Player Matchup

Thor
Thor
Jegappiie
Thor
Level 84
God Stats
9W - 22L
1,320 SR
Queue Stats
203W - 185L
1,503 Elo+
Solo
Chronos
Chronos
Machoodie2
Chronos
Level 68
God Stats
4W - 5L
1,449 SR
Queue Stats
262W - 234L
1,491 Elo+
Solo
Ne Zha
Ne Zha
i-eXampL-i
Ne Zha
Level 127
God Stats
5W - 5L
1,205 SR
Queue Stats
17W - 23L
1,249 Elo+
Solo
Cerberus
Cerberus
xWonaby
Cerberus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 40L
1,420 Elo+
Solo
Hachiman
Hachiman
Āngerfist
Hachiman
Level 158
God Stats
4W - 2L
1,752 SR
Queue Stats
141W - 152L
1,468 Elo+
Solo
Team Averages
Level 113
1,445 SR
1,426 Elo+

VS

Team Averages
Level 64
1,570 SR
1,522 Elo+
Vulcan
Vulcan
 
Vulcan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ameen
Gilgamesh
Level 122
God Stats
13W - 4L
1,766 SR
Queue Stats
295W - 269L
1,480 Elo+
Solo
Kali
Kali
Dedghhyyyy
Kali
Level 64
God Stats
2W - 6L
1,500 SR
Queue Stats
231W - 245L
1,522 Elo+
Party 1
Artemis
Artemis
ReformedRacist
Artemis
Level 18
God Stats
13W - 3L
1,736 SR
Queue Stats
46W - 39L
1,564 Elo+
Party 1
Yemoja
Yemoja
Scalaix
Yemoja
Level 49
God Stats
4W - 8L
1,349 SR
Queue Stats
100W - 114L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
1
0 / 0 / 0
2,430
486
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
Machoodie2
Chronos
6
0 / 1 / 0
3,367
673
697
2,392
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
i-eXampL-i
Ne Zha
6
1 / 2 / 0
3,312
662
2,223
4,142
1,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
xWonaby
Cerberus
5
0 / 1 / 0
3,177
635
2,752
4,608
2,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Āngerfist
Hachiman
6
0 / 2 / 0
3,108
622
2,851
3,607
752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
0 / 0 / 1
3,738
748
1,419
1,184
300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Ameen
Gilgamesh
8
2 / 1 / 0
4,513
903
2,673
5,392
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

6
2 / 0 / 2
3,577
715
1,651
2,864
770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

5
1 / 0 / 2
3,274
655
3,782
3,650
833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Yemoja
Scalaix
Yemoja
5
1 / 0 / 2
3,503
701
869
3,605
1,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
6
6
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
0
1
0.5
W
Gilgamesh
Ameen
Gilgamesh
2
1
0
2
W
2
0
2
3
L
Thor
0
0
0
0
L
Chronos
Machoodie2
Chronos
0
1
0
0
W
1
0
2
2
W
Yemoja
Scalaix
Yemoja
1
0
2
2
L
Ne Zha
i-eXampL-i
Ne Zha
1
2
0
0.5
L
Cerberus
xWonaby
Cerberus
0
1
0
0
L
Hachiman
Āngerfist
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,523
Damage
10,394
14,749
Taken
16,695
5,011
Mitigated
4,435
6,895
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
1,419
44
0
490
1,184
300
0
347
837
17,603
2,341
W
Gilgamesh
Ameen
Gilgamesh
2,673
1,103
0
2,092
5,392
1,507
0
0
5,119
0
25,024
W
1,651
916
0
560
2,864
770
0
796
2,068
0
12,442
L
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
Machoodie2
Chronos
697
95
0
931
2,392
581
0
1,368
1,024
18,661
0
W
3,782
2,274
0
715
3,650
833
0
1,066
2,584
0
13,276
W
Yemoja
Scalaix
Yemoja
869
417
1,137
1,349
3,605
1,025
0
1,240
2,365
6,761
0
L
Ne Zha
i-eXampL-i
Ne Zha
2,223
767
0
1,848
4,142
1,380
0
0
4,142
0
15,657
L
Cerberus
xWonaby
Cerberus
2,752
34
86
2,555
4,608
2,298
0
656
3,952
9,712
0
L
Hachiman
Āngerfist
Hachiman
2,851
1,422
0
1,475
3,607
752
0
213
3,394
0
18,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,394
Gold Earned
18,605
113
Minions Killed
139
0
Camps Cleared
0
434,140
Distance Traveled
510,353
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
3,738
748
35
7
0
103,628
0
W
Gilgamesh
4,513
903
52
10
0
103,989
0
W
Kali
3,577
715
25
5
0
125,175
0
L
Thor
2,430
486
0
0
0
0
0
L
Chronos
3,367
673
46
9
0
111,990
1
W
Artemis
3,274
655
20
4
0
87,612
0
W
Yemoja
3,503
701
7
1
0
89,949
0
L
Ne Zha
3,312
662
18
4
0
121,781
0
L
Cerberus
3,177
635
20
4
0
106,767
0
L
Hachiman
3,108
622
29
6
0
93,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role