
8,593
614
9,083
11,689
11,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
kezzerio
Medusa
13
3 / 2 / 4
7,768
555
7,906
11,587
4,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
22
22
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ankhofra
Amaterasu
0
2
0
0
W
Cthulhu
Biglesias3
Cthulhu
1
2
9
2.75
W
6
1
6
9
W
12
2
6
7.5
W
0
0
3
1.5
L
2
5
1
0.5
L
Arachne
curro135
Arachne
1
6
1
0.25
L
Kumbhakarna
devtri1606
Kumbhakarna
0
4
3
0.38
W
Medusa
kezzerio
Medusa
3
2
4
2.5
L
Medusa
serrul92
Medusa
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,013
Damage
48,472
67,599
Taken
54,240
33,352
Mitigated
30,678
25,337
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ankhofra
Amaterasu
8,071
4,332
0
10,513
16,708
9,870
0
0
16,708
0
63,398
W
Cthulhu
Biglesias3
Cthulhu
8,689
1,148
2,974
4,178
12,103
7,731
86
3,142
8,961
29,753
0
W
9,598
1,081
0
896
5,709
1,780
578
2,217
3,492
67,419
991
W
13,196
3,365
0
4,758
13,152
5,244
862
3,138
10,014
0
65,911
W
9,083
3,961
0
2,575
11,689
11,887
0
0
11,689
0
68,125
L
5,695
75
496
3,234
9,370
2,733
0
3,665
5,705
52,340
0
L
Arachne
curro135
Arachne
4,859
2,799
0
5,542
15,966
6,012
0
3,451
12,515
0
53,447
L
Kumbhakarna
devtri1606
Kumbhakarna
6,168
553
146
4,087
16,178
11,814
0
5,966
10,212
16,210
3,036
W
Medusa
kezzerio
Medusa
7,906
2,972
0
3,792
11,587
4,036
0
2,823
8,764
0
53,972
L
Medusa
serrul92
Medusa
12,220
4,684
0
1,319
9,377
2,923
620
5,046
4,331
0
58,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,751
Gold Earned
42,944
420
Minions Killed
474
0
Camps Cleared
0
1,317,344
Distance Traveled
1,455,860
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,217
516
117
8
0
250,462
0
W
Cthulhu
7,739
553
51
4
0
302,916
4
W
Kukulkan
9,219
659
126
9
0
292,686
2
W
Pele
9,625
688
91
7
0
318,529
0
W
Osiris
8,593
614
120
9
0
271,954
1
L
Hel
7,542
539
101
7
0
258,374
0
L
Arachne
6,878
491
85
6
0
262,993
0
L
Kumbhakarna
6,284
449
25
2
0
263,091
3
W
Medusa
7,768
555
86
6
0
269,775
2
L
Medusa
7,830
559
92
7
0
282,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role