Player Matchup

Ra
Ra
 
Ra
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
andrubis
Anhur
Level 134
God Stats
3W - 1L
1,628 SR
Queue Stats
38W - 41L
1,551 Elo+
Solo
Bastet
Bastet
kingzluv
Bastet
Level 157
God Stats
44W - 29L
1,617 SR
Queue Stats
138W - 99L
1,529 Elo+
Solo
Bacchus
Bacchus
z12 Baz
Bacchus
Level 109
God Stats
8W - 8L
1,566 SR
Queue Stats
374W - 315L
1,538 Elo+
Solo
Team Averages
Level 114
1,562 SR
1,524 Elo+

VS

Team Averages
Level 190
1,649 SR
1,594 Elo+
Artemis
Artemis
IamANarcissist
Artemis
Level 251
God Stats
3W - 1L
1,716 SR
Queue Stats
118W - 134L
1,518 Elo+
Solo
Scylla
Scylla
Invictous
Scylla
Level 195
God Stats
11W - 3L
1,701 SR
Queue Stats
302W - 150L
1,694 Elo+
Party 1
Ratatoskr
Ratatoskr
WavyWallaby
Ratatoskr
Level 149
God Stats
23W - 19L
1,604 SR
Queue Stats
96W - 109L
1,516 Elo+
Solo
Arachne
Arachne
WinterMau5
Arachne
Level 159
God Stats
2W - 5L
1,444 SR
Queue Stats
235W - 272L
1,523 Elo+
Solo
Shiva
Shiva
uuntz
Shiva
Level 198
God Stats
2W - 0L
1,777 SR
Queue Stats
496W - 302L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 0
5,771
721
1,080
4,778
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
 
Amaterasu
10
1 / 1 / 0
5,432
679
5,333
9,218
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
andrubis
Anhur
8
1 / 2 / 0
4,899
612
3,211
4,319
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
kingzluv
Bastet
1
0 / 0 / 0
3,051
381
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
z12 Baz
Bacchus
5
0 / 4 / 1
3,881
485
1,075
5,471
3,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
5,429
679
3,608
3,152
765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Invictous
Scylla
11
1 / 0 / 0
5,881
735
859
2,033
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ratatoskr
WavyWallaby
Ratatoskr
9
3 / 0 / 2
5,142
643
2,396
4,238
1,754
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
WinterMau5
Arachne
9
1 / 1 / 3
5,017
627
2,832
7,214
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Shiva
uuntz
Shiva
11
0 / 1 / 1
5,749
719
3,684
8,571
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
8
8
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
L
Amaterasu
 
Amaterasu
1
1
0
1
W
3
1
2
4
W
Scylla
Invictous
Scylla
1
0
0
1
W
Ratatoskr
WavyWallaby
Ratatoskr
3
0
2
4
W
Arachne
WinterMau5
Arachne
1
1
3
2.5
L
Anhur
andrubis
Anhur
1
2
0
0.5
L
Bastet
kingzluv
Bastet
0
0
0
0
W
Shiva
uuntz
Shiva
0
1
1
0.5
L
Bacchus
z12 Baz
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,699
Damage
13,379
23,786
Taken
25,208
12,084
Mitigated
10,102
8,652
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,080
42
69
2,356
4,778
1,717
0
796
3,982
45,954
0
L
Amaterasu
 
Amaterasu
5,333
1,719
0
4,078
9,218
5,433
0
0
9,218
0
42,447
W
3,608
1,249
0
1,229
3,152
765
218
412
2,740
0
28,361
W
Scylla
Invictous
Scylla
859
44
0
1,036
2,033
508
0
327
1,584
47,266
1,011
W
Ratatoskr
WavyWallaby
Ratatoskr
2,396
928
0
1,462
4,238
1,754
270
806
3,368
0
25,686
W
Arachne
WinterMau5
Arachne
2,832
1,397
0
2,724
7,214
2,686
247
694
6,468
0
27,621
L
Anhur
andrubis
Anhur
3,211
1,793
0
850
4,319
1,141
0
0
4,319
0
24,435
L
Bastet
kingzluv
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
uuntz
Shiva
3,684
522
0
1,764
8,571
4,389
0
0
8,211
0
38,314
L
Bacchus
z12 Baz
Bacchus
1,075
351
0
1,299
5,471
3,793
0
0
5,471
5,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,034
Gold Earned
27,218
255
Minions Killed
301
0
Camps Cleared
0
636,883
Distance Traveled
867,190
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,771
721
113
14
0
178,064
5
L
Amaterasu
5,432
679
81
10
0
156,277
0
W
Artemis
5,429
679
46
6
0
159,375
0
W
Scylla
5,881
735
89
11
0
155,641
1
W
Ratatoskr
5,142
643
43
5
0
168,892
0
W
Arachne
5,017
627
48
6
0
219,423
0
L
Anhur
4,899
612
54
7
0
136,463
0
L
Bastet
3,051
381
0
0
0
7,312
0
W
Shiva
5,749
719
75
9
0
163,859
0
L
Bacchus
3,881
485
7
1
0
158,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role