Player Matchup

Scylla
Scylla
Gold II
SaOp Warix
Scylla
Gold II
Level 139
God Stats
3W - 2L
1,650 SR
Queue Stats
53W - 64L
1,679 MMR
Solo
Artio
Artio
Diamond II
ekinox155
Artio
Diamond II
Level 148
God Stats
1W - 1L
1,662 SR
Queue Stats
427W - 359L
1,679 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
harfer123
Kuzenbo
Diamond V
Level 61
God Stats
3W - 2L
1,822 SR
Queue Stats
108W - 124L
2,145 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,711 SR
1,834 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 65
1,423 SR
1,239 MMR
Jormungandr
Jormungandr
Silver V
Bausi39
Jormungandr
Silver V
Level 47
God Stats
5W - 11L
1,400 SR
Queue Stats
33W - 67L
1,227 MMR
Party 1
Anubis
Anubis
Silver IV
KingJulien42
Anubis
Silver IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 67L
1,244 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver IV
MrBruns95
Tsukuyomi
Silver IV
Level 79
God Stats
3W - 8L
1,370 SR
Queue Stats
33W - 67L
1,244 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SaOp Warix
Scylla
16
5 / 0 / 2
9,605
961
10,407
4,224
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artio
ekinox155
Artio
15
3 / 0 / 8
8,925
893
4,620
7,011
5,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
harfer123
Kuzenbo
15
3 / 1 / 8
8,946
895
6,913
11,047
10,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
MulanAchillesThoth

VS

Bans
CthulhuAnhurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bausi39
Jormungandr
13
0 / 3 / 1
7,223
722
2,673
7,956
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
1 / 4 / 0
7,547
755
5,619
8,756
4,222
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
MrBruns95
Tsukuyomi
12
0 / 4 / 1
7,359
736
6,633
7,560
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bausi39
Jormungandr
0
3
1
0.17
L
Anubis
1
4
0
0.25
L
Tsukuyomi
MrBruns95
Tsukuyomi
0
4
1
0.13
W
Scylla
SaOp Warix
Scylla
5
0
2
6
W
Artio
ekinox155
Artio
3
0
8
7
W
Kuzenbo
harfer123
Kuzenbo
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,940
Damage
14,925
22,282
Taken
24,272
17,323
Mitigated
13,537
4,758
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bausi39
Jormungandr
2,673
411
0
440
7,956
6,387
0
6,485
850
12,209
0
L
Anubis
5,619
99
0
1,766
8,756
4,222
0
7,392
778
29,242
0
L
Tsukuyomi
MrBruns95
Tsukuyomi
6,633
1,280
0
901
7,560
2,928
0
5,905
1,096
0
23,380
W
Scylla
SaOp Warix
Scylla
10,407
156
0
480
4,224
1,118
590
1,520
2,704
47,625
0
W
Artio
ekinox155
Artio
4,620
244
877
2,901
7,011
5,895
277
2,929
4,082
16,738
3,456
W
Kuzenbo
harfer123
Kuzenbo
6,913
1,834
0
500
11,047
10,310
222
3,876
7,171
15,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,476
Gold Earned
22,129
148
Minions Killed
119
0
Camps Cleared
0
623,234
Distance Traveled
538,807
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,223
722
23
2
0
172,618
3
L
Anubis
7,547
755
55
6
0
157,698
0
L
Tsukuyomi
7,359
736
41
4
0
208,491
0
W
Scylla
9,605
961
99
10
0
199,679
0
W
Artio
8,925
893
28
3
0
233,193
0
W
Kuzenbo
8,946
895
21
2
0
190,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role